clide/qml/ClideProjectView.qml

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// SPDX-FileCopyrightText: 2026, Shaun Reed <shaunrd0@gmail.com>
//
// SPDX-License-Identifier: GNU General Public License v3.0 or later
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import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import clide.module 1.0
SplitView {
id: root
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// Path to the directory of the project opened in clide.
required property string projectDir
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Layout.fillHeight: true
Layout.fillWidth: true
anchors.fill: parent
// Customized handle to drag between the Navigation and the Editor.
handle: Rectangle {
id: verticalSplitHandle
border.color: SplitHandle.pressed ? RustColors.pressed : SplitHandle.hovered ? RustColors.hovered : RustColors.gutter
color: SplitHandle.pressed ? RustColors.pressed : SplitHandle.hovered ? RustColors.hovered : RustColors.gutter
implicitWidth: 8
radius: 2.5
// Execute these behaviors when the color is changed.
Behavior on color {
ColorAnimation {
duration: 400
}
}
}
Rectangle {
id: navigationView
color: RustColors.explorer_background
SplitView.fillHeight: true
SplitView.minimumWidth: 0
SplitView.preferredWidth: 200
SplitView.maximumWidth: 250
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ColumnLayout {
spacing: 2
// TODO: Make a ClideBreadCrumb element to support select parent paths as root
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Rectangle {
width: navigationView.width
height: 25
color: RustColors.explorer_background
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Text {
id: breadCrumb
anchors.fill: parent
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text: clideTreeView.rootDirectory
color: RustColors.explorer_text
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elide: Text.ElideLeft
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
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}
}
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ClideTreeView {
id: clideTreeView
onFileClicked: path => clideEditor.filePath = path
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width: navigationView.width
height: navigationView.height
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// Path to the directory opened in the file explorer.
originalRootDirectory: root.projectDir
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rootDirectory: root.projectDir
onRootDirectoryChanged: {
console.log(clideTreeView.rootDirectory)
breadCrumb.text = clideTreeView.rootDirectory
}
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}
}
}
ClideEditor {
id: clideEditor
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SplitView.fillWidth: true
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// Provide a path to the file currently open in the text editor.
// Initialized using the Default trait in Rust QML singleton FileSystem.
filePath: FileSystem.filePath
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}
}