clide/src/tui/app.rs

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use crate::tui::component::{Action, ClideComponent};
use crate::tui::editor::Editor;
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use crate::tui::explorer::Explorer;
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use ratatui::buffer::Buffer;
use ratatui::crossterm::event;
use ratatui::crossterm::event::{Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers};
use ratatui::layout::{Constraint, Direction, Layout, Rect};
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use ratatui::prelude::{Color, Style, Widget};
use ratatui::widgets::{Block, Borders, Padding, Paragraph, Tabs, Wrap};
use ratatui::{DefaultTerminal, symbols};
use std::time::Duration;
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pub struct App<'a> {
explorer: Explorer<'a>,
editor: Editor,
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}
impl<'a> App<'a> {
pub(crate) fn new(root_path: &'a std::path::Path) -> Self {
Self {
explorer: Explorer::new(root_path),
editor: Editor::new(),
}
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}
fn get_event(&mut self) -> Option<Event> {
if !event::poll(Duration::from_millis(250)).expect("event poll failed") {
return None;
}
event::read().ok()
}
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pub fn run(mut self, mut terminal: DefaultTerminal) -> anyhow::Result<()> {
loop {
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terminal.draw(|f| {
f.render_widget(&mut self, f.area());
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})?;
// TODO: Handle events based on which component is active.
if let Some(event) = self.get_event() {
self.editor
.event_handler
.on_event(event.clone(), &mut self.editor.state);
match self.handle_event(event) {
Action::Noop => {}
Action::Quit => break,
Action::Pass => {}
}
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}
}
Ok(())
}
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fn draw_status(&self, area: Rect, buf: &mut Buffer) {
// TODO: Status bar should have drop down menus
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Tabs::new(["File", "Edit", "View", "Help"])
.style(Style::default())
.block(Block::default().borders(Borders::ALL))
.render(area, buf);
}
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fn draw_tabs(&self, area: Rect, buf: &mut Buffer) {
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// TODO: Tabs should be opened from file explorer
Tabs::new(["file.md", "file.cpp"])
.divider(symbols::DOT)
.block(
Block::default()
.borders(Borders::NONE)
.padding(Padding::new(0, 0, 0, 0)),
)
.highlight_style(Style::default().fg(Color::LightRed))
.render(area, buf);
}
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fn draw_terminal(&self, area: Rect, buf: &mut Buffer) {
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// TODO: Title should be detected shell name
// TODO: Contents should be shell output
Paragraph::new("shaun@pc:~/Code/clide$ ")
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.style(Style::default())
.block(
Block::default()
.title("Bash")
.title_style(Style::default().fg(Color::DarkGray))
.borders(Borders::ALL),
)
.wrap(Wrap { trim: false })
.render(area, buf);
}
}
// TODO: Separate complex components into their own widgets.
impl<'a> Widget for &mut App<'a> {
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fn render(self, area: Rect, buf: &mut Buffer)
where
Self: Sized,
{
let vertical = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // status bar
Constraint::Percentage(70), // horizontal layout
Constraint::Percentage(30), // terminal
])
.split(area);
let horizontal = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Max(30), // File explorer with a max width of 30 characters.
Constraint::Fill(1), // Editor fills the remaining space.
])
.split(vertical[1]);
let editor_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1), // Editor tabs.
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Constraint::Fill(1), // Editor contents.
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])
.split(horizontal[1]);
self.draw_status(vertical[0], buf);
self.draw_terminal(vertical[2], buf);
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self.explorer.render(horizontal[0], buf);
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self.draw_tabs(editor_layout[0], buf);
self.editor.render(editor_layout[1], buf);
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}
}
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impl<'a> ClideComponent for App<'a> {
fn handle_key_events(&mut self, key: KeyEvent) -> Action {
match key {
KeyEvent {
code: KeyCode::Char('c'),
modifiers: KeyModifiers::CONTROL,
kind: KeyEventKind::Press,
state: _state,
} => Action::Quit,
key_event => {
// Pass the key event to each component that can handle it.
self.explorer.handle_key_events(key_event)
}
}
}
}