Files
clide/src/tui/explorer.rs
2026-02-22 11:36:20 -05:00

188 lines
7.1 KiB
Rust

// SPDX-FileCopyrightText: 2026, Shaun Reed <shaunrd0@gmail.com>
//
// SPDX-License-Identifier: GNU General Public License v3.0 or later
use crate::tui::component::{Action, Component, ComponentState, Focus, FocusState};
use anyhow::{Context, Result, bail};
use libclide::fs::entry_meta::EntryMeta;
use libclide_macros::log_id;
use ratatui::buffer::Buffer;
use ratatui::crossterm::event::{Event, KeyCode, KeyEvent, MouseEvent, MouseEventKind};
use ratatui::layout::{Alignment, Position, Rect};
use ratatui::prelude::Style;
use ratatui::style::{Color, Modifier};
use ratatui::widgets::{Block, Borders, StatefulWidget, Widget};
use std::fs;
use std::path::{Path, PathBuf};
use tui_tree_widget::{Tree, TreeItem, TreeState};
#[derive(Debug)]
#[log_id]
pub struct Explorer<'a> {
root_path: EntryMeta,
tree_items: TreeItem<'a, String>,
tree_state: TreeState<String>,
pub(crate) component_state: ComponentState,
}
impl<'a> Explorer<'a> {
pub fn new(path: &PathBuf) -> Result<Self> {
libclide::trace!("Building {}", Self::ID);
let explorer = Explorer {
root_path: EntryMeta::new(path)?,
tree_items: Self::build_tree_from_path(path)?,
tree_state: TreeState::default(),
component_state: ComponentState::default().with_help_text(concat!(
"(↑/k)/(↓/j): Select item | ←/h: Close folder | →/l: Open folder |",
" Space: Open / close folder | Enter: Open file in new editor tab"
)),
};
Ok(explorer)
}
/// Builds the file tree from a path using recursion.
/// The identifiers used for the TreeItems are normalized. Symlinks are not resolved.
/// Resolving symlinks would cause collisions on the TreeItem unique identifiers within the set.
fn build_tree_from_path<P: AsRef<Path>>(p: P) -> Result<TreeItem<'static, String>> {
let path = p.as_ref();
let mut children = vec![];
let path_meta = EntryMeta::new(path)?;
if let Ok(entries) = fs::read_dir(&path_meta.abs_path) {
let mut paths = entries
.map(|res| res.map(|e| e.path()))
.collect::<Result<Vec<_>, std::io::Error>>()
.context(format!(
"Failed to build vector of paths under directory: {:?}",
&path_meta.abs_path
))?;
paths.sort();
for entry_path in paths {
let entry_meta = EntryMeta::new(&entry_path)?;
if entry_meta.is_dir {
children.push(Self::build_tree_from_path(&entry_meta.abs_path)?);
} else {
children.push(TreeItem::new_leaf(
entry_meta.abs_path.clone(),
format!("{} {}", entry_meta.icon.icon, entry_meta.file_name.as_str()),
));
}
}
}
// Note: The first argument is a unique identifier, where no 2 TreeItems may share the same.
// For a file tree this is fine because we shouldn't list the same object twice.
TreeItem::new(
path_meta.abs_path.clone(),
format!("{} {}", path_meta.icon.icon, path_meta.file_name.as_str()),
children,
)
.context(format!(
"Failed to build tree from path: {:?}",
path_meta.abs_path
))
}
pub fn selected(&self) -> Result<String> {
if let Some(path) = self.tree_state.selected().last() {
return Ok(std::path::absolute(path)?
.to_str()
.context("Failed to get absolute path to selected TreeItem")?
.to_string());
}
bail!("Failed to get selected TreeItem")
}
}
impl<'a> Widget for &mut Explorer<'a> {
fn render(self, area: Rect, buf: &mut Buffer) {
if let Ok(tree) = Tree::new(self.tree_items.children()) {
StatefulWidget::render(
tree.block(
Block::default()
.borders(Borders::ALL)
.title(self.root_path.file_name.clone())
.border_style(Style::default().fg(self.component_state.get_active_color()))
.title_style(Style::default().fg(Color::Green))
.title_alignment(Alignment::Center),
)
.highlight_style(
Style::new()
.fg(Color::Black)
.bg(Color::Rgb(57, 59, 64))
.add_modifier(Modifier::BOLD),
),
area,
buf,
&mut self.tree_state,
);
}
}
}
impl<'a> Component for Explorer<'a> {
fn handle_event(&mut self, event: Event) -> Result<Action> {
if let Some(key_event) = event.as_key_event() {
// Handle events here that should not be passed on to the vim emulation handler.
match self.handle_key_events(key_event)? {
Action::Handled => return Ok(Action::Handled),
Action::OpenTab => return Ok(Action::OpenTab),
_ => {}
}
}
if let Some(mouse_event) = event.as_mouse_event()
&& let Action::Handled = self.handle_mouse_events(mouse_event)?
{
return Ok(Action::Handled);
}
Ok(Action::Pass)
}
fn handle_key_events(&mut self, key: KeyEvent) -> Result<Action> {
if key.code == KeyCode::Enter
&& let Ok(selected) = self.selected()
&& Path::new(&selected).is_file()
{
// Open a tab if the selected item is a file.
return Ok(Action::OpenTab);
}
let changed = match key.code {
KeyCode::Up | KeyCode::Char('k') => self.tree_state.key_up(),
KeyCode::Down | KeyCode::Char('j') => self.tree_state.key_down(),
KeyCode::Left | KeyCode::Char('h') => {
// Do not call key_left(); Calling it on a closed folder clears the selection.
let key = self.tree_state.selected().to_owned();
self.tree_state.close(key.as_ref())
}
KeyCode::Char(' ') | KeyCode::Enter => self
.tree_state
.toggle(self.tree_state.selected().to_owned()),
KeyCode::Right | KeyCode::Char('l') => self.tree_state.key_right(),
_ => false,
};
if changed {
return Ok(Action::Handled);
}
Ok(Action::Noop)
}
fn handle_mouse_events(&mut self, mouse: MouseEvent) -> Result<Action> {
let changed = match mouse.kind {
MouseEventKind::ScrollDown => self.tree_state.scroll_down(1),
MouseEventKind::ScrollUp => self.tree_state.scroll_up(1),
MouseEventKind::Down(_button) => self
.tree_state
.click_at(Position::new(mouse.column, mouse.row)),
_ => false,
};
if changed {
return Ok(Action::Handled);
}
Ok(Action::Noop)
}
fn is_active(&self) -> bool {
self.component_state.focus == Focus::Active
}
}