114 lines
3.8 KiB
JavaScript
114 lines
3.8 KiB
JavaScript
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const { Clutter } = imports.gi;
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const workspacesView = imports.ui.workspacesView;
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const WorkspacesView = workspacesView.WorkspacesView;
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const Tweener = imports.ui.tweener;
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var WorkspacesViewOverride = class {
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constructor(settings) {
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this.settings = settings;
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this.overrideOriginalProperties();
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this._connectSettings();
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this._handleNumberOfWorkspacesChanged();
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}
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destroy() {
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this._disconnectSettings();
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this.restoreOriginalProperties();
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}
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_connectSettings() {
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this.settingsHandlerRows = this.settings.connect(
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'changed::num-rows',
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this._handleNumberOfWorkspacesChanged.bind(this)
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);
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this.settingsHandlerColumns = this.settings.connect(
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'changed::num-columns',
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this._handleNumberOfWorkspacesChanged.bind(this)
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);
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}
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_disconnectSettings() {
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this.settings.disconnect(this.settingsHandlerRows);
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this.settings.disconnect(this.settingsHandlerColumns);
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}
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_handleNumberOfWorkspacesChanged() {
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this.rows = this.settings.get_int('num-rows');
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this.columns = this.settings.get_int('num-columns');
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}
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overrideOriginalProperties() {
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WorkspacesView.prototype._overrideProperties = {
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_updateWorkspaceActors: WorkspacesView.prototype._updateWorkspaceActors,
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};
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WorkspacesView.prototype._updateWorkspaceActors = this._updateWorkspaceActors;
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WorkspacesView.prototype.getRows = this.getRows.bind(this);
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WorkspacesView.prototype.getColumns = this.getColumns.bind(this);
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}
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restoreOriginalProperties() {
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WorkspacesView.prototype._updateWorkspaceActors = WorkspacesView.prototype._overrideProperties._updateWorkspaceActors;
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delete WorkspacesView.prototype._overrideProperties;
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delete WorkspacesView.prototype.getRows;
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delete WorkspacesView.prototype.getColumns;
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}
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getRows() {
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return this.rows;
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}
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getColumns() {
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return this.columns;
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}
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// Update workspace actors parameters
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// @showAnimation: iff %true, transition between states
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_updateWorkspaceActors(showAnimation) {
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let workspaceManager = global.workspace_manager;
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let active = workspaceManager.get_active_workspace_index();
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let activeRow = Math.floor(active / this.getColumns());
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let activeColumn = active % this.getColumns();
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this._animating = showAnimation;
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for (let w = 0; w < this._workspaces.length; w++) {
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let workspace = this._workspaces[w];
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let workspaceRow = Math.floor(w / this.getColumns());
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let workspaceColumn = w % this.getColumns();
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workspace.remove_all_transitions();
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let params = {};
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if (this.text_direction == Clutter.TextDirection.RTL) {
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params.x = (activeColumn - workspaceColumn) * this._fullGeometry.width;
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} else {
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params.x = (workspaceColumn - activeColumn) * this._fullGeometry.width;
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}
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params.y = (workspaceRow - activeRow) * this._fullGeometry.height;
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if (showAnimation) {
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let easeParams = Object.assign(params, {
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duration: workspacesView.WORKSPACE_SWITCH_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
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});
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// we have to call _updateVisibility() once before the
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// animation and once afterwards - it does not really
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// matter which tween we use, so we pick the first one ...
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if (w == 0) {
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this._updateVisibility();
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easeParams.onComplete = () => {
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this._animating = false;
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this._updateVisibility();
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};
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}
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workspace.ease(easeParams);
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} else {
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workspace.set(params);
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if (w == 0) {
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this._updateVisibility();
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}
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}
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}
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}
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}
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