59 lines
2.0 KiB
CMake
59 lines
2.0 KiB
CMake
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###############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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###############################################################################
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# Define CMake version
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cmake_minimum_required(VERSION 3.16)
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project( # Define project
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invaders # Project name
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DESCRIPTION "Space invaders remake using OpenGL and CPP"
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LANGUAGES CXX
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)
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# Pass this to program to control debug output
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option (EXE_BUILD "Should we build the executable?" ON)
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add_library( # Add Library
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lib-invaders # Library Name
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"src/lib-invaders.cpp" # Sources..
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"src/lib-invaders.h"
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)
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target_include_directories( # When calling library, include a directory
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lib-invaders # Library name
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PUBLIC #
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"${CMAKE_CURRENT_SOURCE_DIR}" # Source directory of exe including our library
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)
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if (EXE_BUILD)
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set(BUILD_STATUS "Building default executable")
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include(FindOpenGL)
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include(FindGLUT)
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include_directories(${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIR})
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add_executable( # Creating executable
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invaders # Exe name
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"app/invaders.cpp" # Exe Source(s)
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)
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# Link the executable with OpenGL libraries
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target_link_libraries( # Linking the exe to library
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invaders # Executable to link
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PUBLIC #
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lib-invaders # Library to link
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${OPENGL_LIBRARIES}
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)
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# Link the executable with OpenGL Utility Toolkit
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target_link_libraries( # Linking the exe to library
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invaders # Executable to link
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PUBLIC #
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lib-invaders # Library to link
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${GLUT_LIBRARIES}
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)
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endif()
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