436 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			436 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*#############################################################################
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								## Author: Shaun Reed                                                        ##
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								## Legal: All Content (c) 2025 Shaun Reed, all rights reserved               ##
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								##                                                                           ##
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								## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com                     ##
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								##############################################################################
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								*/
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								#ifndef PANEL_DEVICE_H
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								#define PANEL_DEVICE_H
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								#include <esp_lcd_panel_dev.h>
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								#include <esp_lcd_panel_ops.h>
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								#include <esp_lcd_panel_io.h>
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								#include <esp_log.h>
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								#include <display/lv_display.h>
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								#include "i2c.h"
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								// LVGL reserves 2x4 bytes in the buffer to be used as a palette.
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								// This additional space must be added to the IPanelDevice::buf_size_.
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								#define LVGL_PALETTE_SIZE      8
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								#define LVGL_TICK_PERIOD_MS    5
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								#define LVGL_TASK_STACK_SIZE   (4 * 1024)
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								#define LVGL_TASK_PRIORITY     2
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								#define LCD_H_RES              128
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								#define LCD_V_RES              64
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								/**
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								 * Wraps some foundational operations performed on pixel coordinates when
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								 * dealing with pointer arithmetic. Most of these could be done ad-hoc as needed
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								 * but using this helper reduces the risk of errors.
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								 */
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								struct Pixel {
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								  /**
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								   * Calculate byte offset for the pixel at [x,y] within a horizontally-mapped
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								   * monochrome uint8 draw buffer, using the initialized horizontal resolution.
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								   *
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								   * We use `>> 3` because each pixel requires 1 bit, but each uint8 in the draw
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								   * buffer can hold 8 bits. To find the uint8 value in our draw buffer that
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								   * stores this pixel's value we must compensate for this when using pixel
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								   * coordinates in byte math.
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								   *
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								   * Therefore, each uint8 in the draw buffer stores the state of 8 pixels.
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								   * Below is an example of calculating for [x, y] pixel coordinates [20, 10].
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								   * The example uses a horizontal resolution of 128.
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								   *
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								   * For the horizontal case, each row (y) of the image is represented by
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								   * `hor_res >> 3` bytes (16). The byte-offset of the first pixel in the 10th
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								   * row for example is `16 * 10` = 160.
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								   *
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								   * Since the pixels are stored horizontally we must calculate the 20th pixel
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								   * column (x) as `160 + (20 >> 3)`, or `160 + (20 / 8)` to get a final offset
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								   * of 162.
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								   *
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								   * @param x X pixel coordinate to find byte offset.
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								   * @param y Y pixel coordinate to find byte offset.
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								   * @param hor_res horizontal resolution of the display.
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								   * @return byte offset for a single-byte monochrome pixel at [x,y].
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								   */
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								  [[maybe_unused]] [[nodiscard]] static ptrdiff_t
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								  horizontal_byte_offset(const int32_t &x, const int32_t &y,
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								                         const int32_t &hor_res = LCD_V_RES)
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								  {
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								    // Convert pixel (bit) coordinates to byte coordinates in the draw buffer.
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								    return (hor_res >> 3) * y + (x >> 3);
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								  }
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								  /**
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								   * Calculate byte offset for the pixel at [x,y] within a vertically-mapped
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								   * monochrome uint8 draw buffer, using the initialized horizontal resolution.
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								   *
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								   * We use `>> 3` because each pixel requires 1 bit, but each uint8 in the draw
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								   * buffer can hold 8 bits. To find the uint8 value in our draw buffer that
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								   * stores this pixel's value we must compensate for this when using pixel
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								   * coordinates in byte math.
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								   *
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								   * Therefore, each uint8 in the draw buffer stores the state of 8 pixels.
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								   * Below is an example of calculating for [x, y] pixel coordinates [20, 10].
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								   * The example uses a horizontal resolution of 128.
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								   *
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								   * For the vertical case, each row (y) of the image is represented by
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								   * `hor_res` bytes (128) - one for each column (x). Because the pixels are
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								   * stored vertically, the byte-offset of the first pixel in the 10th row is
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								   * `128 * (10 >> 3)` or * `128 * (10 / 8)` = 128.
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								   *
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								   * From this location we can simply calculate the 20th pixel column (x) as
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								   * `128 + 20` to get a final offset of 148, because the pixels are stored in a
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								   * columnar format.
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								   *
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								   * @param x X pixel coordinate to find byte offset.
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								   * @param y Y pixel coordinate to find byte offset.
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								   * @param hor_res horizontal resolution of the display.
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								   * @return byte offset for a single-byte monochrome pixel at [x,y].
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								   */
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								  [[maybe_unused]] [[nodiscard]] static ptrdiff_t
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								  vertical_byte_offset(const int32_t &x, const int32_t &y,
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								                       const int32_t &hor_res = LCD_V_RES)
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								  {
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								    // Convert pixel (bit) coordinates to byte coordinates in the draw buffer.
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								    return hor_res * (y >> 3) + x;
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								  }
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								  /**
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								   * Finds the Most Significant Bit location of bit `i` in a byte.
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								   *
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								   *          MSB           LSB
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								   * bits      7 6 5 4 3 2 1 0
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								   * data      8 7 6 5 4 3 2 1
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								   *          Left         Right
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								   *
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								   * @return bitmask for MSB location of `i`.
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								   */
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								  [[maybe_unused]] [[nodiscard]] static uint8_t
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								  msb_mask(const int32_t &i) { return 1 << (7 - i % 8); }
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								  /**
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								   * Finds the Least Significant Bit location of bit `i` in a byte.
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								   *
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								   *          LSB           MSB
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								   * bits      0 1 2 3 4 5 6 7
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								   * data      1 2 3 4 5 6 7 8
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								   *          Left         Right
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								   *
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								   * @return bitmask for LSB location of `i`.
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								   */
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								  [[maybe_unused]] [[nodiscard]] static uint8_t
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								  lsb_mask(const int32_t &i) { return 1 << (i % 8); }
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								};
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								/**
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								 * Encapsulates vendor specific ESP LCD panel initialization logic.
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								 * This pure virtual interface can be inherited from for using new LCD devices.
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								 * See SSD1306 as an example to implement IPanelDevice for NT35510 or ST7789.
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								 *
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								 * At this time only I2C is supported.
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								 * Classes that inherit from this interface should likely be marked final.
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								 */
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								class IPanelDevice {
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								public:
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								  /**
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								   * Construct an IPanelDevice.
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								   *
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								   * @param i2c I2C object. Eventually this will mature to IProtocol or similar.
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								   * @param config I2C configuration for this device.
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								   * @param height Height of the device screen in pixels.
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								   * @param width Width of the device screen in pixels.
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								   */
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								  explicit IPanelDevice(i2c_master_bus_handle_t &i2c,
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								                        esp_lcd_panel_io_i2c_config_t config,
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								                        int width,
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								                        int height) :
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								      IPanelDevice(i2c, config, width, height,
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								                   width * height / 8 + LVGL_PALETTE_SIZE) { }
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								  /**
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								   * Construct an IPanelDevice.
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								   *
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								   * @param i2c I2C object. Eventually this will mature to IProtocol or similar.
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								   * @param config I2C configuration for this device.
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								   * @param height Height of the device screen in pixels.
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								   * @param width Width of the device screen in pixels.
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								   * @param draw_buf_size Size of the draw buffer for this device.
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								   */
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								  explicit IPanelDevice(i2c_master_bus_handle_t &,
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								                        esp_lcd_panel_io_i2c_config_t io_config,
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								                        int width,
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								                        int height,
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								                        size_t draw_buf_size) :
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								      width_(width),
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								      height_(height),
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								      rst_num_(-1),
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								      lv_buf_size_(draw_buf_size),
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								      esp_io_config_(io_config),
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								      lv_buf_(nullptr) { }
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								  virtual ~IPanelDevice() = default;
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								  //
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								  // PUBLIC METHODS
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								  /**
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								   * Create an LVGL display using the width and height of this device.
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								   *
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								   * @return Handle to the created LVGL display.
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								   */
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								  [[nodiscard]] lv_display_t *create_display() const
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								  {
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								    auto display = lv_display_create(width_, height_);
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								    assert(display);
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								    return display;
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								  }
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								  /**
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								   * Create an ESP LCD panel IO handle.
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								   *
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								   * @return The created ESP LCD panel IO handle.
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								   */
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								  [[nodiscard]] esp_lcd_panel_io_handle_t create_io_handle()
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								  {
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								    ESP_LOGI(TAG, "Creating panel IO handle");
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								    esp_lcd_panel_io_handle_t handle = nullptr;
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								    ESP_ERROR_CHECK(
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								        esp_lcd_new_panel_io_i2c(I2C_get(), &esp_io_config_, &handle));
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								    return handle;
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								  }
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								  /**
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								   * Create and initialize an ESP panel handle.
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								   * IPanelDevice implementors must initialize the panel within init_panel.
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								   *
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								   * @param config ESP LCD panel configuration.
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								   * @param io ESP LCD panel IO handle.
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								   * @param [out] panel ESP LCD panel handle output pointer location.
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								   */
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								  void create_panel(esp_lcd_panel_dev_config_t &config,
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								                    esp_lcd_panel_io_handle_t io,
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								                    esp_lcd_panel_handle_t &panel)
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								  {
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								    // If the passed handle is already allocated, delete it.
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								    if (panel != nullptr) {
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								      ESP_LOGI(TAG, "Removing unused panel");
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								      esp_lcd_panel_del(panel);
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								    }
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								    ESP_LOGI(TAG, "Installing vendor panel driver");
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								    // Call pure virtual method responsible for initializing the panel handle.
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								    init_panel(config, io, panel);
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								  }
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								  /**
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								   * Retrieve the device specific vendor configuration structure.
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								   *
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								   * @return Address of vendor configuration structure.
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								   * @sa SSD1306::vendor_config
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								   */
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								  virtual void *vendor_config() = 0;
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								  /**
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								   * Registers LVGL draw buffers and callbacks for this display.
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								   *
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								   * An implementation of the interface can optionally override this method to
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								   * provide custom LVGL callbacks and display configurations.
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								   *
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								   * @param display_handle LVGL display handle to use for rendering.
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								   * @param io_handle IO handle for the ESP LCD panel.
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								   */
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								  virtual void register_rendering_data(lv_display_t *display_handle,
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								                                       esp_lcd_panel_io_handle_t io_handle);
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								  /**
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								   * Registers LVGL ticker timer callback for rendering this display.
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								   *
							 | 
						||
| 
								 | 
							
								   * An implementation of the interface can optionally override this method to
							 | 
						||
| 
								 | 
							
								   * provide custom LVGL callbacks and tick configurations.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  virtual void register_lvgl_tick_timer();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								  // PUBLIC MEMBERS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// Width of the device screen in pixels.
							 | 
						||
| 
								 | 
							
								  int32_t width_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// Height of the device screen in pixels.
							 | 
						||
| 
								 | 
							
								  int32_t height_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// RST GPIO pin number.
							 | 
						||
| 
								 | 
							
								  int rst_num_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// LVGL draw buffer size for the device.
							 | 
						||
| 
								 | 
							
								  size_t lv_buf_size_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// ESP LCD panel IO configuration.
							 | 
						||
| 
								 | 
							
								  esp_lcd_panel_io_i2c_config_t esp_io_config_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Static accessor to a static buffer to store draw buffer data for the panel.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * This method is protected to allow an implementation to provide a custom
							 | 
						||
| 
								 | 
							
								   * callback method similar to IPanelDevice::lvgl_flush_cb.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * The buffer is allocated statically within the scope of this function to
							 | 
						||
| 
								 | 
							
								   * allow creating multiple panels that _each_ manage their own statically
							 | 
						||
| 
								 | 
							
								   * allocated draw buffer data. This simplifies implementing the interface by
							 | 
						||
| 
								 | 
							
								   * taking this responsibility off of the implementor. The buffer will only be
							 | 
						||
| 
								 | 
							
								   * allocated if this method is called, so the memory is only used if required.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @return Pointer to uint8 draw buffer data.
							 | 
						||
| 
								 | 
							
								   * @sa register_rendering_data for overriding LVGL rendering callbacks.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  static uint8_t *get_additional_draw_buffer()
							 | 
						||
| 
								 | 
							
								  {
							 | 
						||
| 
								 | 
							
								    // Static to the scope of this function, not the compilation unit.
							 | 
						||
| 
								 | 
							
								    // For LV_COLOR_FORMAT_I1 we need an extra buffer to hold converted data.
							 | 
						||
| 
								 | 
							
								    static uint8_t oled_buffer[LCD_H_RES * LCD_V_RES / 8];
							 | 
						||
| 
								 | 
							
								    return oled_buffer;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								  // PRIVATE METHODS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								    * Initializes the ESP panel using vendor specific APIs and configurations.
							 | 
						||
| 
								 | 
							
								    * This method should implement any setup logic specific to the device.
							 | 
						||
| 
								 | 
							
								    *
							 | 
						||
| 
								 | 
							
								    * @param config ESP LCD panel configuration.
							 | 
						||
| 
								 | 
							
								    * @param io ESP LCD panel IO handle.
							 | 
						||
| 
								 | 
							
								    * @param [out] panel ESP LCD panel handle output pointer location.
							 | 
						||
| 
								 | 
							
								    */
							 | 
						||
| 
								 | 
							
								  virtual void init_panel(esp_lcd_panel_dev_config_t &config,
							 | 
						||
| 
								 | 
							
								                          esp_lcd_panel_io_handle_t io,
							 | 
						||
| 
								 | 
							
								                          esp_lcd_panel_handle_t &panel) = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								  // PRIVATE STATIC METHODS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * The callback invoked when panel IO finishes transferring color data.
							 | 
						||
| 
								 | 
							
								 * This signals that the panel is ready to flush image data to the display.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param panel LCD panel IO handles.
							 | 
						||
| 
								 | 
							
								 * @param data Panel IO event data, fed by driver.
							 | 
						||
| 
								 | 
							
								 * @param user_ctx User data, passed from `esp_lcd_panel_io_xxx_config_t`.
							 | 
						||
| 
								 | 
							
								 * @return Whether a high priority task has been waken up by this function.
							 | 
						||
| 
								 | 
							
								 * @sa SSD1306::SSD1306 for setting user_ctx data passed to the callback.
							 | 
						||
| 
								 | 
							
								 * @sa register_rendering_data for overriding this callback.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								  static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t panel,
							 | 
						||
| 
								 | 
							
								                                  esp_lcd_panel_io_event_data_t *data,
							 | 
						||
| 
								 | 
							
								                                  void *user_ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * The callback invoked for flushing the rendered image to the display.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * `px_map` contains the rendered image as raw pixel map and it should be
							 | 
						||
| 
								 | 
							
								   *  copied to `area` on the display.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * The following details are crucial for understanding the logic surrounding
							 | 
						||
| 
								 | 
							
								   * flushing to the display in this example.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * The order of bits within the px_map from _LVGL_ is MSB first.
							 | 
						||
| 
								 | 
							
								   *              MSB           LSB
							 | 
						||
| 
								 | 
							
								   *     bits      7 6 5 4 3 2 1 0
							 | 
						||
| 
								 | 
							
								   *     pixels    0 1 2 3 4 5 6 7
							 | 
						||
| 
								 | 
							
								   *              Left         Right
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * The bytes from _LVGL_ are mapped to pixel rows of the display
							 | 
						||
| 
								 | 
							
								   * 8 bits (pixels) per byte -
							 | 
						||
| 
								 | 
							
								   * [0, 0, 0, 0, 0, 0, 0, 0]
							 | 
						||
| 
								 | 
							
								   * [0, 0, 0, 0, 0, 0, 0, 0]
							 | 
						||
| 
								 | 
							
								   * [0, 0, 0, 0, 0, 0, 0, 0]
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * The order of bits expected by the _display driver_ is LSB first.
							 | 
						||
| 
								 | 
							
								   * We must preserve pairing of each bit and pixel when writing to the display.
							 | 
						||
| 
								 | 
							
								   *              LSB           MSB
							 | 
						||
| 
								 | 
							
								   *     bits      0 1 2 3 4 5 6 7
							 | 
						||
| 
								 | 
							
								   *     pixels    7 6 5 4 3 2 1 0
							 | 
						||
| 
								 | 
							
								   *              Left         Right
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * Bytes expected by the _display driver_ map to pixel columns of the display.
							 | 
						||
| 
								 | 
							
								   * 8 bits (pixels) per byte -
							 | 
						||
| 
								 | 
							
								   * [0, [0, [0, [0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0,  0,  0,  0,
							 | 
						||
| 
								 | 
							
								   *  0]  0]  0]  0]
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * These layouts in memory have no opinion on the shape of the image. The
							 | 
						||
| 
								 | 
							
								   * beginning and end of a row or a column for example is entirely dependent
							 | 
						||
| 
								 | 
							
								   * on how the data is accessed. The vertical and horitzontal resolution may
							 | 
						||
| 
								 | 
							
								   * vary between displays.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * For the LV_COLOR_FORMAT_I1 color format we are using, an additional buffer
							 | 
						||
| 
								 | 
							
								   * is needed for transposing the bits to the vertical arrangement required by
							 | 
						||
| 
								 | 
							
								   * the display driver that is outlined above.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * This callback implementation is an example of handling this transposition
							 | 
						||
| 
								 | 
							
								   * and flushing the data to the display in the expected format.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param display LVGL display handle to use for rendering.
							 | 
						||
| 
								 | 
							
								   * @param area Area of the display being flushed.
							 | 
						||
| 
								 | 
							
								   * @param px_map Rendered image data for writing to the display area.
							 | 
						||
| 
								 | 
							
								   * @sa register_rendering_data for overriding this callback.
							 | 
						||
| 
								 | 
							
								   * @sa get_additional_draw_buffer
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  static void lvgl_flush_cb(lv_display_t *display,
							 | 
						||
| 
								 | 
							
								                            const lv_area_t *area,
							 | 
						||
| 
								 | 
							
								                            uint8_t *px_map);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Callback invoked for every period of the timer.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * This callback _must_ call lv_tick_inc to inform LVGL how much time has
							 | 
						||
| 
								 | 
							
								   * elapsed since the last period of the timer.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param data User data passed to the callback.
							 | 
						||
| 
								 | 
							
								   * @sa register_lvgl_tick_timer for setting user data and the tick period of
							 | 
						||
| 
								 | 
							
								   *        the timer, or overriding this callback entirely.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  static void lvgl_increase_tick_cb(void *data);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * FreeRTOS task callback invoked for handling LVGL events or updating the UI.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * This function is intentionally an endless loop and should never return.
							 | 
						||
| 
								 | 
							
								   * LVGL initialization logic can optionally be added before entering the loop.
							 | 
						||
| 
								 | 
							
								   * Input logic can optionally be handled within the loop.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * This callback _must_ call lv_timer_handler to handle LVGL periodic timers.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param data User data passed to the callback.
							 | 
						||
| 
								 | 
							
								   * @sa register_lvgl_tick_timer for overriding this callback.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  [[noreturn]] static void lvgl_port_task(void *data);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								  // PRIVATE MEMBERS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// LVGL draw buffer associated with this Display's lv_display_t.
							 | 
						||
| 
								 | 
							
								  void *lv_buf_;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /// Tag used for ESP logging.
							 | 
						||
| 
								 | 
							
								  constexpr static const char *TAG = "IPanelDevice";
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // PANEL_DEVICE_H
							 |