Reorganize files

This commit is contained in:
2020-05-23 03:59:42 +00:00
parent 7557122774
commit 11438d1a2f
34 changed files with 2 additions and 4 deletions

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cpp/cmake/CMakeLists.txt Normal file
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###############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
# Define the version of CMake
cmake_minimum_required(VERSION 2.8)
# Define the your project name
project(cmake-template)
# Include any directories the compiler may need
include_directories(./include)
# Point CMake to look for more CMakeLists within the following directories
add_subdirectory(src)
add_subdirectory(apps)

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###############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## This directory is for storing / compiling our executable code
# Create a reference / variable to refer to our source code
set(APP_SRC say-hello.cpp)
# Add our executable, naming it and linking it to our source code
add_executable(execute-hello ${APP_SRC})
# Link to our custom library, defined in c-cmake/src/
target_link_libraries(execute-hello lib-klips)

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
*/
#include <lib-klips.hpp>
#include <iostream>
int main () {
PrintHello(5);
std::cout << "Press enter to exit the application. \n";
std::cin.ignore();
return 0;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
*/
/**
* Prints "Hello World!" \p n times to console.
* @param n The number of times to print "Hello World!"
*/
void PrintHello(int n);

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###############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## This directory is for storing source code
# Create any links we might need
set(LIB_SRC lib-klips.cpp)
# Define our library within CMake and link to the source code
add_library(lib-klips ${LIB_SRC})

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
*/
#include <lib-klips.hpp>
#include <iostream>
void PrintHello(int n) {
while (n) {
std::cout << n << ". " << "Hello World!" << std::endl;
--n;
};
}

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CXX=g++
CXXFLAGS=-g -Wall
###############################################################################
# Driver
###############################################################################
driver: driver.cpp circledoublelist.o
${CXX} ${CXXFLAGS} driver.cpp circledoublelist.o -o driver
###############################################################################
# CircleDoubleList
###############################################################################
circledoublelist.o: circledoublelist.cpp circledoublelist.h
${CXX} ${CXXFLAGS} -c circledoublelist.cpp -o circledoublelist.o
###############################################################################
# Clean
###############################################################################
clean:
rm -f *.o driver

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a circular doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## circledoublelist.cpp
*/
#include "circledoublelist.h"
/******************************************************************************
* Constructors, Destructors, Operators
*****************************************************************************/
/** copy constructor
* @brief Construct a new CircleDoubleList::CircleDoubleList object from an existing one
*
* @param rhs CircleDoubleList object
*/
CircleDoubleList::CircleDoubleList(const CircleDoubleList& rhs)
{
Node *cp = rhs.tail;
Node *tempHead;
if (cp == NULL) tail = NULL;
else {
tail = new Node(cp->data);
tempHead = tail;
while (cp->next != NULL) {
cp = cp->next;
tail->next = new Node(cp->data);
tail = tail->next;
}
tail = tempHead;
}
}
/** operator=
* @brief Assign two CircleDoubleList objects equal using copy constr and class destr
* Pass the rhs by value to create local copy, swap its contents
* Destructor called on previous CircleDoubleList data at the end of this scope
*
* @param rhs CircleDoubleList object passed by value
* @return CircleDoubleList A deep copy of the rhs CircleDoubleList object
*/
CircleDoubleList CircleDoubleList::operator=(CircleDoubleList rhs)
{
if (this != &rhs) return *this;
std::swap(tail, rhs.tail);
return *this;
}
/** destructor
* @brief Destroy the CircleDoubleList::CircleDoubleList object
*/
CircleDoubleList::~CircleDoubleList()
{
makeEmpty();
}
/******************************************************************************
* Public Member Functions
*****************************************************************************/
/** insert
* @brief Inserts a value to the head of our linked list
*
* @param val The value to be inserted
*/
bool CircleDoubleList::insert(int val)
{
bool inserted = insert(val, tail);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** insert at
* @brief Inserts a value in the place of a given key
* Key Node found is moved to the newNode->next positon
*
* @param key The value to search for to determine insert location
* @param val The value to be inserted into the list
*/
bool CircleDoubleList::insert(int val, int key)
{
// Check that we are not trying to insert at a position within an empty list
if (tail == NULL) {
std::cout << "Cannot insert at a key value using an empty list\n";
return false;
}
bool inserted = insert(val, key, tail->next);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** remove
* @brief Removes a value in the list by calling overloaded private member and handling output
*
* @param val Value to be removed from the list
* @return true If the value was removed from the list
* @return false If the value was not removed from the list
*/
bool CircleDoubleList::remove(int val)
{
// Check that we are not trying to remove from an empty list
if (isEmpty()) {
std::cout << "Cannot remove from an empty list\n";
return false;
}
// Attempt to remove the item
bool removed = remove(val, tail->next);
if (removed)
std::cout << "[" << val << "] was removed from the list\n";
else std::cout << "[" << val << "] could not be removed from the list\n";
return removed;
}
/** replace
* @brief Replaces a value in the list by calling overloaded private member and handling output
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @return true If the key has been replaced in the list by val
* @return false If the key has not been replaced in the list by val
*/
bool CircleDoubleList::replace(int val, int key)
{
// Check that we are not trying to replace within an empty list
if (isEmpty()) {
std::cout << "Cannot replace anything within an empty list\n";
return false;
}
// Attempt to replace the item
bool replaced = replace(val, key, tail->next);
if (replaced)
std::cout << "[" << key << "] was replaced by [" << val << "] in the list\n";
else std::cout << "[" << key << "] could not be replaced by [" << val << "] in the list\n";
return replaced;
}
/** makeEmpty
* @brief Empty this CircleDoubleList object, deleting all associated Nodes
*/
void CircleDoubleList::makeEmpty()
{
Node *nextNode;
if (isEmpty()) return;
// Start deletion from the head of the list
nextNode = tail->next;
while(!isEmpty()) {
nextNode = nextNode->next;
remove(nextNode->prev->data);
}
nextNode = NULL;
return;
}
/** isEmpty
* @brief Determine if the CircleDoubleList is empty
*
* @return true If the CircleDoubleList::tail is NULL
* @return false If the CircleDoubleList::tail contains data
*/
bool CircleDoubleList::isEmpty() const
{
return tail == NULL;
}
/** peek
* @brief returns the value at the CircleDoubleList::head
*
* @return int The value held at the Node pointed to by CircleDoubleList::head
*/
int CircleDoubleList::peek() const
{
if (!isEmpty())
std::cout << "[" << tail->next->data << "] is at the top of our list\n";
else std::cout << "Nothing to peek, our list is empty...\n";
return tail->data;
}
/** print
* @brief Output the data held by the CircleDoubleList object
* Calls to the private print()
*/
void CircleDoubleList::print() const
{
// Print from the head of our list
if(!isEmpty()) print(tail->next);
else std::cout << "Nothing to print, our list is empty...\n";
}
/** find
* @brief Calls to overloaded private member find() and handles output
*
* @param val The value to search for within our CircleDoubleList
* @return true If the value was found in this CircleDoubleList
* @return false If the value was not found in this CircleDoubleList
*/
bool CircleDoubleList::find(int val) const
{
// Check that we are not trying to search an empty list
if (isEmpty()) {
std::cout << "Cannot search an empty list\n";
return false;
}
Node *result = find(val, tail);
if( result == NULL) {
std::cout << "[" << val << "] Was not found in our list\n";
return false;
}
std::cout << "[" << result->data << "] Was found in our list\n";
return true;
}
/******************************************************************************
* Private Member Functions
*****************************************************************************/
/** insert
* @brief Private member to handle inserting value into the list
*
* @param val Value to be inserted
* @param tail The tail node of the list to insert the value into
* @return true If the value was inserted
* @return false If the value could not be inserted
*/
bool CircleDoubleList::insert(int val, Node *&tail)
{
Node *newNode = new Node(val);
if (!isEmpty()) {
// Relink the current head to the node after newNode
newNode->next = tail->next;
tail->next->prev = newNode;
// Relink our head and tail nodes, makine newNode the head node
tail->next = newNode;
newNode->prev = tail;
}
else tail = newNode;
return true;
}
/** insert at
* @brief Private member to handle inserting a value at a key within our list
*
* @param val Value to be inserted
* @param key Key value to search for within the list
* @param head Head node of the list to insert to
* @return true If the value was inserted
* @return false If the value was not inserted
*/
bool CircleDoubleList::insert(int val, int key, Node *&head)
{
Node *newNode = new Node(val);
// Let insert() handle inserting at the head
if (head->data == key) return insert(val);
// Get the node which contains our value
Node *keyNode = find(key, head);
// If there was no keyNode found, the key is not in our list, do nothing
if (keyNode == NULL) return false;
// Insert the newNode in front of the previous to the keyNode
// [head]->[key]->[tail]
// [head]->[new]->[key]->[tail]
newNode->prev = keyNode->prev;
keyNode->prev->next = newNode;
// Change the keyNode->prev ptr to newNode
newNode->next = keyNode;
keyNode->prev = newNode;
return true;
}
/** remove
* @brief Private member to remove values from the list
*
* @param val Value to be removed
* @param head Head of the list to remove the value from
* @return true If the value has been removed from the list
* @return false If the value has not been removed from the list
*/
bool CircleDoubleList::remove(int val, Node *&head)
{
// If there is only one node in the list
// Synonymous with: if (tail = tail->next)
if (head == head->next) {
delete tail;
tail = NULL;
// Nothing to relink, list is empty
return true;
}
// If the head node contains the value to remove
if (head->data == val) {
Node *temp = head;
// Move head to the next node in the list
head = head->next;
// Relink head and tail nodes
head->prev = tail;
tail->next = head;
// Delete dangling pointer created by relinking
delete temp;
return true;
}
// If the tail node contains the value to remove
if (tail->data == val) {
Node *temp = tail;
// Move tail to the previous node in the list
tail = tail->prev;
// Relink head and tail nodes
head->prev = tail;
tail->next = head;
// Delete dangling pointer created by relinking
delete temp;
return true;
}
// Search for the value further within our list
Node *keyNode = find(val, head);
// If NULL, the value does not exist within our list
if (keyNode == NULL) return false;
// Relink surrounding nodes to make keyNode a dangling ptr
keyNode->next->prev = keyNode->prev;
keyNode->prev->next = keyNode->next;
// Delete the dangling node created by relinking above
delete keyNode;
keyNode = NULL;
return true;
}
/** replace
* @brief Private member to replace values within the list
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @param head Head node of the list to modify
* @return true If the key has been replaced by val within the list
* @return false If the key has not been replaced by val within the list
*/
bool CircleDoubleList::replace(int val, int key, Node *&head)
{
Node *replacee = find(key, head);
if (replacee == NULL) return false;
replacee->data = val;
return true;
}
/** find
* @brief Find and return a Node which contains the given value
*
* @param val The value to search for within our CircleDoubleList
* @param start The node to begin the search from, returns on the first found result
* @return CircleDoubleList::Node* A pointer to the Node containing the search value
*/
CircleDoubleList::Node* CircleDoubleList::find(int val, Node *start) const
{
// If given a NULL list, return NULL
// If given a head which contains the requested value, return the foundNode
if (start == NULL || start->data == val) return start;
// Copy our start position, check its value
Node *foundNode = start;
if (foundNode->data == val) return foundNode;
// Keep checking the next node until we reach the start value again
while (foundNode->next != start) {
foundNode = foundNode->next;
if (foundNode->data == val) return foundNode;
}
// If we have not yet returned a foundNode, the key is not in our list
return NULL;
}
/** print
* @brief Output the contents of a CircleDoubleList from the given Node to NULL
*
* @param start The Node to begin traversing output from
*/
void CircleDoubleList::print(Node *start) const
{
Node *temp = start;
std::cout << "List Contents: " << temp->data << " | ";
temp = temp->next;
while (temp != start) {
std::cout << temp->data << " | ";
temp = temp->next;
}
std::cout << std::endl;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a circular doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## circledoublelist.h
*/
#ifndef CIRCLEDOUBLELIST_H
#define CIRCLEDOUBLELIST_H
#include <iostream>
class CircleDoubleList {
public:
CircleDoubleList() : tail(NULL) {};
CircleDoubleList(const CircleDoubleList& rhs);
CircleDoubleList operator=(CircleDoubleList rhs);
~CircleDoubleList();
bool insert(int val);
bool insert(int val, int key);
bool remove(int val);
bool replace(int val, int key);
void makeEmpty();
bool isEmpty() const;
int peek() const;
void print() const;
bool find(int val) const;
private:
struct Node {
int data;
Node *next, *prev;
Node(): data(), next(NULL), prev(NULL) {};
Node(int val): data(val), next(this), prev(this) {};
};
Node *tail;
bool insert(int val, Node *&tail);
bool insert(int val, int key, Node *&tail);
bool remove(int val, Node *&tail);
bool replace(int val, int key, Node *&tail);
Node* find(int val, Node *start) const;
void print(Node *start) const;
};
#endif

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: A driver program to test a circular doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## driver.cpp
*/
#include "circledoublelist.h"
#include <iostream>
enum OPS {
EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
};
int main()
{
CircleDoubleList testList;
bool exit = false;
int choice = -1;
int val, key;
while (!exit)
{
std::cout << "##### Circular Doubly Linked List Menu #####\n\t0. Exit"
<< "\n\t1. Insert\n\t2. Insert at\n\t3. Empty list\n\t4. Peek top of list"
<< "\n\t5. Print list\n\t6. Find\n\t7. Remove\n\t8. Replace\n";
std::cin >> choice;
std::cin.clear();
switch (choice) {
case EXIT:
exit = true;
break;
case INSERT:
std::cout << "Enter a value to add to our list: ";
std::cin >> val;
std::cin.clear();
testList.insert(val);
break;
case INSERTAT:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to insert at within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.insert(val, key)) {
std::cout << "List after inserting ["
<< val << "] at [" << key << "]: \n";
testList.print();
}
break;
case EMPTY:
testList.makeEmpty();
break;
case PEEK:
testList.peek();
break;
case PRINT:
testList.print();
break;
case FIND:
std::cout << "Enter an existing value to search for within our list: ";
std::cin >> val;
std::cin.clear();
testList.find(val);
break;
case REMOVE:
std::cout << "Enter an existing value to remove from our list: ";
std::cin >> val;
std::cin.clear();
testList.remove(val);
break;
case REPLACE:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to replace within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.replace(val, key)) {
std::cout << "List after replacing ["
<< key << "] by [" << val << "]: \n";
testList.print();
}
break;
default:
std::cout << "Invalid entry...\n";
break;
}
}
}

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CXX=g++
CXXFLAGS=-g -Wall
###############################################################################
# Driver
###############################################################################
driver: driver.cpp circlesinglelist.o
${CXX} ${CXXFLAGS} driver.cpp circlesinglelist.o -o driver
###############################################################################
# CircleSingleList
###############################################################################
circlesinglelist.o: circlesinglelist.cpp circlesinglelist.h
${CXX} ${CXXFLAGS} -c circlesinglelist.cpp -o circlesinglelist.o
###############################################################################
# Clean
###############################################################################
clean:
rm -f *.o driver

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a circular singly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## circlesinglelist.cpp
*/
#include "circlesinglelist.h"
/******************************************************************************
* Constructors, Destructors, Operators
*****************************************************************************/
/** copy constructor
* @brief Construct a new CircleSingleList::CircleSingleList object from an existing one
*
* @param rhs CircleSingleList object
*/
CircleSingleList::CircleSingleList(const CircleSingleList& rhs)
{
Node *cp = rhs.tail;
Node *tempTail;
if (cp == NULL) tail = NULL;
else {
tail = new Node(cp->data);
tempTail = tail;
while (cp->next != NULL) {
cp = cp->next;
tail->next = new Node(cp->data);
tail = tail->next;
}
tail = tempTail;
}
}
/** operator=
* @brief Deep copy of the rhs CircleSingleList object
* Pass rhs by value to create local copy, swap its data with our tail
* Swapped local copy now with previous tail data deleted at end of scope using destr
*
* @param rhs CircleSingleList object
* @return CircleSingleList& A deep copy of the rhs CircleSingleList
*/
CircleSingleList CircleSingleList::operator=(CircleSingleList rhs)
{
if (this == &rhs) return *this;
else std::swap(tail, rhs.tail);
return *this;
}
/** destructor
* @brief Destroy the CircleSingleList::CircleSingleList object
*/
CircleSingleList::~CircleSingleList()
{
makeEmpty();
}
/******************************************************************************
* Public Member Functions
*****************************************************************************/
/** insert
* @brief Inserts a value to the head of our linked list
*
* @param x The value to be inserted
*/
bool CircleSingleList::insert(int val)
{
bool inserted = insert(val, tail);
if (inserted) std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** insert at
* @brief Inserts a value in the place of a given key
* Key Node found is moved to the newNode->next positon
*
* @param key The value to search for to determine insert location
* @param val The value to be inserted into the list
*/
bool CircleSingleList::insert(int val, int key)
{
if (isEmpty()) {
std::cout << "Cannot insert at an existing value using an empty list...\n";
return false;
}
bool inserted = insert(val, key, tail);
if (inserted) std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** remove
* @brief Removes a value in the list by calling a private member and handling output
*
* @param val Value to be removed from the list
* @return true If the value was removed from the list
* @return false If the value was not removed from the list
*/
bool CircleSingleList::remove(int val)
{
if (isEmpty()) {
std::cout << "Cannot remove any values from an empty list...\n";
return false;
}
bool removed = remove(val, tail);
if (removed) std::cout << "[" << val << "] was removed from the list\n";
else std::cout << "[" << val << "] could not be removed from the list\n";
return removed;
}
/** replace
* @brief Replaces a value in the list by calling a private member and handling output
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @return true If the key has been replaced in the list by val
* @return false If the key has not been replaced in the list by val
*/
bool CircleSingleList::replace(int val, int key)
{
if (isEmpty()) {
std::cout << "Cannot replace any values from an empty list...\n";
return false;
}
bool replaced = replace(val, key, tail);
if (replaced) std::cout << "[" << key << "] was replaced by "
<< "[" << val << "] in the list\n";
else std::cout << "[" << key << "] could not be replaced by "
<< "[" << val << "] in the list\n";
return replaced;
}
/** makeEmpty
* @brief Empty this CircleSingleList object, deleting all associated Nodes
*/
void CircleSingleList::makeEmpty()
{
Node *nextNode, *temp;
// If the list is empty
if (tail == NULL) return;
// If the list has members other than itself, keep a pointer to them
if (tail != tail->next) nextNode = tail->next;
// Delete the list nodes until we hit the tail
while(nextNode != tail) {
// Save pointer to delete previous node
temp = nextNode;
// Move to the next node
nextNode = nextNode->next;
// Delete the previous node and set it to NULL
delete temp;
temp = NULL;
}
// Always delete the tail node and set it to NULL
delete tail;
tail = NULL;
}
/** isEmpty
* @brief Determine if the CircleSingleList is empty
*
* @return true If the CircleSingleList::tail is NULL
* @return false If the CircleSingleList::tail contains data
*/
bool CircleSingleList::isEmpty() const
{
return tail == NULL;
}
/** peek
* @brief return the value at the head of the list
*
* @return int The value held at the Node at the head of our linked list
*/
int CircleSingleList::peek() const
{
// If there is only one data member, a circular list node will point to itself
if (!isEmpty())
std::cout << "[" << tail->next->data << "] is at the top of our list\n";
else std::cout << "Nothing to peek, our list is empty...\n";
return tail->next->data;
}
/** print
* @brief Output the data held by the CircleSingleList object
* Calls to the private print()
*/
void CircleSingleList::print() const
{
// Print the list starting from the head node
if(!isEmpty()) print(tail->next);
else std::cout << "Nothing to print, our list is empty...\n";
}
/** find
* @brief Calls to the private member find() and handles return cases
*
* @param val The value to search for within our CircleSingleList
* @return true If the value was found in this CircleSingleList
* @return false If the value was not found in this CircleSingleList
*/
bool CircleSingleList::find(int val) const
{
Node *result = find(val, tail);
if( result == NULL) {
std::cout << "[" << val << "] Was not found in our list\n";
return false;
}
std::cout << "[" << result->data << "] Was found in our list\n";
return true;
}
/******************************************************************************
* Private Member Functions
*****************************************************************************/
/** insert
* @brief Private member to handle inserting value into the list
*
* @param val Value to be inserted
* @param tail The tail of the list to insert the value into
* @return true If the value was inserted
* @return false If the value could not be inserted
*/
bool CircleSingleList::insert(int val, Node *&tail)
{
Node *newNode = new Node(val);
// If the list is not empty, update next pointer to head node
if (!isEmpty()) newNode->next = tail->next;
else tail = newNode;
// Always set head to our newNode
tail->next = newNode;
return true;
}
/** insert at
* @brief Private member to handle inserting a value at a key within our list
*
* @param val Value to be inserted
* @param key Key value to search for within the list
* @param tail Tail node of the list to insert to
* @return true If the value was inserted
* @return false If the value was not inserted
*/
bool CircleSingleList::insert(int val, int key, Node *&tail)
{
Node *newNode = new Node(val);
if (isEmpty()) return false;
// Let insert() handle inserting at the head
else if (tail->next->data == key) return insert(val);
Node *keyNode = findPrevious(key);
// If there was no keyNode found, the key does is not in our list
// Don't insert anything, return false and let caller decide whats next
if (keyNode == NULL) return false;
// Set the newNode to come between the keyNode and the Node we are inserting at
// [keyNode]->[next]
// [keyNode]->[newNode]->[next]
// Where (keyNode->next->data == key) and keyNode is given by findPrevious()
newNode->next = keyNode->next;
keyNode->next = newNode;
return true;
}
/** remove
* @brief Private member to remove values from the list
*
* @param val Value to be removed
* @param tail Tail of the list to remove the value from
* @return true If the value has been removed from the list
* @return false If the value has not been removed from the list
*/
bool CircleSingleList::remove(int val, Node *&tail)
{
Node *exile, *tempHead;
Node *prevNode = findPrevious(val);
// If findPrevious returns NULL, the value was not found
if (prevNode == NULL) return false;
// If the node found is the only member of the list
if (prevNode == prevNode->next) {
// Delete, reset list to NULL
delete tail;
tail = NULL;
return true;
}
// If the node to remove is the tail and the list has > 1 members
else if (prevNode->next == tail) {
tempHead = tail->next;
exile = prevNode->next;
// Create the new tail
tail = prevNode;
// Link the head Node, skipping over the exile Node
tail->next = tempHead;
}
else {
// Get a ptr to the member we are removing from the list
exile = prevNode->next;
// Relink the list, skipping the exile node
prevNode->next = prevNode->next->next;
}
// Delete the dangling ptr to the exile Node we removed from the list
delete exile;
exile = NULL;
return true;
}
/** replace
* @brief Private member to replace values within the list
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @param tail Tail of the list to replace the value
* @return true If the key has been replaced by val within the list
* @return false If the key has not been replaced by val within the list
*/
bool CircleSingleList::replace(int val, int key, Node *&tail)
{
Node *replacee = find(key, tail);
if (replacee == NULL) return false;
replacee->data = val;
return true;
}
/** find
* @brief Find and return a Node which contains the given value
*
* @param val The value to search for within our CircleSingleList
* @param start The Node to begin the search at within the linked list, usually the head node
* @return CircleSingleList::Node* A pointer to the Node containing the search value
*/
CircleSingleList::Node* CircleSingleList::find(int val, Node *start) const
{
// Check the first Node, return if it is the value requested
if (start->data == val) return start;
Node *foundNode = start->next;
// Move through the list, checking each member until we reach the start Node
while (foundNode != start) {
if (foundNode->data == val) return foundNode;
foundNode = foundNode->next;
}
// If we have not yet returned a foundNode, the key is not in our list
return NULL;
}
/** findPrevious
* @brief Find and return the Node before a given value
*
* @param val The value to search for within our CircleSingleList
* @return CircleSingleList::Node* A pointer to the Node previous to the given value
*/
CircleSingleList::Node* CircleSingleList::findPrevious(int val) const
{
if (isEmpty()) return NULL;
else if (tail->next->data == val) return tail;
// Create temp ptr to the head of our list
Node *tempHead = tail->next;
// Move through the list until we reach the head node again
while (tempHead->next != tail->next) {
// Check the value within the next node, if found return it
if (tempHead->next->data == val) return tempHead;
else tempHead = tempHead->next;
}
return NULL;
}
/** print
* @brief Output the contents of a CircleSingleList until we hit a matching node
*
* @param start The Node to begin traversing output from
*/
void CircleSingleList::print(Node *start) const
{
Node *temp = start;
std::cout << "List Contents: " << temp->data << " | ";
temp = temp->next;
// Until we reach the start node again, print the list contents
while (temp != start) {
std::cout << temp->data << " | ";
temp = temp->next;
}
std::cout << std::endl;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a circular singly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## circlesinglelist.h
*/
#ifndef CIRCLESINGLELIST_H
#define CIRCLESINGLELIST_H
#include <iostream>
class CircleSingleList {
public:
CircleSingleList() : tail(NULL) {};
CircleSingleList(const CircleSingleList& rhs);
CircleSingleList operator=(CircleSingleList rhs);
~CircleSingleList();
bool insert(int val);
bool insert(int val, int key);
bool remove(int val);
bool replace(int val, int key);
void makeEmpty();
bool isEmpty() const;
int peek() const;
void print() const;
bool find(int val) const;
private:
struct Node {
int data;
Node *next;
Node(): data(), next(NULL) {};
Node(int val): data(val), next(this) {};
};
Node *tail;
bool insert(int val, Node *&tail);
bool insert(int val, int key, Node *&tail);
bool remove(int val, Node *&tail);
bool replace(int val, int key, Node *&tail);
Node* find(int val, Node *start) const;
Node* findPrevious(int val) const;
void print(Node *start) const;
};
#endif

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: A driver program to test a circular singly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## driver.cpp
*/
#include "circlesinglelist.h"
#include <iostream>
enum OPS {
EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
};
int main()
{
std::cout << "Driver: \n";
CircleSingleList testList;
bool exit = false;
int choice = -1;
int val, key;
while (!exit)
{
std::cout << "##### Circular Singly Linked List Menu #####\n\t0. Exit"
<< "\n\t1. Insert\n\t2. Insert at\n\t3. Empty list\n\t4. Peek top of list"
<< "\n\t5. Print list\n\t6. Find\n\t7. Remove\n\t8. Replace\n";
std::cin >> choice;
std::cin.clear();
switch (choice) {
case EXIT:
exit = true;
break;
case INSERT:
std::cout << "Enter a value to add to our list: ";
std::cin >> val;
std::cin.clear();
testList.insert(val);
break;
case INSERTAT:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to insert at within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.insert(val, key)) {
std::cout << "List after inserting ["
<< val << "] at [" << key << "]: \n";
testList.print();
}
break;
case EMPTY:
testList.makeEmpty();
break;
case PEEK:
testList.peek();
break;
case PRINT:
testList.print();
break;
case FIND:
std::cout << "Enter an existing value to search for within our list: ";
std::cin >> val;
std::cin.clear();
testList.find(val);
break;
case REMOVE:
std::cout << "Enter an existing value to remove from our list: ";
std::cin >> val;
std::cin.clear();
testList.remove(val);
break;
case REPLACE:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to replace within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.replace(val, key)) {
std::cout << "List after replacing ["
<< key << "] by [" << val << "]: \n";
testList.print();
}
break;
default:
std::cout << "Invalid entry...\n";
break;
}
}
}

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CXX=g++
CXXFLAGS=-g -Wall
###############################################################################
# Driver
###############################################################################
driver: driver.cpp doublelist.o
${CXX} ${CXXFLAGS} driver.cpp doublelist.o -o driver
###############################################################################
# DoubleList
###############################################################################
doublelist.o: doublelist.cpp doublelist.h
${CXX} ${CXXFLAGS} -c doublelist.cpp -o doublelist.o
###############################################################################
# Clean
###############################################################################
clean:
rm -f *.o driver

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## doublelist.cpp
*/
#include "doublelist.h"
/******************************************************************************
* Constructors, Destructors, Operators
*****************************************************************************/
/** copy constructor
* @brief Construct a new DoubleList::DoubleList object from an existing one
*
* @param rhs DoubleList object
*/
DoubleList::DoubleList(const DoubleList& rhs)
{
Node *cp = rhs.head;
Node *tempHead;
if (cp == NULL) head = NULL;
else {
head = new Node(cp->data);
tempHead = head;
while (cp->next != NULL) {
cp = cp->next;
head->next = new Node(cp->data);
head = head->next;
}
head = tempHead;
}
}
/** operator=
* @brief Assign two DoubleList objects equal using copy constr and class destr
* Pass the rhs by value to create local copy, swap its contents
* Destructor called on previous DoubleList data at the end of this scope
*
* @param rhs DoubleList object passed by value
* @return DoubleList A deep copy of the rhs DoubleList object
*/
DoubleList DoubleList::operator=(DoubleList rhs)
{
if (this == &rhs) return *this;
std::swap(head, rhs.head);
return *this;
}
/** destructor
* @brief Destroy the DoubleList::DoubleList object
*/
DoubleList::~DoubleList()
{
makeEmpty();
}
/******************************************************************************
* Public Member Functions
*****************************************************************************/
/** insert
* @brief Inserts a value to the head of our linked list
*
* @param x The value to be inserted
*/
bool DoubleList::insert(int val)
{
bool inserted = insert(val, head);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** insert at
* @brief Inserts a value in the place of a given key
* Key Node found is moved to the newNode->next positon
*
* @param key The value to search for to determine insert location
* @param val The value to be inserted into the list
*/
bool DoubleList::insert(int val, int key)
{
bool inserted = insert(val, key, head);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** remove
* @brief Removes a value in the list by calling a private member and handling output
*
* @param val Value to be removed from the list
* @return true If the value was removed from the list
* @return false If the value was not removed from the list
*/
bool DoubleList::remove(int val)
{
bool removed = remove(val, head);
if (removed)
std::cout << "[" << val << "] was removed from the list\n";
else std::cout << "[" << val << "] could not be removed from the list\n";
return removed;
}
/** replace
* @brief Replaces a value in the list by calling a private member and handling output
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @return true If the key has been replaced in the list by val
* @return false If the key has not been replaced in the list by val
*/
bool DoubleList::replace(int val, int key)
{
bool replaced = replace(val, key, head);
if (replaced)
std::cout << "[" << key << "] was replaced by [" << val << "] in the list\n";
else std::cout << "[" << key << "] could not be replaced by [" << val << "] in the list\n";
return replaced;
}
/** makeEmpty
* @brief Empty this DoubleList object, deleting all associated Nodes
*/
void DoubleList::makeEmpty()
{
Node *nextNode, *temp;
if (head == NULL) return;
nextNode = head->next;
delete head;
head = NULL;
while(nextNode != NULL) {
temp = nextNode;
nextNode = nextNode->next;
delete temp;
temp = NULL;
}
}
/** isEmpty
* @brief Determine if the DoubleList is empty
*
* @return true If the DoubleList::head is NULL
* @return false If the DoubleList::head contains data
*/
bool DoubleList::isEmpty() const
{
return head == NULL;
}
/** peek
* @brief returns the value at the DoubleList::head
*
* @return int The value held at the Node pointed to by DoubleList::head
*/
int DoubleList::peek() const
{
if (!isEmpty())
std::cout << "[" << head->data << "] is at the top of our list\n";
else std::cout << "Nothing to peek, our list is empty...\n";
return head->data;
}
/** print
* @brief Output the data held by the DoubleList object
* Calls to the private print()
*/
void DoubleList::print() const
{
if(!isEmpty()) print(head);
else std::cout << "Nothing to print, our list is empty...\n";
}
/** find
* @brief Calls to the private member find() and handles return cases
*
* @param val The value to search for within our DoubleList
* @return true If the value was found in this DoubleList
* @return false If the value was not found in this DoubleList
*/
bool DoubleList::find(int val) const
{
Node *result = find(val, head);
if( result == NULL) {
std::cout << "[" << val << "] Was not found in our list\n";
return false;
}
std::cout << "[" << result->data << "] Was found in our list\n";
return true;
}
/******************************************************************************
* Private Member Functions
*****************************************************************************/
/** insert
* @brief Private member to handle inserting value into the list
*
* @param val Value to be inserted
* @param head The head of the list to insert the value into
* @return true If the value was inserted
* @return false If the value could not be inserted
*/
bool DoubleList::insert(int val, Node *&head)
{
Node *newNode = new Node(val);
// If the list is not empty, update next pointer to head node
if (!isEmpty()) {
newNode->next = head;
// Create a prev ptr for the head node
head->prev = newNode;
}
// Always set head to our newNode
head = newNode;
return true;
}
/** insert at
* @brief Private member to handle inserting a value at a key within our list
*
* @param val Value to be inserted
* @param key Key value to search for within the list
* @param head Head node of the list to insert to
* @return true If the value was inserted
* @return false If the value was not inserted
*/
bool DoubleList::insert(int val, int key, Node *&head)
{
Node *newNode = new Node(val);
if (isEmpty()) return false;
// Let insert() handle inserting at the head
else if (head->data == key) return insert(val);
Node *keyNode = find(key, head);
// If there was no keyNode found, the key does is not in our list
// Don't insert anything, return false and let caller decide whats next
if (keyNode == NULL) return false;
// Insert the newNode infront of the previous to the keyNode
newNode->prev = keyNode->prev;
keyNode->prev->next = newNode;
// Change the keyNode->prev ptr to newNode
newNode->next = keyNode;
keyNode->prev = newNode;
return true;
}
/** remove
* @brief Private member to remove values from the list
*
* @param val Value to be removed
* @param head Head of the list to remove the value from
* @return true If the value has been removed from the list
* @return false If the value has not been removed from the list
*/
bool DoubleList::remove(int val, Node *&head)
{
if (head == NULL) return false;
else if (head->data == val) {
head = head->next;
return true;
}
Node *keyNode = find(val, head);
if (keyNode == NULL) return false;
Node *gtfo = keyNode;
if (keyNode->next != NULL) keyNode->next->prev = keyNode->prev;
if (keyNode->prev != NULL) keyNode->prev->next = keyNode->next;
delete gtfo;
gtfo = NULL;
return true;
}
/** replace
* @brief Private member to replace values within the list
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @param head Head of the list to replace the value
* @return true If the key has been replaced by val within the list
* @return false If the key has not been replaced by val within the list
*/
bool DoubleList::replace(int val, int key, Node *&head)
{
Node *replacee = find(key, head);
if (replacee == NULL) return false;
replacee->data = val;
return true;
}
/** find
* @brief Find and return a Node which contains the given value
*
* @param val The value to search for within our DoubleList
* @return DoubleList::Node* A pointer to the Node containing the search value
*/
DoubleList::Node* DoubleList::find(int val, Node *start) const
{
// If given a NULL list, return NULL
// If given a head which contains the requested value, return the foundNode
if (start == NULL || start->data == val) return start;
Node *foundNode = start;
while (foundNode->next != NULL) {
foundNode = foundNode->next;
if (foundNode->data == val) return foundNode;
}
// If we have not yet returned a foundNode, the key is not in our list
return NULL;
}
/** print
* @brief Output the contents of a DoubleList from the given Node to NULL
*
* @param start The Node to begin traversing output from
*/
void DoubleList::print(Node *start) const
{
Node *temp = start;
std::cout << "List Contents: ";
while (temp != NULL) {
std::cout << temp->data << " | ";
temp = temp->next;
}
std::cout << std::endl;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## doublelist.h
*/
#ifndef DOUBLELIST_H
#define DOUBLELIST_H
#include <iostream>
class DoubleList {
public:
DoubleList() : head(NULL) {};
DoubleList(const DoubleList& rhs);
DoubleList operator=(DoubleList rhs);
~DoubleList();
bool insert(int val);
bool insert(int val, int key);
bool remove(int val);
bool replace(int val, int key);
void makeEmpty();
bool isEmpty() const;
int peek() const;
void print() const;
bool find(int val) const;
private:
struct Node {
int data;
Node *next, *prev;
Node(): data(), next(NULL), prev(NULL) {};
Node(int val): data(val), next(NULL), prev(NULL) {};
};
Node *head;
bool insert(int val, Node *&head);
bool insert(int val, int key, Node *&head);
bool remove(int val, Node *&head);
bool replace(int val, int key, Node *&head);
Node* find(int val, Node *start) const;
void print(Node *start) const;
};
#endif

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: A driver program to test a doubly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## driver.cpp
*/
#include "doublelist.h"
#include <iostream>
enum OPS {
EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
};
int main()
{
std::cout << "Driver: \n";
DoubleList testList;
bool exit = false;
int choice = -1;
int val, key;
while (!exit)
{
std::cout << "##### Singly Linked List Menu #####\n\t0. Exit"
<< "\n\t1. Insert\n\t2. Insert at\n\t3. Empty list\n\t4. Peek top of list"
<< "\n\t5. Print list\n\t6. Find\n\t7. Remove\n\t8. Replace\n";
std::cin >> choice;
std::cin.clear();
switch (choice) {
case EXIT:
exit = true;
break;
case INSERT:
std::cout << "Enter a value to add to our list: ";
std::cin >> val;
std::cin.clear();
testList.insert(val);
break;
case INSERTAT:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to insert at within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.insert(val, key)) {
std::cout << "List after inserting ["
<< val << "] at [" << key << "]: \n";
testList.print();
}
break;
case EMPTY:
testList.makeEmpty();
break;
case PEEK:
testList.peek();
break;
case PRINT:
testList.print();
break;
case FIND:
std::cout << "Enter an existing value to search for within our list: ";
std::cin >> val;
std::cin.clear();
testList.find(val);
break;
case REMOVE:
std::cout << "Enter an existing value to remove from our list: ";
std::cin >> val;
std::cin.clear();
testList.remove(val);
break;
case REPLACE:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to replace within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.replace(val, key)) {
std::cout << "List after replacing ["
<< key << "] by [" << val << "]: \n";
testList.print();
}
break;
default:
std::cout << "Invalid entry...\n";
break;
}
}
}

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CXX=g++
CXXFLAGS=-g -Wall
###############################################################################
# Driver
###############################################################################
driver: driver.cpp singlelist.o
${CXX} ${CXXFLAGS} driver.cpp singlelist.o -o driver
###############################################################################
# SingleList
###############################################################################
singlelist.o: singlelist.cpp singlelist.h
${CXX} ${CXXFLAGS} -c singlelist.cpp -o singlelist.o
###############################################################################
# Clean
###############################################################################
clean:
rm -f *.o driver

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: A driver program to test a singly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## driver.cpp
*/
#include "singlelist.h"
#include <iostream>
enum OPS {
EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
};
int main()
{
std::cout << "Driver: \n";
SingleList testList;
bool exit = false;
int choice = -1;
int val, key;
while (!exit)
{
std::cout << "##### Singly Linked List Menu #####\n\t0. Exit"
<< "\n\t1. Insert\n\t2. Insert at\n\t3. Empty list\n\t4. Peek top of list"
<< "\n\t5. Print list\n\t6. Find\n\t7. Remove\n\t8. Replace\n";
std::cin >> choice;
std::cin.clear();
switch (choice) {
case EXIT:
exit = true;
break;
case INSERT:
std::cout << "Enter a value to add to our list: ";
std::cin >> val;
std::cin.clear();
testList.insert(val);
break;
case INSERTAT:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to insert at within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.insert(val, key)) {
std::cout << "List after inserting ["
<< val << "] at [" << key << "]: \n";
testList.print();
}
break;
case EMPTY:
testList.makeEmpty();
break;
case PEEK:
testList.peek();
break;
case PRINT:
testList.print();
break;
case FIND:
std::cout << "Enter an existing value to search for within our list: ";
std::cin >> val;
std::cin.clear();
testList.find(val);
break;
case REMOVE:
std::cout << "Enter an existing value to remove from our list: ";
std::cin >> val;
std::cin.clear();
testList.remove(val);
break;
case REPLACE:
std::cout << "Enter a new value to add to our list: ";
std::cin >> val;
std::cin.clear();
std::cout << "Enter an existing value to replace within our list: ";
std::cin >> key;
std::cin.clear();
if (testList.replace(val, key)) {
std::cout << "List after replacing ["
<< key << "] by [" << val << "]: \n";
testList.print();
}
break;
default:
std::cout << "Invalid entry...\n";
break;
}
}
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a singly linked list ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## singlelist.cpp
*/
#include "singlelist.h"
/******************************************************************************
* Constructors, Destructors, Operators
*****************************************************************************/
/** copy constructor
* @brief Construct a new SingleList::SingleList object from an existing one
*
* @param rhs SingleList object
*/
SingleList::SingleList(const SingleList& rhs)
{
Node *cp = rhs.head;
Node *tempHead;
if (cp == NULL) head = NULL;
else {
head = new Node(cp->data);
tempHead = head;
while (cp->next != NULL) {
cp = cp->next;
head->next = new Node(cp->data);
head = head->next;
}
head = tempHead;
}
}
/** operator=
* @brief Assign two SingleList objects equal using copy constr and class destr
* Pass the rhs by value to create local copy, swap its contents
* Destructor called on previous SingleList data at the end of this scope
*
* @param rhs SingleList object passed by value
* @return SingleList A deep copy of the rhs SingleList object
*/
SingleList SingleList::operator=(SingleList rhs)
{
if (this == &rhs) return *this;
std::swap(head, rhs.head);
return *this;
}
/** destructor
* @brief Destroy the SingleList::SingleList object
*/
SingleList::~SingleList()
{
makeEmpty();
}
/******************************************************************************
* Public Member Functions
*****************************************************************************/
/** insert
* @brief Inserts a value to the head of our linked list
*
* @param x The value to be inserted
*/
bool SingleList::insert(int val)
{
bool inserted = insert(val, head);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** insert at
* @brief Inserts a value in the place of a given key
* Key Node found is moved to the newNode->next positon
*
* @param key The value to search for to determine insert location
* @param val The value to be inserted into the list
*/
bool SingleList::insert(int val, int key)
{
bool inserted = insert(val, key, head);
if (inserted)
std::cout << "[" << val << "] was inserted into the list\n";
else std::cout << "[" << val << "] could not be inserted into the list\n";
return inserted;
}
/** remove
* @brief Removes a value in the list by calling a private member and handling output
*
* @param val Value to be removed from the list
* @return true If the value was removed from the list
* @return false If the value was not removed from the list
*/
bool SingleList::remove(int val)
{
bool removed = remove(val, head);
if (removed)
std::cout << "[" << val << "] was removed from the list\n";
else std::cout << "[" << val << "] could not be removed from the list\n";
return removed;
}
/** replace
* @brief Replaces a value in the list by calling a private member and handling output
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @return true If the key has been replaced in the list by val
* @return false If the key has not been replaced in the list by val
*/
bool SingleList::replace(int val, int key)
{
bool replaced = replace(val, key, head);
if (replaced)
std::cout << "[" << key << "] was replaced by [" << val << "] in the list\n";
else std::cout << "[" << key << "] could not be replaced by [" << val << "] in the list\n";
return replaced;
}
/** makeEmpty
* @brief Empty this SingleList object, deleting all associated Nodes
*/
void SingleList::makeEmpty()
{
Node *nextNode, *temp;
if (head == NULL) return;
nextNode = head->next;
delete head;
head = NULL;
while(nextNode != NULL) {
temp = nextNode;
nextNode = nextNode->next;
delete temp;
temp = NULL;
}
}
/** isEmpty
* @brief Determine if the SingleList is empty
*
* @return true If the SingleList::head is NULL
* @return false If the SingleList::head contains data
*/
bool SingleList::isEmpty() const
{
return head == NULL;
}
/** peek
* @brief returns the value at the SingleList::head
*
* @return int The value held at the Node pointed to by SingleList::head
*/
int SingleList::peek() const
{
if (!isEmpty())
std::cout << "[" << head->data << "] is at the top of our list\n";
else std::cout << "Nothing to peek, our list is empty...\n";
return head->data;
}
/** print
* @brief Output the data held by the SingleList object
* Calls to the private print()
*/
void SingleList::print() const
{
if(!isEmpty()) print(head);
else std::cout << "Nothing to print, our list is empty...\n";
}
/** find
* @brief Calls to the private member find() and handles return cases
*
* @param val The value to search for within our SingleList
* @return true If the value was found in this SingleList
* @return false If the value was not found in this SingleList
*/
bool SingleList::find(int val) const
{
Node *result = find(val, head);
if( result == NULL) {
std::cout << "[" << val << "] Was not found in our list\n";
return false;
}
std::cout << "[" << result->data << "] Was found in our list\n";
return true;
}
/******************************************************************************
* Private Member Functions
*****************************************************************************/
/** insert
* @brief Private member to handle inserting value into the list
*
* @param val Value to be inserted
* @param head The head of the list to insert the value into
* @return true If the value was inserted
* @return false If the value could not be inserted
*/
bool SingleList::insert(int val, Node *&head)
{
Node *newNode = new Node(val);
// If the list is not empty, update next pointer to head node
if (!isEmpty()) newNode->next = head;
// Always set head to our newNode
head = newNode;
return true;
}
/** insert at
* @brief Private member to handle inserting a value at a key within our list
*
* @param val Value to be inserted
* @param key Key value to search for within the list
* @param head Head node of the list to insert to
* @return true If the value was inserted
* @return false If the value was not inserted
*/
bool SingleList::insert(int val, int key, Node *&head)
{
Node *newNode = new Node(val);
if (isEmpty()) return false;
// Let insert() handle inserting at the head
else if (head->data == key) return insert(val);
Node *keyNode = findPrevious(key, head);
// If there was no keyNode found, the key does is not in our list
// Don't insert anything, return false and let caller decide whats next
if (keyNode == NULL) return false;
// Set the newNode to come BEFORE our keyNode
newNode->next = keyNode->next;
keyNode->next = newNode;
return true;
}
/** remove
* @brief Private member to remove values from the list
*
* @param val Value to be removed
* @param head Head of the list to remove the value from
* @return true If the value has been removed from the list
* @return false If the value has not been removed from the list
*/
bool SingleList::remove(int val, Node *&head)
{
if (head == NULL) return false;
else if (head->data == val) {
head = head->next;
return true;
}
Node *prevNode = findPrevious(val, head);
if (prevNode == NULL) return false;
Node *gtfo = prevNode->next;
prevNode->next = prevNode->next->next;
delete gtfo;
return true;
}
/** replace
* @brief Private member to replace values within the list
*
* @param val Value to insert into the list
* @param key Value to be replaced within the list
* @param head Head of the list to replace the value
* @return true If the key has been replaced by val within the list
* @return false If the key has not been replaced by val within the list
*/
bool SingleList::replace(int val, int key, Node *&head)
{
Node *replacee = find(key, head);
if (replacee == NULL) return false;
replacee->data = val;
return true;
}
/** find
* @brief Find and return a Node which contains the given value
*
* @param val The value to search for within our SingleList
* @return SingleList::Node* A pointer to the Node containing the search value
*/
SingleList::Node* SingleList::find(int val, Node *start) const
{
// If given a NULL list, return NULL
// If given a head which contains the requested value, return the foundNode
if (start == NULL || start->data == val) return start;
Node *foundNode = start;
while (foundNode->next != NULL) {
foundNode = foundNode->next;
if (foundNode->data == val) return foundNode;
}
// If we have not yet returned a foundNode, the key is not in our list
return NULL;
}
/** findPrevious
* @brief Find and return the Node before a given value
*
* @param val The value to search for within our SingleList
* @return SingleList::Node* A pointer to the Node previous to the given value
*/
SingleList::Node* SingleList::findPrevious(int val, Node *start) const
{
if (isEmpty()) return NULL;
else if (start->data == val) return start;
Node *temp = start;
while (temp->next != NULL) {
if (temp->next->data == val) return temp;
temp = temp->next;
}
return NULL;
}
/** print
* @brief Output the contents of a SingleList from the given Node to NULL
*
* @param start The Node to begin traversing output from
*/
void SingleList::print(Node *start) const
{
Node *temp = start;
std::cout << "List Contents: ";
while (temp != NULL) {
std::cout << temp->data << " | ";
temp = temp->next;
}
std::cout << std::endl;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
## About: An example of a singly linked list ##
## ##
## Structure: Remove: Insert: Insert at: Replace: ##
## o-o-o-o-o-o o-o--x-->o-o-o o o o ##
## | /| / \ ##
## o-o-o-o-o-o o-o~o-o-o-o o-o~x~o-o-o ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## singlelist.h
*/
#ifndef SINGLELIST_H
#define SINGLELIST_H
#include <iostream>
class SingleList{
public:
SingleList() : head(NULL) {};
SingleList(const SingleList& rhs);
SingleList operator=(SingleList rhs);
~SingleList();
bool insert(int val);
bool insert(int val, int key);
bool remove(int val);
bool replace(int val, int key);
void makeEmpty();
bool isEmpty() const;
int peek() const;
void print() const;
bool find(int val) const;
private:
struct Node {
int data;
Node *next;
Node(): data(), next(NULL) {};
Node(int val): data(val), next(NULL) {};
};
Node *head;
bool insert(int val, Node *&head);
bool insert(int val, int key, Node *&head);
bool remove(int val, Node *&head);
bool replace(int val, int key, Node *&head);
Node* find(int val, Node *start) const;
Node* findPrevious(int val, Node *start) const;
void print(Node *start) const;
};
#endif

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cpp/opengl/.vscode/launch.json vendored Normal file
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/test-gl",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

30
cpp/opengl/.vscode/tasks.json vendored Normal file
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{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"type": "shell",
"label": "cpp build active file",
"command": "/usr/bin/g++",
"args": [
"${file}",
"-lGL",
"-lGLU",
"-lglut",
"-o",
"${fileDirname}/build/${fileBasenameNoExtension}"
],
"options": {
"cwd": "/usr/bin"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}

192
cpp/opengl/test-gl.cpp Normal file
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/*#############################################################################
## Author: Shaun Reed ##
## ##
## Testing building OpenGL projects with source code from lazyfoo - ##
## https://lazyfoo.net/tutorials/OpenGL/ ##
##############################################################################
## test-gl.cpp
*/
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <stdio.h>
//Screen constants
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
const int SCREEN_FPS = 60;
//Color modes
const int COLOR_MODE_CYAN = 0;
const int COLOR_MODE_MULTI = 1;
//The current color rendering mode
int gColorMode = COLOR_MODE_CYAN;
//The projection scale
GLfloat gProjectionScale = 1.f;
bool initGL()
{
//Initialize Projection Matrix
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0.0, SCREEN_WIDTH, SCREEN_HEIGHT, 0.0, 1.0, -1.0 );
//Initialize Modelview Matrix
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
//Initialize clear color
glClearColor( 0.f, 0.f, 0.f, 1.f );
//Check for error
GLenum error = glGetError();
if( error != GL_NO_ERROR )
{
printf( "Error initializing OpenGL! %s\n", gluErrorString( error ) );
return false;
}
return true;
}
void update()
{
}
void render()
{
//Clear color buffer
glClear( GL_COLOR_BUFFER_BIT );
//Reset modelview matrix
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
//Move to center of the screen
glTranslatef( SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 0.f );
//Render quad
if( gColorMode == COLOR_MODE_CYAN )
{
//Solid Cyan
glBegin( GL_QUADS );
glColor3f( 0.f, 1.f, 1.f );
glVertex2f( -50.f, -50.f );
glVertex2f( 50.f, -50.f );
glVertex2f( 50.f, 50.f );
glVertex2f( -50.f, 50.f );
glEnd();
}
else
{
//RYGB Mix
glBegin( GL_QUADS );
glColor3f( 1.f, 0.f, 0.f ); glVertex2f( -50.f, -50.f );
glColor3f( 1.f, 1.f, 0.f ); glVertex2f( 50.f, -50.f );
glColor3f( 0.f, 1.f, 0.f ); glVertex2f( 50.f, 50.f );
glColor3f( 0.f, 0.f, 1.f ); glVertex2f( -50.f, 50.f );
glEnd();
}
//Update screen
glutSwapBuffers();
}
void handleKeys( unsigned char key, int x, int y )
{
//If the user presses q
if( key == 'q' )
{
//Toggle color mode
if( gColorMode == COLOR_MODE_CYAN )
{
gColorMode = COLOR_MODE_MULTI;
}
else
{
gColorMode = COLOR_MODE_CYAN;
}
}
else if( key == 'e' )
{
//Cycle through projection scales
if( gProjectionScale == 1.f )
{
//Zoom out
gProjectionScale = 2.f;
}
else if( gProjectionScale == 2.f )
{
//Zoom in
gProjectionScale = 0.5f;
}
else if( gProjectionScale == 0.5f )
{
//Regular zoom
gProjectionScale = 1.f;
}
//Update projection matrix
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0.0, SCREEN_WIDTH * gProjectionScale, SCREEN_HEIGHT * gProjectionScale, 0.0, 1.0, -1.0 );
}
}
void runMainLoop( int val );
/*
Pre Condition:
-Initialized freeGLUT
Post Condition:
-Calls the main loop functions and sets itself to be called back in 1000 / SCREEN_FPS milliseconds
Side Effects:
-Sets glutTimerFunc
*/
int main( int argc, char* args[] )
{
//Initialize FreeGLUT
glutInit( &argc, args );
//Create OpenGL 2.1 context
glutInitContextVersion( 2, 1 );
//Create Double Buffered Window
glutInitDisplayMode( GLUT_DOUBLE );
glutInitWindowSize( SCREEN_WIDTH, SCREEN_HEIGHT );
glutCreateWindow( "OpenGL" );
//Do post window/context creation initialization
if( !initGL() )
{
printf( "Unable to initialize graphics library!\n" );
return 1;
}
//Set keyboard handler
glutKeyboardFunc( handleKeys );
//Set rendering function
glutDisplayFunc( render );
//Set main loop
glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, 0 );
//Start GLUT main loop
glutMainLoop();
return 0;
}
void runMainLoop( int val )
{
//Frame logic
update();
render();
//Run frame one more time
glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, val );
}

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cpp/sdl-cmake/.vscode/launch.json vendored Normal file
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/inherited",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

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###############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
# Root CMakeLists.txt of cpp practice 4-inheritance
# Define CMake version
cmake_minimum_required(VERSION 3.15)
project( # Define project
inheritance # Project name
DESCRIPTION "Example project for class inheritance"
LANGUAGES CXX
)
# Pass this to program to control debug output
option (DB_CONF "Should we debug and configure files with cmake values?" ON)
option (DB_BUILD "Should we run the build in debug mode?" OFF)
option (EXE_BUILD "Should we build the executable?" ON)
add_library( # Add Library
lib-inherit # Library Name
"src/lib-inherit.cpp" # Sources..
"src/lib-inherit.h"
)
target_include_directories( # When calling library, include a directory
lib-inherit # Library name
PUBLIC #
"${CMAKE_CURRENT_SOURCE_DIR}" # Source directory of exe including our library
)
if (EXE_BUILD)
set(BUILD_STATUS "Building default executable")
include(FindPkgConfig)
pkg_search_module(SDL2 REQUIRED sdl2)
include_directories(${SDL2_INCLUDE_DIRS})
add_executable( # Creating executable
inherited # Exe name
"apps/inherited.cpp" # Exe Source(s)
)
target_link_libraries( # Linking the exe to library
inherited # Executable to link
PRIVATE #
lib-inherit # Library to link
${SDL2_LIBRARIES}
)
elseif(DB_BUILD)
set(BUILD_STATUS "Building in debug mode")
# Create compile_commands.json for linter
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
target_compile_definitions(inherited PRIVATE BUILD_STATUS=${BUILD_STATUS})
elseif(DB_CONF)
set(BUILD_STATUS "Building in debug mode, configuring files")
# Configure header file with CMake variables defined in src/lib-inherit.h.in
# @ONLY is specified, only variables of the form @VAR@ will be replaced and ${VAR} will be ignored.
# configure_file(src/lib-inherit.h src/lib-inherit.h @ONLY)
configure_file(apps/inherited.cpp apps/inherited.cpp @ONLY)
# Create compile_commands.json for linter
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
endif()
#target_compile_definitions(inherited PRIVATE BUILD_STATUS=${BUILD_STATUS})

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## apps/inherited.cpp
*/
#include <src/lib-inherit.h>
#include <iostream>
//#include <string>
int main (int argc, char const * argv[]) {
// Cast cli arguments to void since they are unused in this exe
(void)argc;
(void)argv;
// Ensure SDL is initialized before continuing
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
exit(2);
SDL_Window *window;
SDL_Renderer *renderer;
if (InitScreen(window, renderer) < 0)
std::cout << "Error - Unable to initialize SDL screen\n";
DrawDelay(renderer, 3000);
std::cout << "Test\n";
Shape shape(4,4), dShape;
Rectangle rect(4,8), dRect;
std::cout << dShape.PrintInfo() << std::endl;
std::cout << shape.PrintInfo() << std::endl;
std::cout << dRect.PrintInfo() << std::endl;
std::cout << rect.PrintInfo() << std::endl;
return 0;
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## src/lib-inherit.cpp
*/
#include <src/lib-inherit.h>
// Shape class definitions
Shape::Shape(double w, double h) {
height = h;
width = w;
};
Shape::Shape() {
height = 2;
width = 2;
};
Shape::~Shape() { /* Shape destructor */};
const std::string Shape::PrintInfo() {
info = name + " HxW: " + std::to_string(height) + "x" + std::to_string(width);
return info;
};
// Rectangle Class definitions
Rectangle::Rectangle(double w, double h) {
height = h;
width = w;
};
Rectangle::Rectangle() {
height = 2;
width = 4;
};
Rectangle::~Rectangle() { /* Rectangle destructor */ };
/// SDL Helper Definitions
int InitScreen(SDL_Window* &window, SDL_Renderer* &renderer) {
int state = 0;
// Create window, renderer to draw to screen
if (SDL_CreateWindowAndRenderer(500, 500, 0, &window, &renderer) < 0) {
std::cout << "Error - Unable to create SDL screen and renderer objects\n";
state = -1;
}
// Set render DrawColor, fill screen with color
if (SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255) < 0 || SDL_RenderClear(renderer) < 0) {
std::cout << "Error - Unable to set renderer draw color\n";
state = -1;
}
return state;
}
void DrawDelay(SDL_Renderer* renderer, int delay) {
// Show what we have rendered
SDL_RenderPresent(renderer);
// Wait 3000ms, then continue
SDL_Delay(delay);
return;
}

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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## src/lib-inherit.h
*/
#include <iostream>
#include <string>
#include <SDL2/SDL.h>
#include <vector>
class Shape {
private:
double width, height;
std::string info;
const std::string name = "Shape";
public:
Shape(double w, double h);
Shape();
~Shape();
virtual const std::string PrintInfo();
};
class Rectangle: public Shape {
private:
double width, height;
std::string info;
public:
Rectangle(double w, double h);
Rectangle();
~Rectangle();
};
int InitScreen(SDL_Window* &window, SDL_Renderer* &renderer);
void DrawDelay(SDL_Renderer* renderer, int delay);

29
cpp/sdl/.vscode/launch.json vendored Normal file
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/inherited",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

26
cpp/sdl/.vscode/tasks.json vendored Normal file
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{
"version": "2.0.0",
"tasks": [
{
"type": "shell",
"label": "cpp build active file",
"command": "g++",
"args": [
"${workspaceFolder}/inherited.cpp",
"-lSDL2",
"-o",
"${workspaceFolder}/build/inherited",
],
"options": {
"cwd": "/usr/bin"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}

108
cpp/sdl/inherited.cpp Normal file
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/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################
## apps/inherited.cpp
*/
#include <iostream>
#include <string>
#include <SDL2/SDL.h>
#include <vector>
class Shape {
private:
double width, height;
std::string info;
const std::string name = "Shape";
public:
Shape(double w, double h) {
height = h;
width = w;
};
Shape() {
height = 2;
width = 2;
};
~Shape() { /* Shape destructor */};
virtual const std::string PrintInfo() {
info = name + " HxW: " + std::to_string(height) + "x" + std::to_string(width);
return info;
};
};
class Rectangle: public Shape {
private:
double width, height;
std::string info;
public:
Rectangle(double w, double h) {
height = h;
width = w;
};
Rectangle() {
height = 2;
width = 4;
};
~Rectangle() { /* Rectangle destructor */ };
};
int InitScreen(SDL_Window* &window, SDL_Renderer* &renderer) {
int state = 0;
// Create window, renderer to draw to screen
if (SDL_CreateWindowAndRenderer(500, 500, 0, &window, &renderer) < 0) {
std::cout << "Error - Unable to create SDL screen and renderer objects\n";
state = -1;
}
// Set render DrawColor, fill screen with color
if (SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255) < 0 || SDL_RenderClear(renderer) < 0) {
std::cout << "Error - Unable to set renderer draw color\n";
state = -1;
}
return state;
}
void DrawDelay(SDL_Renderer* renderer, int delay) {
// Show what we have rendered
SDL_RenderPresent(renderer);
// Wait 3000ms, then continue
SDL_Delay(delay);
return;
}
int main (int argc, char const * argv[]) {
// Cast cli arguments to void since they are unused in this exe
(void)argc;
(void)argv;
// Ensure SDL is initialized before continuing
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
exit(2);
SDL_Window *window;
SDL_Renderer *renderer;
if (InitScreen(window, renderer) < 0)
std::cout << "Error - Unable to initialize SDL screen\n";
DrawDelay(renderer, 3000);
std::cout << "Test\n";
Shape shape(4,4), dShape;
Rectangle rect(4,8), dRect;
std::cout << dShape.PrintInfo() << std::endl;
std::cout << shape.PrintInfo() << std::endl;
std::cout << dRect.PrintInfo() << std::endl;
std::cout << rect.PrintInfo() << std::endl;
return 0;
}