Add subdirectory for practicing design patterns in C++
+ Add example for singleton
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@ -20,4 +20,5 @@ project(
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add_subdirectory(algorithms)
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add_subdirectory(algorithms)
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add_subdirectory(cmake)
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add_subdirectory(cmake)
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add_subdirectory(datastructs)
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add_subdirectory(datastructs)
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add_subdirectory(patterns)
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add_subdirectory(sdl-cmake)
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add_subdirectory(sdl-cmake)
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@ -0,0 +1,18 @@
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###############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: A project for practicing C++ design patterns ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################
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#
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cmake_minimum_required(VERSION 3.15)
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project(
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#[[NAME]] DesignPatterns
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VERSION 1.0
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DESCRIPTION "A project for practicing various design patterns in C++"
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LANGUAGES CXX
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)
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add_subdirectory(singleton)
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@ -0,0 +1,20 @@
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###############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: A project for practicing the singleton C++ design pattern ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################
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#
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cmake_minimum_required(VERSION 3.15)
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project(
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#[[NAME]] Singleton
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VERSION 1.0
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DESCRIPTION "An example of the singleton design pattern in C++"
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LANGUAGES CXX
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)
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add_library(singleton "singleton.cpp")
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add_executable(singleton-test "main.cpp")
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target_link_libraries(singleton-test singleton)
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@ -0,0 +1,15 @@
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#include "singleton.h"
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int main(const int argc, const char *argv[])
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{
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// Creates a singleton, initializes message in ctor
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Singleton &s = Singleton::getInstance();
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s.showMessage();
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// Update already existing Singleton message, show it
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s.updateMessage("First update\n");
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Singleton::getInstance().showMessage();
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// Update already existing Singleton message, show it
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Singleton::getInstance().updateMessage("Second update\n");
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s.showMessage();
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}
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@ -0,0 +1,15 @@
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#include "singleton.h"
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Singleton::~Singleton()
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{
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// Delete any allocated data, close any opened files, etc..
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}
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Singleton &Singleton::getInstance()
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{
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// Construct a new singleton if it doesnt exist, return it
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// + If a static Singleton exists already, just return it
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static Singleton l;
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return l;
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}
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@ -0,0 +1,25 @@
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#ifndef SINGLETON_H
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#define SINGLETON_H
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#include <iostream>
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#include <string>
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class Singleton {
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public:
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static Singleton &getInstance();
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~Singleton();
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inline void showMessage() const { std::cout << message;}
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inline void updateMessage(const std::string &m) { message = m;}
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private:
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std::string message;
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// Don't allow copying of this class
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Singleton() { message = "New singleton\n";}
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Singleton(const Singleton &) {}
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Singleton &operator=(const Singleton &) {}
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};
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#endif // SINGLETON_H
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