Archiving old code
In a branch I will probably never use :)
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										21
									
								
								cpp/problems/CMakeLists.txt
									
									
									
									
									
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								cpp/problems/CMakeLists.txt
									
									
									
									
									
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					################################################################################
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					## Author: Shaun Reed                                                         ##
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					## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
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					## About: A root project for C++ practice problems and solutions              ##
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					##                                                                            ##
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					## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
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					################################################################################
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					cmake_minimum_required(VERSION 3.16)
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					project(
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					    #[[NAME]]   Problems
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					    VERSION     1.0
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					    DESCRIPTION "Practice problems and solutions written in C++"
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					    LANGUAGES   CXX
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					)
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					set(CMAKE_RUNTIME_OUTPUT_DIRECTORY, ${CMAKE_BINARY_DIR}/bin)
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					add_compile_options("-Wall")
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					add_subdirectory(graphs)
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										24
									
								
								cpp/problems/README.md
									
									
									
									
									
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								cpp/problems/README.md
									
									
									
									
									
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					# Problems
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					A collection of some example problems and solutions written in C++. Mostly these
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					are based off questions I found on [hackerrank](https://www.hackerrank.com), 
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					[leetcode](https://leetcode.com/), [codility](https://www.codility.com/), or 
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					similar programming practice platforms.
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					```
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					klips/cpp/problems
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					.
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					├── graphs     # Graph implementations with related problems and solutions
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					└── README.md 
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					```
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					We can build the examples with the following commands.
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					```bash
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					cd /path/to/klips/cpp/problems/
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					mkdir build && cd build
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					cmake .. && cmake --build .
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					ls bin/
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					problems-graphs
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					```
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										21
									
								
								cpp/problems/graphs/CMakeLists.txt
									
									
									
									
									
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								cpp/problems/graphs/CMakeLists.txt
									
									
									
									
									
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					################################################################################
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					## Author: Shaun Reed                                                         ##
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					## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
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					## About: Collection of problems and solutions to graph problems in C++       ##
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					##                                                                            ##
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					## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
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					################################################################################
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					cmake_minimum_required(VERSION 3.16)
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					project(
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					    #[[NAME]]   ProblemsGraphs
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					    VERSION     1.0
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					    DESCRIPTION "Problems and solutions using graphs in C++"
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					    LANGUAGES   CXX
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					)
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					set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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					add_compile_options("-Wall")
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					add_executable(problems-graphs driver.cpp lib-graph.cpp lib-graph.hpp)
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										32
									
								
								cpp/problems/graphs/driver.cpp
									
									
									
									
									
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								cpp/problems/graphs/driver.cpp
									
									
									
									
									
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					/*##############################################################################
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					## Author: Shaun Reed                                                         ##
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					## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
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					## About: Driver program solving various C++ graph problems                   ##
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					##                                                                            ##
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					## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
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					################################################################################
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					*/
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					#include <iostream>
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					#include "lib-graph.hpp"
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					int main(const int argc, const char * argv[]) {
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					  Simple::Graph g({ {1,2,3}, {2,3,4} });
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					  g.Print();
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					  std::cout << std::endl;
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					  std::vector<int> graphA = {6,0,1,2,3,4,5};
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					  std::vector<std::pair<int, int>> graphB = { {9, 2}, {2, 3}, {3, 1} };
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					  std::vector<std::vector<int>> graphC = {{1}, {2, 3}, {3, 1, 0}};
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					  g.ReadEdges(graphA);
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					  g.Print();
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					  std::cout << std::endl;
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					  g.ReadEdges(graphB);
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					  g.Print();
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					  std::cout << std::endl;
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					  g.ReadEdges(graphC);
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					  g.Print();
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					  return 0;
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					}
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										12
									
								
								cpp/problems/graphs/lib-graph.cpp
									
									
									
									
									
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								cpp/problems/graphs/lib-graph.cpp
									
									
									
									
									
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					/*##############################################################################
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					## Author: Shaun Reed                                                         ##
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					## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
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					## About: Graph implementations to solve various problems in C++              ##
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					##                                                                            ##
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					## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
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					################################################################################
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					*/
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					#include "lib-graph.hpp"
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								cpp/problems/graphs/lib-graph.hpp
									
									
									
									
									
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								cpp/problems/graphs/lib-graph.hpp
									
									
									
									
									
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					/*##############################################################################
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					## Author: Shaun Reed                                                         ##
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					## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
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					## About: Graph implementations to solve various problems in C++              ##
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					##                                                                            ##
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					## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
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					################################################################################
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					*/
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					#include <iostream>
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					#include <unordered_map>
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					#include <map>
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					#include <utility>
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					#include <vector>
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					#include <algorithm>
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					#include <cstdint>
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					#ifndef GRAPHS_LIB_GRAPH_HPP
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					#define GRAPHS_LIB_GRAPH_HPP
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					namespace Simple {
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					  typedef int32_t Node;
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					  typedef std::vector<Node> Nodes;
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					  typedef std::vector<Nodes> Edges;
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					  class Graph {
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					  public:
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					    Graph() = default;
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					    explicit Graph(Edges e) : edges(std::move(e)) { }
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					    void Print()
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					    {
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					      for (size_t node = 0; node < edges.size(); node++) {
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					        for (const auto & to : edges[node]) {
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					          std::cout << "(" << node << ")-----(" << to << ")" << std::endl;
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					        }
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					      }
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					    }
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					    // Where graph[i] represents the connection between node i and graph[i]
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					    // {1, 1, 2, 2}
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					    void ReadEdges(const std::vector<int> & graph)
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					    {
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					      edges.clear();
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					      edges.assign(graph.size(), {});
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					      for (int i = 0; i < graph.size(); i++) {
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					        if (i == graph[i]) continue;
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					        edges[graph[i]].push_back(i);
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					        edges[i].push_back(graph[i]);
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					      }
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					    }
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					    // Where each graph[i] represents a single edge between two nodes
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					    // { {1, 2}, {2, 3}, {3, 1} }
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					    void ReadEdges(const std::vector<std::pair<int, int>> & graph)
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					    {
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					      edges.clear();
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					      for (const auto & edge : graph) {
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					        while (edges.size() <= edge.first || edges.size() <= edge.second) {
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					          edges.emplace_back();
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					        }
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					        edges[edge.first].push_back(edge.second);
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					        edges[edge.second].push_back(edge.first);
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					      }
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					    }
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					    // Where graph[node] holds all connected adjacent nodes
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					    // {{1}, {2, 3}, {2, 1, 0}}
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					    void ReadEdges(const std::vector<std::vector<int>> & graph)
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					    {
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					      edges.clear();
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					      edges.assign(graph.size(), {});
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					      for (size_t i = 0; i < graph.size(); i++) {
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					        for (const auto & adj : graph[i]) {
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					          if (adj == i) continue;
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					          edges[i].push_back(adj);
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					          edges[adj].push_back(int32_t(i));
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					        }
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					      }
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					    }
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					  private:
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					    Edges edges;
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					  };
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					}
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					namespace Object {
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					  struct Node {
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					    Node() : val(INT32_MIN), adj() { }
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					    explicit Node(int32_t v) : val(v), adj() { }
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					    Node(int32_t v, std::vector<int32_t> a) : val(v), adj(std::move(a)) { }
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					    int32_t val;
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					    std::vector<int32_t> adj;
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					    // Define operator== for std::find; And comparisons between nodes
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					    bool operator==(const Node & b) const { return this->val == b.val;}
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					    bool operator!=(const Node & b) const { return this->val != b.val;}
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					  };
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					  typedef std::vector<Node> Edges;
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					  class Graph {
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					  public:
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					    Graph() = default;
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					    explicit Graph(Edges e) : edges(std::move(e)) { }
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					    void Print()
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					    {
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					      for (int32_t node = 0; node < edges.size(); node++) {
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					        for (const auto & to : GetNode(node)->adj) {
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					          std::cout << "(" << node << ")-----(" << to << ")" << std::endl;
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					        }
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					      }
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					    }
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					    Node * GetNode(const int32_t & nodeVal)
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					    {
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					      auto foundNode = std::find(edges.begin(), edges.end(), Node(nodeVal));
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					//                       [nodeVal](const Node & a)->bool { return a.val == nodeVal;});
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					      if (foundNode == edges.end()) return nullptr; // Node does not exist
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					      return &*foundNode;
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					    }
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					    Node * CreateNode(const int32_t & nodeVal)
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					    {
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					      auto newNode = GetNode(nodeVal);
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					      if (newNode != nullptr) return newNode;
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					      // Create node if not found
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					      edges.emplace_back(nodeVal); // Calls Node(int32_t) ctor
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					      return &edges.back(); // Get ptr to our new node; Don't copy it
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					    }
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					    // Where graph[i] represents the connection between node i and graph[i]
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					    // {1, 1, 2, 2}
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					    void ReadEdges(const std::vector<int> & graph)
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					    {
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					      edges.clear();
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					      for (int i = 0; i < graph.size(); i++) {
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					        if (i == graph[i]) continue;
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					        // Check if nodes already exist; Create them if not found
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					        auto nodeFrom = CreateNode(graph[i]);
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					        auto nodeTo = CreateNode(i);
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					        // Push node ptr to adjacent list
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					        nodeFrom->adj.push_back(nodeTo->val);
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					        nodeTo->adj.push_back(nodeFrom->val);
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					      }
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					    }
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					    // Where each graph[i] represents a single edge between two nodes
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					    // { {1, 2}, {2, 3}, {3, 1} }
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					    void ReadEdges(const std::vector<std::pair<int, int>> & graph)
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					    {
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					      edges.clear();
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					      for (const auto & edge : graph) {
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					        auto nodeFrom = CreateNode(edge.first);
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					        auto nodeTo = CreateNode(edge.second);
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					        nodeFrom->adj.push_back(nodeTo->val);
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					        nodeTo->adj.push_back(nodeFrom->val);
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					      }
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					    }
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					    // Where graph[node] holds all connected adjacent nodes
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 | 
					    // {{1}, {2, 3}, {2, 1, 0}}
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					    void ReadEdges(const std::vector<std::vector<int>> & graph)
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			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      edges.clear();
 | 
				
			||||||
 | 
					      edges.assign(graph.size(), {});
 | 
				
			||||||
 | 
					      for (size_t i = 0; i < graph.size(); i++) {
 | 
				
			||||||
 | 
					        for (const auto & adj : graph[i]) {
 | 
				
			||||||
 | 
					          if (adj == i) continue;
 | 
				
			||||||
 | 
					          auto nodeFrom = CreateNode(int32_t(i));
 | 
				
			||||||
 | 
					          auto nodeTo = CreateNode(adj);
 | 
				
			||||||
 | 
					          nodeFrom->adj.push_back(nodeTo->val);
 | 
				
			||||||
 | 
					          nodeTo->adj.push_back(nodeFrom->val);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  private:
 | 
				
			||||||
 | 
					    Edges edges;
 | 
				
			||||||
 | 
					  };
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Weighted {
 | 
				
			||||||
 | 
					  using Weight = int32_t;
 | 
				
			||||||
 | 
					  using Adjacent = std::multimap<Weight, int32_t>;
 | 
				
			||||||
 | 
					  struct Node {
 | 
				
			||||||
 | 
					    Node() : val(INT32_MIN), adj() { }
 | 
				
			||||||
 | 
					    explicit Node(int32_t v) : val(v), adj() { }
 | 
				
			||||||
 | 
					    Node(int32_t v, Adjacent a) : val(v), adj(std::move(a)) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    int32_t val;
 | 
				
			||||||
 | 
					    Adjacent adj;
 | 
				
			||||||
 | 
					  };
 | 
				
			||||||
 | 
					  using Edge = std::pair<int, int>;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  class Graph {
 | 
				
			||||||
 | 
					    Graph() = default;
 | 
				
			||||||
 | 
					    explicit Graph(Node n) : root(std::move(n)) { }
 | 
				
			||||||
 | 
					    void ReadGraph(std::vector<std::vector<int>> nodeList)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      // Read a 2D vector of nodes into a
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  private:
 | 
				
			||||||
 | 
					    Node root;
 | 
				
			||||||
 | 
					  };
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//namespace Object {
 | 
				
			||||||
 | 
					//struct Edge {
 | 
				
			||||||
 | 
					//    friend struct Node;
 | 
				
			||||||
 | 
					//    friend class Graph;
 | 
				
			||||||
 | 
					//    Edge() : from(INT32_MIN), to(INT32_MIN) { }
 | 
				
			||||||
 | 
					//    Edge(const int32_t & f, const int32_t & t) : from(f), to(t) { }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  private:
 | 
				
			||||||
 | 
					//    int32_t from, to;
 | 
				
			||||||
 | 
					//  };
 | 
				
			||||||
 | 
					//  using Edges = std::vector<Edge>;
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					////  template <typename T, typename S>
 | 
				
			||||||
 | 
					////  struct Subscriptor {
 | 
				
			||||||
 | 
					////    T<int32_t, S> data;
 | 
				
			||||||
 | 
					////  };
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  struct Node {
 | 
				
			||||||
 | 
					//    using Adjacent = std::vector<Node *>;
 | 
				
			||||||
 | 
					//    using NodeMap = std::unordered_map<int32_t, Node *>;
 | 
				
			||||||
 | 
					//    friend class Graph; // Allow Graph to access protected / private members
 | 
				
			||||||
 | 
					//    friend struct GraphData;
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    // Struct is public by default
 | 
				
			||||||
 | 
					//    Node () : val(0), adj() { }
 | 
				
			||||||
 | 
					//    explicit Node(int32_t v) : val(v), adj() { }
 | 
				
			||||||
 | 
					//    Node(int32_t v, Adjacent a) : val(v), adj(std::move(a)) { }
 | 
				
			||||||
 | 
					//    inline void SetAdjacent(Adjacent a) { adj = std::move(a);}
 | 
				
			||||||
 | 
					//    inline void SetVal(int32_t v) { val = v;}
 | 
				
			||||||
 | 
					//    NodeMap GetNodeMap() {
 | 
				
			||||||
 | 
					//      NodeMap result;
 | 
				
			||||||
 | 
					//      BuildNodeMap(&result);
 | 
				
			||||||
 | 
					//      return result;
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//    void BuildNodeMap(NodeMap & nodeMap, Node * startNode=nullptr) {
 | 
				
			||||||
 | 
					//      auto list = startNode == nullptr ? adj : startNode->adj;
 | 
				
			||||||
 | 
					//      for (const auto & node : list) {
 | 
				
			||||||
 | 
					//        if (!nodeMap.count(node->val)) {
 | 
				
			||||||
 | 
					//          nodeMap[node->val] = node;
 | 
				
			||||||
 | 
					//          BuildNodeMap(nodeMap, startNode);
 | 
				
			||||||
 | 
					//        }
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  protected:
 | 
				
			||||||
 | 
					//    int32_t val;
 | 
				
			||||||
 | 
					//    Adjacent adj;
 | 
				
			||||||
 | 
					//    Edges edges;
 | 
				
			||||||
 | 
					//  };
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  struct GraphData {
 | 
				
			||||||
 | 
					//    GraphData() = default;
 | 
				
			||||||
 | 
					//    explicit GraphData(const Node & n)
 | 
				
			||||||
 | 
					//    {
 | 
				
			||||||
 | 
					//      graphEdges n.edges;
 | 
				
			||||||
 | 
					//      for (const auto & edge : n.edges) {
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    // Implement subscript operators for unordered_multimap
 | 
				
			||||||
 | 
					//    struct GraphEdges {
 | 
				
			||||||
 | 
					//      Edges * operator[](int32_t nodeVal) {
 | 
				
			||||||
 | 
					//        auto found = graphEdges.find(nodeVal):
 | 
				
			||||||
 | 
					//        if (found != graphEdges.end()) {
 | 
				
			||||||
 | 
					//          return &*found->second;
 | 
				
			||||||
 | 
					//        }
 | 
				
			||||||
 | 
					//        else {
 | 
				
			||||||
 | 
					//          return nullptr;
 | 
				
			||||||
 | 
					//        }
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//      std::unordered_multimap<int32_t, Edges *> graphEdges;
 | 
				
			||||||
 | 
					//    };
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    // Implement subscript operators for unordered_map
 | 
				
			||||||
 | 
					//    struct GraphNodes {
 | 
				
			||||||
 | 
					//      Node * operator[](int32_t nodeVal) {
 | 
				
			||||||
 | 
					//        auto found = graphNodes.find(nodeVal):
 | 
				
			||||||
 | 
					//        if (found != graphNodes.end()) {
 | 
				
			||||||
 | 
					//          return &*found->second;
 | 
				
			||||||
 | 
					//        }
 | 
				
			||||||
 | 
					//        else {
 | 
				
			||||||
 | 
					//          return nullptr;
 | 
				
			||||||
 | 
					//        }
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//      std::unordered_map<int32_t, Node *> graphNodes;
 | 
				
			||||||
 | 
					//    };
 | 
				
			||||||
 | 
					//    // unordered_* provides O(1) access and search
 | 
				
			||||||
 | 
					//    GraphEdges graphEdges;
 | 
				
			||||||
 | 
					//    GraphNodes graphNodes;
 | 
				
			||||||
 | 
					//  };
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  class Graph {
 | 
				
			||||||
 | 
					//    // Class is private by default
 | 
				
			||||||
 | 
					//    Node root;
 | 
				
			||||||
 | 
					//    std::unordered_map<int32_t, Node *> graphNodes;
 | 
				
			||||||
 | 
					//    std::multimap<int32_t, Edges> graphEdges;
 | 
				
			||||||
 | 
					////    std::unordered_map<int32_t, Node *> graphNodes;
 | 
				
			||||||
 | 
					////    GraphData data; // Struct containing all graph edges / nodes
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//  public:
 | 
				
			||||||
 | 
					//    Graph() = default;
 | 
				
			||||||
 | 
					//    explicit Graph(Node r) : root(std::move(r)) { }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    inline const Node & GetRoot() const { return root;}
 | 
				
			||||||
 | 
					////    inline Node * GetNode(int32_t nodeVal) { return data.graphNodes[nodeVal];}
 | 
				
			||||||
 | 
					////    inline const Node * GetConstNode(int32_t nodeVal)
 | 
				
			||||||
 | 
					////    { return data.graphNodes[nodeVal];}
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    const Node * DFS(int32_t nodeVal, int32_t startNode=INT32_MIN)
 | 
				
			||||||
 | 
					//    {
 | 
				
			||||||
 | 
					//      // If startNode was not set, begin search from root node
 | 
				
			||||||
 | 
					//      startNode = startNode == INT32_MIN ? root.val : startNode;
 | 
				
			||||||
 | 
					//      if (startNode == nodeVal) {
 | 
				
			||||||
 | 
					//        return graphNodes[nodeVal];
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//      for (const auto & edge : root.edges) {
 | 
				
			||||||
 | 
					//        return DFS(nodeVal, edge.to);
 | 
				
			||||||
 | 
					//      }
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//  };
 | 
				
			||||||
 | 
					//}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif // GRAPHS_LIB_GRAPH_HPP
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user