[cpp] Clean up graph implementations
This commit is contained in:
parent
6986c73651
commit
4b47630548
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@ -1,8 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: An example of an object graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Driver program to test object graph implementation ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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@ -1,7 +1,8 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: Driver program to test object graph implementation ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: An example of an object graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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@ -183,4 +184,3 @@ std::vector<Node> Graph::TopologicalSort(const Node &startNode) const
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// + Output is handled in main as FILO, similar to a stack
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return order;
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}
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@ -1,6 +1,6 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: An example of an object graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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@ -10,51 +10,14 @@
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#ifndef LIB_GRAPH_HPP
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#define LIB_GRAPH_HPP
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#include <iostream>
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#include <algorithm>
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#include <iostream>
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#include <map>
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#include <queue>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include <queue>
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#include <unordered_set>
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#include <unordered_map>
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/******************************************************************************/
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// Structures for tracking information gathered from various traversals
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struct Node;
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// Color represents the discovery status of any given node
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// + White is undiscovered, Gray is in progress, Black is fully discovered
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enum Color {White, Gray, Black};
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// Information used in all searches
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struct SearchInfo {
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// Coloring of the nodes is used in both DFS and BFS
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Color discovered = White;
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};
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// Information that is only used in BFS
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struct BFS : SearchInfo {
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// Used to represent distance from start node
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int distance = 0;
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// Used to represent the parent node that discovered this node
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// + If we use this node as the starting point, this will remain a nullptr
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const Node *predecessor = nullptr;
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};
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// Information that is only used in DFS
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struct DFS : SearchInfo {
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// Create a pair to track discovery / finish time
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// + Discovery time is the iteration the node is first discovered
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// + Finish time is the iteration the node has been checked completely
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// ++ A finished node has considered all adjacent nodes
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std::pair<int, int> discoveryFinish;
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};
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// Store search information in unordered_maps so we can pass it around easily
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// + Allows each node to store relative information on the traversal
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using InfoBFS = std::unordered_map<int, struct BFS>;
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using InfoDFS = std::unordered_map<int, struct DFS>;
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/******************************************************************************/
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@ -63,14 +26,16 @@ struct Node {
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public:
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// Constructors
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Node(const Node &rhs) = default;
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Node & operator=(Node rhs) {
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Node & operator=(Node rhs)
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{
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if (this == &rhs) return *this;
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swap(*this, rhs);
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return *this;
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}
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Node(int num, std::vector<int> adj) : number(num), adjacent(std::move(adj)) {}
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friend void swap(Node &a, Node &b) {
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friend void swap(Node &a, Node &b)
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{
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std::swap(a.number, b.number);
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std::swap(a.adjacent, b.adjacent);
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}
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@ -85,8 +50,61 @@ public:
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};
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/******************************************************************************/
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// Base struct for storing traversal information on all nodes
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// Color represents the discovery status of any given node
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enum Color {
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// Node is marked as undiscovered
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White,
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// Node discovery is in progress; Some adjacent nodes have not been checked
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Gray,
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// Node has been discovered; All adjacent nodes have been checked
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Black
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};
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// Information used in all searches
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struct SearchInfo {
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// Coloring of the nodes is used in both DFS and BFS
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Color discovered = White;
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};
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/******************************************************************************/
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// BFS search information struct
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// Information that is only used in BFS
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struct BFS : SearchInfo {
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// Used to represent distance from start node
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int distance = 0;
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// Used to represent the parent node that discovered this node
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// + If we use this node as the starting point, this will remain a nullptr
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const Node *predecessor = nullptr;
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};
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// Store search information in unordered_maps so we can pass it around easily
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// + Allows each node to store relative information on the traversal
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using InfoBFS = std::unordered_map<int, struct BFS>;
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/******************************************************************************/
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// DFS search information struct
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// Information that is only used in DFS
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struct DFS : SearchInfo {
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// Create a pair to track discovery / finish time
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// + Discovery time is the iteration the node is first discovered
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// + Finish time is the iteration the node has been checked completely
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// ++ A finished node has considered all adjacent nodes
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std::pair<int, int> discoveryFinish;
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};
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using InfoDFS = std::unordered_map<int, struct DFS>;
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/******************************************************************************/
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// Graph class declaration
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class Graph {
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public:
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// Constructor
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@ -1,6 +1,6 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Driver program to test a simple graph implementation ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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@ -1,6 +1,6 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: An example of a simple graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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@ -1,6 +1,6 @@
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/*#############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: An example of a simple graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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@ -12,9 +12,9 @@
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#include <iostream>
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#include <queue>
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#include <vector>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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class Graph {
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@ -1,7 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: An example of a weighted graph implementation ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Driver program to test templated object graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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@ -1,7 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: An example of an object graph implementation ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: An example of a templated object graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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@ -10,24 +10,74 @@
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#ifndef LIB_GRAPH_HPP
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#define LIB_GRAPH_HPP
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#include <iostream>
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#include <algorithm>
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#include <iostream>
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#include <map>
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#include <queue>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include <queue>
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#include <unordered_set>
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#include <unordered_map>
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/******************************************************************************/
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// Node structure for representing a graph
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template <typename T>
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struct Node {
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public:
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template <typename> friend class Graph;
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template <typename> friend class InfoMST;
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// Constructors
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Node(const Node &rhs) = default;
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Node & operator=(Node rhs)
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{
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if (this == &rhs) return *this;
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swap(*this, rhs);
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return *this;
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}
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Node(T data, const std::vector<std::pair<T, int>> &adj) : data_(data)
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{
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// Place each adjacent node in vector into our unordered_map of edges
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for (const auto &i : adj) adjacent_.emplace(i.first, i.second);
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}
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friend void swap(Node &a, Node &b)
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{
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std::swap(a.data_, b.data_);
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std::swap(a.adjacent_, b.adjacent_);
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}
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// Operators
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// Define operator== for std::find; And comparisons between nodes
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bool operator==(const Node<T> &b) const { return this->data_ == b.data_;}
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// Define an operator!= for comparing nodes for inequality
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bool operator!=(const Node<T> &b) const { return this->data_ != b.data_;}
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// Accessors
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inline T GetData() const { return data_;}
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inline std::unordered_map<int, int> GetAdjacent() const { return adjacent_;}
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private:
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T data_;
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// Adjacent stored in an unordered_map<adj.number, edgeWeight>
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std::unordered_map<T, int> adjacent_;
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};
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/******************************************************************************/
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// Base struct for storing traversal information on all nodes
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template <typename T> struct Node;
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// Color represents the discovery status of any given node
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// + White is undiscovered, Gray is in progress, Black is fully discovered
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enum Color {White, Gray, Black};
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enum Color {
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// Node is marked as undiscovered
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White,
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// Node discovery is in progress; Some adjacent nodes have not been checked
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Gray,
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// Node has been discovered; All adjacent nodes have been checked
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Black
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};
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// Information used in all searches
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struct SearchInfo {
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@ -37,7 +87,7 @@ struct SearchInfo {
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/******************************************************************************/
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// BFS search information structs
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// BFS search information struct
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// Information that is only used in BFS
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template <typename T>
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@ -49,9 +99,13 @@ struct BFS : SearchInfo {
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const Node<T> *predecessor = nullptr;
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};
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// Store search information in unordered_maps so we can pass it around easily
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// + Allows each node to store relative information on the traversal
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template <typename T> using InfoBFS = std::unordered_map<T, struct BFS<T>>;
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/******************************************************************************/
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// DFS search information structs
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// DFS search information struct
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// Information that is only used in DFS
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struct DFS : SearchInfo {
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@ -62,21 +116,15 @@ struct DFS : SearchInfo {
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std::pair<int, int> discoveryFinish;
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};
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template <typename T> using InfoDFS = std::unordered_map<T, struct DFS>;
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/******************************************************************************/
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// Alias types for storing search information structures
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// MST search information struct
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// Store search information in unordered_maps so we can pass it around easily
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// + Allows each node to store relative information on the traversal
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template <typename T> using InfoBFS = std::unordered_map<T, struct BFS<T>>;
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template <typename T> using InfoDFS = std::unordered_map<T, struct DFS>;
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// Edges stored as multimap<weight, pair<nodeA.data_, nodeB.data_>>
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template <typename T> using Edges = std::multimap<int, std::pair<T, T>>;
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/******************************************************************************/
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// MST search information structs
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struct MST : SearchInfo {
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int32_t parent = INT32_MIN;
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int rank = 0;
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struct InfoMST {
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template <typename> friend class Graph;
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explicit InfoMST(const std::vector<Node<T>> &nodes) {
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for (const auto &node : nodes){
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explicit InfoMST(const std::vector<Node<T>> &nodes)
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{
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for (const auto &node : nodes) {
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// Initialize the default values for forest tracked by this struct
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// + This data is used in KruskalMST() to find the MST
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MakeSet(node.data_);
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@ -157,51 +206,6 @@ private:
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};
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/******************************************************************************/
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// Node structure for representing a graph
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template <typename T>
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struct Node {
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public:
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template <typename> friend class Graph;
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template <typename> friend class InfoMST;
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// Constructors
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Node(const Node &rhs) = default;
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Node & operator=(Node rhs) {
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if (this == &rhs) return *this;
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swap(*this, rhs);
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return *this;
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}
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Node(T data, const std::vector<std::pair<T, int>> &adj)
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: data_(data)
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{
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// Place each adjacent node in vector into our unordered_map of edges
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for (const auto &i : adj) adjacent_.emplace(i.first, i.second);
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}
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friend void swap(Node &a, Node &b) {
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std::swap(a.data_, b.data_);
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std::swap(a.adjacent_, b.adjacent_);
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}
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// Operators
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// Define operator== for std::find; And comparisons between nodes
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bool operator==(const Node<T> &b) const { return this->data_ == b.data_;}
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// Define an operator!= for comparing nodes for inequality
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bool operator!=(const Node<T> &b) const { return this->data_ != b.data_;}
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// Accessors
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inline T GetData() const { return data_;}
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inline std::unordered_map<int, int> GetAdjacent() const { return adjacent_;}
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private:
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T data_;
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// Adjacent stored in an unordered_map<adj.number, edgeWeight>
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std::unordered_map<T, int> adjacent_;
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};
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/******************************************************************************/
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// Templated graph class
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@ -209,7 +213,7 @@ template <class T>
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class Graph {
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public:
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// Constructor
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Graph(std::vector<Node<T>> nodes) : nodes_(std::move(nodes)) {}
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explicit Graph(std::vector<Node<T>> nodes) : nodes_(std::move(nodes)) {}
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// Breadth First Search
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InfoBFS<T> BFS(const Node<T>& startNode) const;
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@ -1,8 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: An example of a weighted graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Driver program to test weighted graph implementation ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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@ -1,7 +1,8 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
|
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## About: Driver program to test object graph implementation ##
|
||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
|
||||
## About: An example of a weighted graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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@ -212,4 +213,3 @@ InfoMST Graph::KruskalMST() const
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return searchInfo;
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}
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@ -1,7 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
|
||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
|
||||
## About: An example of an object graph implementation ##
|
||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
|
||||
## About: An example of a weighted graph implementation ##
|
||||
## Algorithms in this example are found in MIT Intro to Algorithms ##
|
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## ##
|
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
|
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|
@ -10,56 +10,14 @@
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#ifndef LIB_GRAPH_HPP
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#define LIB_GRAPH_HPP
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#include <iostream>
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#include <algorithm>
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#include <iostream>
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#include <map>
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#include <queue>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// Structures for tracking information gathered from various traversals
|
||||
struct Node;
|
||||
// Color represents the discovery status of any given node
|
||||
// + White is undiscovered, Gray is in progress, Black is fully discovered
|
||||
enum Color {White, Gray, Black};
|
||||
|
||||
// Information used in all searches
|
||||
struct SearchInfo {
|
||||
// Coloring of the nodes is used in both DFS and BFS
|
||||
Color discovered = White;
|
||||
};
|
||||
|
||||
// Information that is only used in BFS
|
||||
struct BFS : SearchInfo {
|
||||
// Used to represent distance from start node
|
||||
int distance = 0;
|
||||
// Used to represent the parent node that discovered this node
|
||||
// + If we use this node as the starting point, this will remain a nullptr
|
||||
const Node *predecessor = nullptr;
|
||||
};
|
||||
|
||||
// Information that is only used in DFS
|
||||
struct DFS : SearchInfo {
|
||||
// Create a pair to track discovery / finish time
|
||||
// + Discovery time is the iteration the node is first discovered
|
||||
// + Finish time is the iteration the node has been checked completely
|
||||
// ++ A finished node has considered all adjacent nodes
|
||||
std::pair<int, int> discoveryFinish;
|
||||
};
|
||||
|
||||
struct MST : SearchInfo {
|
||||
int32_t parent = INT32_MIN;
|
||||
int rank = 0;
|
||||
};
|
||||
|
||||
// Store search information in unordered_maps so we can pass it around easily
|
||||
// + Allows each node to store relative information on the traversal
|
||||
using InfoBFS = std::unordered_map<int, struct BFS>;
|
||||
using InfoDFS = std::unordered_map<int, struct DFS>;
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
|
@ -69,7 +27,8 @@ struct Node {
|
|||
public:
|
||||
// Constructors
|
||||
Node(const Node &rhs) = default;
|
||||
Node & operator=(Node rhs) {
|
||||
Node & operator=(Node rhs)
|
||||
{
|
||||
if (this == &rhs) return *this;
|
||||
swap(*this, rhs);
|
||||
return *this;
|
||||
|
@ -80,7 +39,8 @@ public:
|
|||
for (const auto &i : adj) adjacent.emplace(i.first, i.second);
|
||||
}
|
||||
|
||||
friend void swap(Node &a, Node &b) {
|
||||
friend void swap(Node &a, Node &b)
|
||||
{
|
||||
std::swap(a.number, b.number);
|
||||
std::swap(a.adjacent, b.adjacent);
|
||||
}
|
||||
|
@ -95,10 +55,71 @@ public:
|
|||
bool operator!=(const Node &b) const { return this->number != b.number;}
|
||||
};
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// Base struct for storing traversal information on all nodes
|
||||
|
||||
// Color represents the discovery status of any given node
|
||||
enum Color {
|
||||
// Node is marked as undiscovered
|
||||
White,
|
||||
// Node discovery is in progress; Some adjacent nodes have not been checked
|
||||
Gray,
|
||||
// Node has been discovered; All adjacent nodes have been checked
|
||||
Black
|
||||
};
|
||||
|
||||
// Information used in all searches
|
||||
struct SearchInfo {
|
||||
// Coloring of the nodes is used in both DFS and BFS
|
||||
Color discovered = White;
|
||||
};
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// BFS search information struct
|
||||
|
||||
// Information that is only used in BFS
|
||||
struct BFS : SearchInfo {
|
||||
// Used to represent distance from start node
|
||||
int distance = 0;
|
||||
// Used to represent the parent node that discovered this node
|
||||
// + If we use this node as the starting point, this will remain a nullptr
|
||||
const Node *predecessor = nullptr;
|
||||
};
|
||||
|
||||
// Store search information in unordered_maps so we can pass it around easily
|
||||
// + Allows each node to store relative information on the traversal
|
||||
using InfoBFS = std::unordered_map<int, struct BFS>;
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// DFS search information struct
|
||||
|
||||
// Information that is only used in DFS
|
||||
struct DFS : SearchInfo {
|
||||
// Create a pair to track discovery / finish time
|
||||
// + Discovery time is the iteration the node is first discovered
|
||||
// + Finish time is the iteration the node has been checked completely
|
||||
// ++ A finished node has considered all adjacent nodes
|
||||
std::pair<int, int> discoveryFinish;
|
||||
};
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// MST search information struct
|
||||
|
||||
struct MST : SearchInfo {
|
||||
int32_t parent = INT32_MIN;
|
||||
int rank = 0;
|
||||
};
|
||||
using InfoDFS = std::unordered_map<int, struct DFS>;
|
||||
|
||||
using Edges = std::multimap<int, std::pair<int, int>>;
|
||||
struct InfoMST {
|
||||
explicit InfoMST(const std::vector<Node> &nodes) {
|
||||
for (const auto &node : nodes){
|
||||
explicit InfoMST(const std::vector<Node> &nodes)
|
||||
{
|
||||
for (const auto &node : nodes) {
|
||||
// Initialize the default values for forest tracked by this struct
|
||||
// + This data is used in KruskalMST() to find the MST
|
||||
MakeSet(node.number);
|
||||
|
@ -154,11 +175,12 @@ struct InfoMST {
|
|||
}
|
||||
return searchInfo[x].parent;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
// Graph class declaration
|
||||
|
||||
class Graph {
|
||||
public:
|
||||
// Constructor
|
||||
|
|
Loading…
Reference in New Issue