Reorganize cpp/opengl-cmake
+ So project structure is closer to that of cpp/sdl-cmake
This commit is contained in:
parent
006f77ad95
commit
82effe5203
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@ -15,15 +15,15 @@ project(
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LANGUAGES CXX
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)
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# Add test executable
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add_executable(opengl-test "test-gl.cpp")
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add_library(lib-opengl-test "src/lib-opengl-test.cpp")
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target_include_directories(lib-opengl-test PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src)
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# Find OpenGL package
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find_package(OpenGL REQUIRED)
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if (OPENGL_FOUND)
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# Link opengl-test executable to OpenGL
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target_include_directories(opengl-test PUBLIC ${OPENGL_INCLUDE_DIR})
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target_link_libraries(opengl-test PUBLIC ${OPENGL_LIBRARIES})
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target_include_directories(lib-opengl-test PUBLIC ${OPENGL_INCLUDE_DIR})
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target_link_libraries(lib-opengl-test PUBLIC ${OPENGL_LIBRARIES})
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else()
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message(
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@ -35,13 +35,18 @@ endif()
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# Find GLUT package
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find_package(GLUT REQUIRED)
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if (GLUT_FOUND)
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# Link opengl-test executable to GLUT
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target_include_directories(opengl-test PUBLIC ${GLUT_INCLUDE_DIR})
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target_link_libraries(opengl-test PUBLIC ${GLUT_LIBRARIES})
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# Link lib-opengl-test executable to GLUT
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target_include_directories(lib-opengl-test PUBLIC ${GLUT_INCLUDE_DIR})
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target_link_libraries(lib-opengl-test PUBLIC ${GLUT_LIBRARIES})
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else()
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message(
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"Error: CMake was unable to find the OpenGL package\n"
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"Please install OpenGL and try again\n"
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"Error: CMake was unable to find the GLUT package\n"
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"Please install GLUT (freeglut3-dev) and try again\n"
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)
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endif()
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# Add test executable
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add_executable(opengl-test "apps/test-gl.cpp")
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target_link_libraries(opengl-test PRIVATE lib-opengl-test)
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target_include_directories(opengl-test PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src)
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@ -0,0 +1,60 @@
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/*#############################################################################
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## Requires freeglut3-dev to be installed with your package manager ##
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## To build an executable: `g++ test-gl.cpp -w -lGL -lGLU -lglut -o test` ##
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## ##
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## Testing building OpenGL projects with source code from lazyfoo - ##
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## https://lazyfoo.net/tutorials/OpenGL/ ##
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##############################################################################
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## test-gl.cpp
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*/
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#include <lib-opengl-test.hpp>
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#include <GL/freeglut.h>
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#include <cstdio>
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//Screen constants
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const int SCREEN_WIDTH = 640;
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const int SCREEN_HEIGHT = 480;
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const int SCREEN_FPS = 60;
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//Color modes
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const int COLOR_MODE_CYAN = 0;
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const int COLOR_MODE_MULTI = 1;
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int main( int argc, char* args[] )
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{
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//Initialize FreeGLUT
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glutInit( &argc, args );
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//Create OpenGL 2.1 context
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glutInitContextVersion( 2, 1 );
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//Create Double Buffered Window
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glutInitDisplayMode( GLUT_DOUBLE );
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glutInitWindowSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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glutCreateWindow( "OpenGL" );
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//Do post window/context creation initialization
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if( !initGL() )
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{
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printf( "Unable to initialize graphics library!\n" );
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return 1;
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}
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//Set keyboard handler
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glutKeyboardFunc( handleKeys );
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//Set rendering function
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glutDisplayFunc( render );
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//Set main loop
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glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, 0 );
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//Start GLUT main loop
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glutMainLoop();
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return 0;
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}
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@ -1,18 +1,11 @@
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/*#############################################################################
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## Author: Shaun Reed ##
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## Requires freeglut3-dev to be installed with your package manager ##
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## To build an executable: `g++ test-gl.cpp -w -lGL -lGLU -lglut -o test` ##
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## ##
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## Testing building OpenGL projects with source code from lazyfoo - ##
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## https://lazyfoo.net/tutorials/OpenGL/ ##
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##############################################################################
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## test-gl.cpp
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*/
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#include <lib-opengl-test.hpp>
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#include <GL/freeglut.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <stdio.h>
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#include <cstdio>
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//Screen constants
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const int SCREEN_WIDTH = 640;
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@ -24,11 +17,21 @@ const int COLOR_MODE_CYAN = 0;
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const int COLOR_MODE_MULTI = 1;
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//The current color rendering mode
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int gColorMode = COLOR_MODE_CYAN;
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int gColorMode = 0;
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//The projection scale
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GLfloat gProjectionScale = 1.f;
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void runMainLoop( int val )
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{
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//Frame logic
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update();
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render();
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//Run frame one more time
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glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, val );
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}
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bool initGL()
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{
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//Initialize Projection Matrix
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@ -139,57 +142,3 @@ void handleKeys( unsigned char key, int x, int y )
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}
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}
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void runMainLoop( int val );
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/*
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Pre Condition:
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-Initialized freeGLUT
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Post Condition:
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-Calls the main loop functions and sets itself to be called back in 1000 / SCREEN_FPS milliseconds
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Side Effects:
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-Sets glutTimerFunc
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*/
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int main( int argc, char* args[] )
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{
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//Initialize FreeGLUT
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glutInit( &argc, args );
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//Create OpenGL 2.1 context
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glutInitContextVersion( 2, 1 );
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//Create Double Buffered Window
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glutInitDisplayMode( GLUT_DOUBLE );
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glutInitWindowSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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glutCreateWindow( "OpenGL" );
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//Do post window/context creation initialization
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if( !initGL() )
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{
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printf( "Unable to initialize graphics library!\n" );
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return 1;
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}
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//Set keyboard handler
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glutKeyboardFunc( handleKeys );
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//Set rendering function
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glutDisplayFunc( render );
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//Set main loop
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glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, 0 );
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//Start GLUT main loop
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glutMainLoop();
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return 0;
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}
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void runMainLoop( int val )
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{
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//Frame logic
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update();
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render();
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//Run frame one more time
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glutTimerFunc( 1000 / SCREEN_FPS, runMainLoop, val );
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}
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@ -0,0 +1,25 @@
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#ifndef LIB_OPENGL_TEST_HPP
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#define LIB_OPENGL_TEST_HPP
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#include <GL/freeglut.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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void runMainLoop( int val );
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/*
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Pre Condition:
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-Initialized freeGLUT
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Post Condition:
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-Calls the main loop functions and sets itself to be called back in 1000 / SCREEN_FPS milliseconds
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Side Effects:
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-Sets glutTimerFunc
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*/
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bool initGL();
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void update();
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void render();
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void handleKeys( unsigned char key, int x, int y );
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#endif // LIB_OPENGL_TEST_HPP
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