Clean up CMakeLists in all C++ examples
+ Rename output executables to match directory structure + Remove libraries for small examples + Supress -Wreturn-type warnings for singleton that is intentionally not copyable
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@@ -1,10 +1,9 @@
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###############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################
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#
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################################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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# Define CMake version
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cmake_minimum_required(VERSION 3.15)
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@@ -17,16 +16,15 @@ project(
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# Add Library
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add_library(
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lib-sdl-test # Library Name
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"src/lib-sdl-test.cpp" # Sources..
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"src/lib-sdl-test.h"
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graphics-lib-sdl # Library Name
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src/lib-sdl-test.cpp src/lib-sdl-test.h # Sources..
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)
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target_include_directories( # When calling library, include a directory
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lib-sdl-test # Library name
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graphics-lib-sdl # Library name
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PUBLIC # Visibility
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"${CMAKE_CURRENT_SOURCE_DIR}/src" # Source directory for library
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)
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${CMAKE_CURRENT_SOURCE_DIR}/src # Source directory for library
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)
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# Search for SDL2 package
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find_package(SDL2 REQUIRED sdl2)
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@@ -35,20 +33,20 @@ find_package(SDL2 REQUIRED sdl2)
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if (SDL2_FOUND)
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# Any target that links with this library will also link to SDL2
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# + Because we choose PUBLIC visibility
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target_include_directories(lib-sdl-test PUBLIC ${SDL2_INCLUDE_DIRS})
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target_link_libraries(lib-sdl-test PUBLIC "${SDL2_LIBRARIES}")
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target_include_directories(graphics-lib-sdl PUBLIC ${SDL2_INCLUDE_DIRS})
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target_link_libraries(graphics-lib-sdl PUBLIC "${SDL2_LIBRARIES}")
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# Creating executable
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add_executable(
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sdl-test # Exe name
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"apps/sdl-test.cpp" # Exe Source(s)
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graphics-cmake-sdl # Exe name
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apps/sdl-test.cpp # Exe Source(s)
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)
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# Linking the exe to library
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target_link_libraries(
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sdl-test # Executable to link
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graphics-cmake-sdl # Executable to link
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PRIVATE # Visibility
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lib-sdl-test # Library to link
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graphics-lib-sdl # Library to link
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)
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else()
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