Fix LVGL issues and test.

The display renders correctly
This commit is contained in:
Shaun Reed 2025-11-02 12:46:00 -05:00
parent e0b583f8c1
commit adf081cf1a
5 changed files with 204 additions and 202 deletions

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@ -17,24 +17,6 @@
#include <esp_lcd_panel_ops.h> #include <esp_lcd_panel_ops.h>
#include <esp_lcd_types.h> #include <esp_lcd_types.h>
// According to specific display hardware.
// https://www.digikey.com/en/products/detail/winstar-display/WEA012864DWPP3N00003/20533255
#define SCREEN_WIDTH 128 // OLED display width, in pixels.
#define SCREEN_HEIGHT 64 // OLED display height, in pixels.
// According to SSD1306 datasheet.
// https://cdn-shop.adafruit.com/datasheets/SSD1306.pdf
#define I2C_HW_ADDR 0x3C
#define LCD_PIXEL_CLOCK_HZ (400 * 1000)
// Bit number used to represent command and parameter
#define LCD_CMD_BITS 8
#define LCD_PARAM_BITS 8
/// Tag used for ESP logging.
static const char* LCD_TAG = "LCD component";
static _lock_t lv_lock_;
struct LCD struct LCD
{ {
esp_lcd_panel_handle_t esp_panel_; esp_lcd_panel_handle_t esp_panel_;

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@ -10,10 +10,23 @@
#include <esp_lcd_panel_dev.h> #include <esp_lcd_panel_dev.h>
#include <esp_lcd_panel_io.h> #include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include <esp_log.h> #include <esp_log.h>
#include <esp_timer.h>
#include <sys/unistd.h>
// TODO: Remove
static esp_timer_handle_t esp_timer_;
#include <display/lv_display.h> #include <display/lv_display.h>
/// Tag used for ESP logging.
static const char* LCD_TAG = "LCD component";
// LVGL library is not thread-safe, this example calls LVGL APIs from tasks.
// We must use a mutex to protect it.
static _lock_t lv_lock_;
// LVGL reserves 2x4 bytes in the buffer to be used as a palette. // LVGL reserves 2x4 bytes in the buffer to be used as a palette.
// This additional space must be added to the IPanelDevice::buf_size_. // This additional space must be added to the IPanelDevice::buf_size_.
#define LVGL_PALETTE_SIZE 8 #define LVGL_PALETTE_SIZE 8
@ -24,6 +37,19 @@
#define LCD_H_RES 128 #define LCD_H_RES 128
#define LCD_V_RES 64 #define LCD_V_RES 64
// According to specific display hardware.
// https://www.digikey.com/en/products/detail/winstar-display/WEA012864DWPP3N00003/20533255
#define SCREEN_WIDTH 128 // OLED display width, in pixels.
#define SCREEN_HEIGHT 64 // OLED display height, in pixels.
// According to SSD1306 datasheet.
// https://cdn-shop.adafruit.com/datasheets/SSD1306.pdf
#define I2C_HW_ADDR 0x3C
#define LCD_PIXEL_CLOCK_HZ (400 * 1000)
// Bit number used to represent command and parameter
#define LCD_CMD_BITS 8
#define LCD_PARAM_BITS 8
/** /**
* Calculate byte offset for the pixel at [x,y] within a horizontally-mapped * Calculate byte offset for the pixel at [x,y] within a horizontally-mapped
* monochrome uint8 draw buffer, using the initialized horizontal resolution. * monochrome uint8 draw buffer, using the initialized horizontal resolution.
@ -244,7 +270,12 @@ struct IPanelDevice
*/ */
static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t panel, static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t panel,
esp_lcd_panel_io_event_data_t* data, esp_lcd_panel_io_event_data_t* data,
void* user_ctx); void* user_ctx)
{
lv_display_t* disp = (lv_display_t*)user_ctx;
lv_display_flush_ready(disp);
return false;
}
/** /**
* The callback invoked for flushing the rendered image to the display. * The callback invoked for flushing the rendered image to the display.
@ -304,7 +335,65 @@ static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t panel,
* @sa get_additional_draw_buffer * @sa get_additional_draw_buffer
*/ */
static void lvgl_flush_cb(lv_display_t* display, const lv_area_t* area, static void lvgl_flush_cb(lv_display_t* display, const lv_area_t* area,
uint8_t* px_map); uint8_t* px_map)
{
esp_lcd_panel_handle_t panel_handle =
(esp_lcd_panel_handle_t)lv_display_get_user_data(display);
// Necessary because LVGL reserves 2x4 bytes in the buffer for a palette.
// Since we are monochrome, we don't need these additional bytes.
// For more information about the monochrome, please refer to:
// https://docs.lvgl.io/9.2/porting/display.html#monochrome-displays
// Skip the palette here.
px_map += LVGL_PALETTE_SIZE;
uint16_t hor_res = lv_display_get_physical_horizontal_resolution(display);
int32_t x1 = area->x1;
int32_t x2 = area->x2;
int32_t y1 = area->y1;
int32_t y2 = area->y2;
// As of 03/01/2025 master branch of LVGL contains this helper for the same.
// https://docs.lvgl.io/master/API/draw/sw/lv_draw_sw_utils.html
// lv_draw_sw_i1_convert_to_vtiled()
for (int32_t y = y1; y <= y2; y++)
{
for (int32_t x = x1; x <= x2; x++)
{
// Get the byte offset of the pixel coordinates using
// horizontal-mapping.
int h_offset = horizontal_byte_offset_long(x, y, hor_res);
// True if the pixel is lit, else false.
bool chroma_color = px_map[h_offset] & msb_mask(x);
// We need an additional buffer for transposing the pixel data to
// the vertical format required by the display driver.
uint8_t* buf = get_additional_draw_buffer();
// Move to the position in the auxillary buffer where the pixel is
// stored.
buf += vertical_byte_offset_long(x, y, hor_res);
// Write the single bit to the monochrome display mapped vertically.
// Take the Least Significant Bit mask of the Y coordinate to select
// the bit representing a pixel at position y in a vertically-mapped
// display.
if (chroma_color)
{
// Set the vertically-mapped pixel to on.
*buf &= ~lsb_mask(y);
}
else
{
// Set the vertically-mapped pixel to off.
*buf |= lsb_mask(y);
}
}
}
// Pass the draw buffer to the driver.
ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(
panel_handle, x1, y1, x2 + 1, y2 + 1, get_additional_draw_buffer()));
}
/** /**
* Callback invoked for every period of the timer. * Callback invoked for every period of the timer.
@ -316,7 +405,11 @@ static void lvgl_flush_cb(lv_display_t* display, const lv_area_t* area,
* @sa register_lvgl_tick_timer for setting user data and the tick period of * @sa register_lvgl_tick_timer for setting user data and the tick period of
* the timer, or overriding this callback entirely. * the timer, or overriding this callback entirely.
*/ */
static void lvgl_increase_tick_cb(void* data); static void lvgl_increase_tick_cb(void* data)
{
// Tell LVGL how many milliseconds has elapsed
lv_tick_inc(LVGL_TICK_PERIOD_MS);
}
/** /**
* FreeRTOS task callback invoked for handling LVGL events or updating the UI. * FreeRTOS task callback invoked for handling LVGL events or updating the UI.
@ -330,7 +423,24 @@ static void lvgl_increase_tick_cb(void* data);
* @param data User data passed to the callback. * @param data User data passed to the callback.
* @sa register_lvgl_tick_timer for overriding this callback. * @sa register_lvgl_tick_timer for overriding this callback.
*/ */
[[noreturn]] static void lvgl_port_task(void* data); [[noreturn]] static void lvgl_port_task(void* data)
{
// Optionally initialize some LVGL objects here before entering loop below.
ESP_LOGI(LCD_TAG, "Starting LVGL task");
for (uint32_t time_to_next_ms = 0; true; usleep(1000 * time_to_next_ms))
{
// Obtain LVGL API lock before calling any LVGL methods.
_lock_acquire(&lv_lock_);
// Optionally handle LVGL input or event logic here.
// Update LVGL periodic timers.
time_to_next_ms = lv_timer_handler();
_lock_release(&lv_lock_);
}
}
/** /**
* Registers LVGL ticker timer callback for rendering this display. * Registers LVGL ticker timer callback for rendering this display.
@ -338,22 +448,104 @@ static void lvgl_increase_tick_cb(void* data);
* An implementation of the interface can optionally override this method to * An implementation of the interface can optionally override this method to
* provide custom LVGL callbacks and tick configurations. * provide custom LVGL callbacks and tick configurations.
*/ */
void register_lvgl_tick_timer(); static void register_lvgl_tick_timer()
{
ESP_LOGI(LCD_TAG, "Use esp_timer to increase LVGL tick");
const esp_timer_create_args_t esp_timer_args = {
.callback = &lvgl_increase_tick_cb,
// Data to pass to the lvgl_port_task callback.
.arg = NULL,
.name = "lvgl_tick",
};
void register_rendering_data(lv_display_t* display_handle, /// Start periodic ESP timer handle.
ESP_LOGI(LCD_TAG, "Creating esp_timer with name: '%s'",
esp_timer_args.name);
ESP_ERROR_CHECK(esp_timer_create(&esp_timer_args, &esp_timer_));
ESP_ERROR_CHECK(
esp_timer_start_periodic(esp_timer_, LVGL_TICK_PERIOD_MS * 1000));
ESP_LOGI(LCD_TAG, "Starting esp_timer with name: '%s'",
esp_timer_args.name);
// LVGL requires a FreeRTOS task for running it's event loop.
// The lvgl_port_task callback can update the UI or handle input logic.
// For this basic example we don't do either of these things.
ESP_LOGI(LCD_TAG, "Create LVGL FreeRTOS task");
// Optionally set user data to pass to LVGL's FreeRTOS task callback here.
void* user_data = NULL;
xTaskCreate(lvgl_port_task, "LVGL", LVGL_TASK_STACK_SIZE, user_data,
LVGL_TASK_PRIORITY, NULL);
}
static void register_rendering_data(lv_display_t* display_handle,
esp_lcd_panel_io_handle_t io_handle, void* lv_buf, esp_lcd_panel_io_handle_t io_handle, void* lv_buf,
size_t lv_buf_size); size_t lv_buf_size)
{
// Create draw buffer.
ESP_LOGI(LCD_TAG, "Allocate separate LVGL draw buffers");
lv_buf =
heap_caps_calloc(1, lv_buf_size, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
assert(lv_buf);
inline struct IPanelDevice LCD_new_panel() ESP_LOGI(LCD_TAG, "Set LVGL draw buffers");
// Color format must be set first, LVGL9 support new monochromatic format.
lv_display_set_color_format(display_handle, LV_COLOR_FORMAT_I1);
lv_display_set_buffers(display_handle, lv_buf, NULL, lv_buf_size,
LV_DISPLAY_RENDER_MODE_FULL);
lv_display_set_rotation(display_handle, LV_DISPLAY_ROTATION_0);
ESP_LOGI(LCD_TAG, "Set LVGL callback for flushing to the display");
lv_display_set_flush_cb(display_handle, lvgl_flush_cb);
ESP_LOGI(LCD_TAG,
"Register io panel callback for LVGL flush ready notification");
const esp_lcd_panel_io_callbacks_t cbs = {
.on_color_trans_done = lvgl_flush_ready_cb,
};
ESP_ERROR_CHECK(esp_lcd_panel_io_register_event_callbacks(io_handle, &cbs,
display_handle));
}
/// Callback used to fail, indicating the device is not fully initialized.
static void* fail_vendor_config_cb()
{
ESP_LOGE(LCD_TAG, "Callback is unset: IPanelDevice::vendor_config_cb");
assert(false);
}
/// Callback used to fail, indicating the device is not fully initialized.
static void fail_init_panel_cb(esp_lcd_panel_dev_config_t*,
esp_lcd_panel_io_handle_t,
esp_lcd_panel_handle_t*)
{
ESP_LOGE(LCD_TAG, "Callback is unset: IPanelDevice::init_panel_cb");
assert(false);
}
static struct IPanelDevice LCD_new_panel()
{ {
return (struct IPanelDevice){ return (struct IPanelDevice){
.width_ = LCD_H_RES, .width_ = LCD_H_RES,
.height_ = LCD_V_RES, .height_ = LCD_V_RES,
.rst_num_ = -1, .rst_num_ = -1,
.init_panel_cb = NULL, // Must be assigned by caller .lv_buf_size_ = LCD_H_RES * LCD_V_RES / 8 + LVGL_PALETTE_SIZE,
.esp_io_config_ =
(esp_lcd_panel_io_i2c_config_t){
.dev_addr = I2C_HW_ADDR,
// User data to pass to the LVGL flush_ready callback.
// See IPanelDevice::lvgl_flush_ready_cb
.user_ctx = NULL,
.control_phase_bytes = 1,
.dc_bit_offset = 6,
.lcd_cmd_bits = LCD_CMD_BITS,
.lcd_param_bits = LCD_PARAM_BITS,
.scl_speed_hz = LCD_PIXEL_CLOCK_HZ,
},
.init_panel_cb = fail_init_panel_cb, // Must be assigned by caller
.register_lvgl_tick_timer_cb = register_lvgl_tick_timer, .register_lvgl_tick_timer_cb = register_lvgl_tick_timer,
.register_rendering_data_cb = register_rendering_data, .register_rendering_data_cb = register_rendering_data,
.vendor_config_cb = NULL, // Must be assigned by caller .vendor_config_cb = fail_vendor_config_cb, // Must be assigned by caller
}; };
} }

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@ -7,7 +7,3 @@
*/ */
#include "include/lcd.h" #include "include/lcd.h"
// LVGL library is not thread-safe, this example calls LVGL APIs from tasks.
// We must use a mutex to protect it.
static _lock_t lv_lock_;

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@ -10,162 +10,3 @@
#include <esp_timer.h> #include <esp_timer.h>
#include <lcd.h> #include <lcd.h>
#include <sys/unistd.h> #include <sys/unistd.h>
static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t,
esp_lcd_panel_io_event_data_t*, void* user_ctx)
{
auto* disp = (lv_display_t*)user_ctx;
lv_display_flush_ready(disp);
return false;
}
static void lvgl_flush_cb(lv_display_t* display, const lv_area_t* area,
uint8_t* px_map) // NOLINT(*-non-const-parameter)
{
auto panel_handle =
(esp_lcd_panel_handle_t)lv_display_get_user_data(display);
// Necessary because LVGL reserves 2x4 bytes in the buffer for a palette.
// Since we are monochrome, we don't need these additional bytes.
// For more information about the monochrome, please refer to:
// https://docs.lvgl.io/9.2/porting/display.html#monochrome-displays
// Skip the palette here.
px_map += LVGL_PALETTE_SIZE;
uint16_t hor_res = lv_display_get_physical_horizontal_resolution(display);
int32_t x1 = area->x1;
int32_t x2 = area->x2;
int32_t y1 = area->y1;
int32_t y2 = area->y2;
// As of 03/01/2025 master branch of LVGL contains this helper for the same.
// https://docs.lvgl.io/master/API/draw/sw/lv_draw_sw_utils.html
// lv_draw_sw_i1_convert_to_vtiled()
for (int32_t y = y1; y <= y2; y++)
{
for (int32_t x = x1; x <= x2; x++)
{
// Get the byte offset of the pixel coordinates using
// horizontal-mapping.
int h_offset = horizontal_byte_offset_long(x, y, hor_res);
// True if the pixel is lit, else false.
bool chroma_color = px_map[h_offset] & msb_mask(x);
// We need an additional buffer for transposing the pixel data to
// the vertical format required by the display driver.
uint8_t* buf = get_additional_draw_buffer();
// Move to the position in the auxillary buffer where the pixel is
// stored.
buf += vertical_byte_offset_long(x, y, hor_res);
// Write the single bit to the monochrome display mapped vertically.
// Take the Least Significant Bit mask of the Y coordinate to select
// the bit representing a pixel at position y in a vertically-mapped
// display.
if (chroma_color)
{
// Set the vertically-mapped pixel to on.
*buf &= ~lsb_mask(y);
}
else
{
// Set the vertically-mapped pixel to off.
*buf |= lsb_mask(y);
}
}
}
// Pass the draw buffer to the driver.
ESP_ERROR_CHECK(esp_lcd_panel_draw_bitmap(
panel_handle, x1, y1, x2 + 1, y2 + 1, get_additional_draw_buffer()));
}
static void lvgl_increase_tick_cb(void*)
{
// Tell LVGL how many milliseconds has elapsed
lv_tick_inc(LVGL_TICK_PERIOD_MS);
}
[[noreturn]] static void lvgl_port_task(void*)
{
// Optionally initialize some LVGL objects here before entering loop below.
ESP_LOGI(LCD_TAG, "Starting LVGL task");
for (uint32_t time_to_next_ms = 0; true; usleep(1000 * time_to_next_ms))
{
// Obtain LVGL API lock before calling any LVGL methods.
_lock_acquire(&lv_lock_);
// Optionally handle LVGL input or event logic here.
// Update LVGL periodic timers.
time_to_next_ms = lv_timer_handler();
_lock_release(&lv_lock_);
}
}
void register_rendering_data(lv_display_t* display_handle,
esp_lcd_panel_io_handle_t io_handle, void* lv_buf,
size_t lv_buf_size)
{
// Create draw buffer.
ESP_LOGI(LCD_TAG, "Allocate separate LVGL draw buffers");
lv_buf =
heap_caps_calloc(1, lv_buf_size, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
assert(lv_buf);
ESP_LOGI(LCD_TAG, "Set LVGL draw buffers");
// Color format must be set first, LVGL9 support new monochromatic format.
lv_display_set_color_format(display_handle, LV_COLOR_FORMAT_I1);
lv_display_set_buffers(display_handle, lv_buf, nullptr, lv_buf_size,
LV_DISPLAY_RENDER_MODE_FULL);
lv_display_set_rotation(display_handle, LV_DISPLAY_ROTATION_0);
ESP_LOGI(LCD_TAG, "Set LVGL callback for flushing to the display");
lv_display_set_flush_cb(display_handle, lvgl_flush_cb);
ESP_LOGI(LCD_TAG,
"Register io panel callback for LVGL flush ready notification");
const esp_lcd_panel_io_callbacks_t cbs = {
.on_color_trans_done = lvgl_flush_ready_cb,
};
ESP_ERROR_CHECK(esp_lcd_panel_io_register_event_callbacks(io_handle, &cbs,
display_handle));
}
/**
* Registers LVGL ticker timer callback for rendering this display.
*
* An implementation of the interface can optionally override this method to
* provide custom LVGL callbacks and tick configurations.
*/
void register_lvgl_tick_timer()
{
ESP_LOGI(LCD_TAG, "Use esp_timer to increase LVGL tick");
const esp_timer_create_args_t esp_timer_args = {
.callback = &lvgl_increase_tick_cb,
// Data to pass to the lvgl_port_task callback.
.arg = nullptr,
.name = "lvgl_tick",
};
/// Start periodic ESP timer handle.
esp_timer_handle_t esp_timer_;
ESP_LOGI(LCD_TAG, "Creating esp_timer with name: '%s'",
esp_timer_args.name);
ESP_ERROR_CHECK(esp_timer_create(&esp_timer_args, &esp_timer_));
ESP_ERROR_CHECK(
esp_timer_start_periodic(esp_timer_, LVGL_TICK_PERIOD_MS * 1000));
ESP_LOGI(LCD_TAG, "Starting esp_timer with name: '%s'",
esp_timer_args.name);
// LVGL requires a FreeRTOS task for running it's event loop.
// The lvgl_port_task callback can update the UI or handle input logic.
// For this basic example we don't do either of these things.
ESP_LOGI(LCD_TAG, "Create LVGL FreeRTOS task");
// Optionally set user data to pass to LVGL's FreeRTOS task callback here.
void* user_data = nullptr;
xTaskCreate(lvgl_port_task, "LVGL", LVGL_TASK_STACK_SIZE, user_data,
LVGL_TASK_PRIORITY, nullptr);
}

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@ -76,18 +76,9 @@ SSD1306_config_new(esp_lcd_panel_ssd1306_config_t vendor_config, int width,
SSD1306_config = vendor_config; SSD1306_config = vendor_config;
// Must initialize device with LCD_new_panel to use default LVGL callbacks. // Must initialize device with LCD_new_panel to use default LVGL callbacks.
struct IPanelDevice device = LCD_new_panel(); struct IPanelDevice device = LCD_new_panel();
// TODO: Helper to set width and update lv_buf_size.
device.width_ = width, device.height_ = height; device.width_ = width, device.height_ = height;
device.esp_io_config_ = (esp_lcd_panel_io_i2c_config_t){ device.lv_buf_size_ = width * height / 8 + LVGL_PALETTE_SIZE;
.dev_addr = I2C_HW_ADDR,
// User data to pass to the LVGL flush_ready callback.
// See IPanelDevice::lvgl_flush_ready_cb
.user_ctx = NULL,
.control_phase_bytes = 1,
.dc_bit_offset = 6,
.lcd_cmd_bits = LCD_CMD_BITS,
.lcd_param_bits = LCD_PARAM_BITS,
.scl_speed_hz = LCD_PIXEL_CLOCK_HZ,
};
device.init_panel_cb = SSD1306_init_panel_cb; device.init_panel_cb = SSD1306_init_panel_cb;
device.vendor_config_cb = SSD1306_vendor_config_cb; device.vendor_config_cb = SSD1306_vendor_config_cb;
return device; return device;