Move datastruct template implementations to header files
This commit is contained in:
@@ -13,6 +13,6 @@ cmake_minimum_required(VERSION 3.2)
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# Define the project name
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project(Queue)
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# Define source files
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set(SRC driver.cpp queuelist.cpp)
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set(SRC driver.cpp)
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# Build an executable
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add_executable(QueueDriver ${SRC})
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@@ -5,15 +5,8 @@ CXXFLAGS=-g -Wall
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# Driver
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###############################################################################
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driver: driver.cpp queuelist.o
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${CXX} ${CXXFLAGS} driver.cpp queuelist.o -o driver
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###############################################################################
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# QueueList
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###############################################################################
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queuelist.o: queuelist.cpp queuelist.h
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${CXX} ${CXXFLAGS} -c queuelist.cpp -o queuelist.o
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driver: driver.cpp
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${CXX} ${CXXFLAGS} driver.cpp -o driver
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###############################################################################
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# Clean
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@@ -1,272 +0,0 @@
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/*#############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ##
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## About: An example of a queue implementation using linked lists ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################
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## queuelist.cpp
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*/
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#include "queuelist.h"
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/******************************************************************************
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* Constructors, Destructors, Operators
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*****************************************************************************/
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/** copy constructor
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* @brief Construct a new QueueList::QueueList object from an existing one
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* Creates a new deep copy of a given QueueList
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*
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* @param rhs QueueList object
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*/
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template<typename T>
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QueueList<T>::QueueList(const QueueList<T>& rhs)
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{
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Node *cp = rhs.head;
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Node *tempHead;
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// If we are copying from an empty queue, create a new QueueList with a NULL head
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if (cp == NULL) head = NULL;
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else {
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// If the queue has data, initialize a new queue with the head data
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head = new Node(cp->data);
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// Keep a temporary head node so we can return to it later
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tempHead = head;
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while (cp->next != NULL) {
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// Until we hit an end, create new nodes with the next node data
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cp = cp->next;
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head->next = new Node(cp->data);
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head = head->next;
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}
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tail = head;
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head = tempHead;
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}
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}
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/** operator=
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* @brief Assign two QueueList objects equal using copy constr and class destr
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* Pass the rhs by value to create local copy, swap its contents
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* Destructor called on previous QueueList data at the end of this scope
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*
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* @param rhs QueueList object passed by value
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* @return QueueList A deep copy of the rhs QueueList object
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*/
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template<typename T>
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QueueList<T> QueueList<T>::operator=(QueueList<T> rhs)
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{
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if (this == &rhs) return *this;
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// Swap the pointers, moving the previous head data to the local variable rhs
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std::swap(head, rhs.head);
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return *this;
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}
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/** destructor
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* @brief Destroy the QueueList::QueueList object
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*/
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template<typename T>
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QueueList<T>::~QueueList()
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{
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makeEmpty(head);
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}
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/******************************************************************************
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* Public Member Functions
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*****************************************************************************/
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/** enqueue
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* @brief Queue a value to the tail of our linked list
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*
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* @param val The value to be inserted into the queue
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* @return true If the value was inserted in the queue
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* @return false If the value could not be queued
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*/
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template<typename T>
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bool QueueList<T>::enqueue(T val)
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{
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bool inserted = enqueue(val, tail);
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if (inserted)
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std::cout << "[" << val << "] was inserted into the queue\n";
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else std::cout << "[" << val << "] could not be inserted into the queue\n";
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return inserted;
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}
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/** dequeue
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* @brief returns the value at the QueueList::head and moves head to the next in queue
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*
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* @return T The value held at the Node pointed to by QueueList::head
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*/
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template<typename T>
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T QueueList<T>::dequeue()
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{
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if (!isEmpty())
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std::cout << "[" << dequeue(head) << "] has been removed from our queue\n";
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else std::cout << "Nothing to dequeue, our queue is empty...\n";
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// If the queue has data we return it, otherwise we return the smallest possible int (error)
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return (!isEmpty()) ? head->data : T();
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}
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/** next
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* @brief returns the value at the QueueList::head
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*
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* @return T The value held at the Node pointed to by QueueList::head
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*/
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template<typename T>
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T QueueList<T>::next() const
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{
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if (!isEmpty())
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std::cout << "[" << head->data << "] is next in queue\n";
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else std::cout << "Our queue is empty...\n";
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// If the queue has data we return it, otherwise we return the smallest possible int (error)
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return (!isEmpty()) ? head->data : T();
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}
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/** isEmpty
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* @brief Determine if the QueueList is empty
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*
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* @return true If the QueueList::head is NULL
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* @return false If the QueueList::head contains data
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*/
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template<typename T>
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bool QueueList<T>::isEmpty() const
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{
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return head == NULL;
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}
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/** print
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* @brief Output the data held by the QueueList object
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* Calls to the private print()
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*/
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template<typename T>
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void QueueList<T>::print() const
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{
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if(!isEmpty()) print(head);
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else std::cout << "Nothing to print, our queue is empty...\n";
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}
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/** makeEmpty
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* @brief Empty this QueueList object, deleting all associated Nodes
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*/
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template<typename T>
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void QueueList<T>::makeEmpty()
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{
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Node *nextNode, *temp;
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if (head == NULL) std::cout << "Our queue is empty...\n";
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else {
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nextNode = head->next;
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delete head;
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head = NULL;
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tail = NULL;
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while(nextNode != NULL) {
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temp = nextNode;
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nextNode = nextNode->next;
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delete temp;
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temp = NULL;
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}
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}
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}
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/******************************************************************************
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* Private Member Functions
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*****************************************************************************/
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/** queue
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* @brief Private member to handle inserting value into the back of the queue
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*
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* @param val Value to be inserted
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* @param tail The tail of the queue to insert into
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* @return true If the value was inserted
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* @return false If the value could not be inserted
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*/
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template<typename T>
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bool QueueList<T>::enqueue(T val, Node *&tail)
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{
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Node *newNode = new Node(val);
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// If the queue is not empty, update next pointer to tail node
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if (!isEmpty()) {
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tail->next = newNode;
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}
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else head = newNode;
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// Always set tail to our newNode
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tail = newNode;
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return true;
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}
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/** dequeue
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* @brief Removes a node from the front of the queue
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*
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* @param head The head of the queue to remove a node from
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* @return T The value held at the node removed
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*/
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template<typename T>
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T QueueList<T>::dequeue(Node *&head)
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{
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// We already know the queue is not empty from public dequeue()
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Node *temp = head;
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// Store the data at the front of the queue before we delete the node
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T data = head->data;
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// If there is only one item in the queue
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if (temp == tail) {
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tail = head = NULL;
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delete temp;
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return data;
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}
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// Move the front of the queue to the next node
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head = head->next;
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// tail->next = NULL;
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// Delete the previous head node
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delete temp;
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return data;
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}
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/** print
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* @brief Output the contents of a QueueList from the given Node to NULL
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*
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* @param start The Node to begin traversing output from
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*/
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template<typename T>
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void QueueList<T>::print(Node *start) const
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{
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Node *temp = start;
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std::cout << "Queue Contents: ";
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while (temp != NULL) {
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std::cout << temp->data << " | ";
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temp = temp->next;
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}
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std::cout << std::endl;
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}
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/** makeEmpty
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* @brief Private member to empty this QueueList object, deletes all Nodes in the queue
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* Does not print any output. Avoids destructors printing to cout
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*
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* @param head The head of the queue to be deleted
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*
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*/
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template<typename T>
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void QueueList<T>::makeEmpty(Node *&head)
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{
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Node *nextNode, *temp;
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if (head == NULL) return;
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else {
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nextNode = head->next;
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delete head;
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head = NULL;
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tail = NULL;
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while(nextNode != NULL) {
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temp = nextNode;
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nextNode = nextNode->next;
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delete temp;
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temp = NULL;
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}
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}
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}
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template class QueueList<TYPE>;
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@@ -45,4 +45,265 @@ class QueueList {
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};
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/******************************************************************************
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* Constructors, Destructors, Operators
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*****************************************************************************/
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/** copy constructor
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* @brief Construct a new QueueList::QueueList object from an existing one
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* Creates a new deep copy of a given QueueList
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*
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* @param rhs QueueList object
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*/
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template<typename T>
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QueueList<T>::QueueList(const QueueList<T>& rhs)
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{
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Node *cp = rhs.head;
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Node *tempHead;
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// If we are copying from an empty queue, create a new QueueList with a NULL head
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if (cp == NULL) head = NULL;
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else {
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// If the queue has data, initialize a new queue with the head data
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head = new Node(cp->data);
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// Keep a temporary head node so we can return to it later
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tempHead = head;
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while (cp->next != NULL) {
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// Until we hit an end, create new nodes with the next node data
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cp = cp->next;
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head->next = new Node(cp->data);
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head = head->next;
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}
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tail = head;
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head = tempHead;
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}
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}
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/** operator=
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* @brief Assign two QueueList objects equal using copy constr and class destr
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* Pass the rhs by value to create local copy, swap its contents
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* Destructor called on previous QueueList data at the end of this scope
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*
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* @param rhs QueueList object passed by value
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* @return QueueList A deep copy of the rhs QueueList object
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*/
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template<typename T>
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QueueList<T> QueueList<T>::operator=(QueueList<T> rhs)
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{
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if (this == &rhs) return *this;
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// Swap the pointers, moving the previous head data to the local variable rhs
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std::swap(head, rhs.head);
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return *this;
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}
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/** destructor
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* @brief Destroy the QueueList::QueueList object
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*/
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template<typename T>
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QueueList<T>::~QueueList()
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{
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makeEmpty(head);
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}
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/******************************************************************************
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* Public Member Functions
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*****************************************************************************/
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/** enqueue
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* @brief Queue a value to the tail of our linked list
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*
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* @param val The value to be inserted into the queue
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* @return true If the value was inserted in the queue
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* @return false If the value could not be queued
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*/
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template<typename T>
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bool QueueList<T>::enqueue(T val)
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{
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bool inserted = enqueue(val, tail);
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if (inserted)
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std::cout << "[" << val << "] was inserted into the queue\n";
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else std::cout << "[" << val << "] could not be inserted into the queue\n";
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return inserted;
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}
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/** dequeue
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* @brief returns the value at the QueueList::head and moves head to the next in queue
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*
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* @return T The value held at the Node pointed to by QueueList::head
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*/
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template<typename T>
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T QueueList<T>::dequeue()
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{
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if (!isEmpty())
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std::cout << "[" << dequeue(head) << "] has been removed from our queue\n";
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else std::cout << "Nothing to dequeue, our queue is empty...\n";
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// If the queue has data we return it, otherwise we return the smallest possible int (error)
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return (!isEmpty()) ? head->data : T();
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}
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/** next
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* @brief returns the value at the QueueList::head
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*
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* @return T The value held at the Node pointed to by QueueList::head
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*/
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template<typename T>
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T QueueList<T>::next() const
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{
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if (!isEmpty())
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std::cout << "[" << head->data << "] is next in queue\n";
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else std::cout << "Our queue is empty...\n";
|
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// If the queue has data we return it, otherwise we return the smallest possible int (error)
|
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return (!isEmpty()) ? head->data : T();
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}
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/** isEmpty
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* @brief Determine if the QueueList is empty
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*
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* @return true If the QueueList::head is NULL
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* @return false If the QueueList::head contains data
|
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*/
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template<typename T>
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bool QueueList<T>::isEmpty() const
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{
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return head == NULL;
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}
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|
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/** print
|
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* @brief Output the data held by the QueueList object
|
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* Calls to the private print()
|
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*/
|
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template<typename T>
|
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void QueueList<T>::print() const
|
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{
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if(!isEmpty()) print(head);
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else std::cout << "Nothing to print, our queue is empty...\n";
|
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}
|
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/** makeEmpty
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* @brief Empty this QueueList object, deleting all associated Nodes
|
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*/
|
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template<typename T>
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void QueueList<T>::makeEmpty()
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{
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Node *nextNode, *temp;
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|
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if (head == NULL) std::cout << "Our queue is empty...\n";
|
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else {
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nextNode = head->next;
|
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delete head;
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head = NULL;
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tail = NULL;
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while(nextNode != NULL) {
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temp = nextNode;
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nextNode = nextNode->next;
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delete temp;
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temp = NULL;
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}
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||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
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* Private Member Functions
|
||||
*****************************************************************************/
|
||||
|
||||
/** queue
|
||||
* @brief Private member to handle inserting value into the back of the queue
|
||||
*
|
||||
* @param val Value to be inserted
|
||||
* @param tail The tail of the queue to insert into
|
||||
* @return true If the value was inserted
|
||||
* @return false If the value could not be inserted
|
||||
*/
|
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template<typename T>
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bool QueueList<T>::enqueue(T val, Node *&tail)
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{
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Node *newNode = new Node(val);
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||||
// If the queue is not empty, update next pointer to tail node
|
||||
if (!isEmpty()) {
|
||||
tail->next = newNode;
|
||||
}
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||||
else head = newNode;
|
||||
// Always set tail to our newNode
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||||
tail = newNode;
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return true;
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}
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/** dequeue
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||||
* @brief Removes a node from the front of the queue
|
||||
*
|
||||
* @param head The head of the queue to remove a node from
|
||||
* @return T The value held at the node removed
|
||||
*/
|
||||
template<typename T>
|
||||
T QueueList<T>::dequeue(Node *&head)
|
||||
{
|
||||
// We already know the queue is not empty from public dequeue()
|
||||
Node *temp = head;
|
||||
// Store the data at the front of the queue before we delete the node
|
||||
T data = head->data;
|
||||
|
||||
// If there is only one item in the queue
|
||||
if (temp == tail) {
|
||||
tail = head = NULL;
|
||||
delete temp;
|
||||
return data;
|
||||
}
|
||||
|
||||
// Move the front of the queue to the next node
|
||||
head = head->next;
|
||||
// tail->next = NULL;
|
||||
// Delete the previous head node
|
||||
delete temp;
|
||||
return data;
|
||||
}
|
||||
|
||||
/** print
|
||||
* @brief Output the contents of a QueueList from the given Node to NULL
|
||||
*
|
||||
* @param start The Node to begin traversing output from
|
||||
*/
|
||||
template<typename T>
|
||||
void QueueList<T>::print(Node *start) const
|
||||
{
|
||||
Node *temp = start;
|
||||
std::cout << "Queue Contents: ";
|
||||
while (temp != NULL) {
|
||||
std::cout << temp->data << " | ";
|
||||
temp = temp->next;
|
||||
}
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
/** makeEmpty
|
||||
* @brief Private member to empty this QueueList object, deletes all Nodes in the queue
|
||||
* Does not print any output. Avoids destructors printing to cout
|
||||
*
|
||||
* @param head The head of the queue to be deleted
|
||||
*
|
||||
*/
|
||||
template<typename T>
|
||||
void QueueList<T>::makeEmpty(Node *&head)
|
||||
{
|
||||
Node *nextNode, *temp;
|
||||
|
||||
if (head == NULL) return;
|
||||
else {
|
||||
nextNode = head->next;
|
||||
delete head;
|
||||
head = NULL;
|
||||
tail = NULL;
|
||||
while(nextNode != NULL) {
|
||||
temp = nextNode;
|
||||
nextNode = nextNode->next;
|
||||
delete temp;
|
||||
temp = NULL;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user