[dotnet] Add dotnet projects and examples

+ Sitemap generator I created while learning the dispose pattern
+ Testing project for learning general C#
This commit is contained in:
2022-05-04 12:55:23 -04:00
parent 6dbac7559a
commit d1fb33c58e
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dotnet/testing/.gitignore vendored Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<ProjectReference Include="..\KlipsLibrary\KlipsLibrary.csproj" />
</ItemGroup>
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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using KlipsLibrary;
Klips.SayHello();
int[] arr = { 2, 4, 6, 2, 1, 44, 10 };
Klips.Print(arr);
Console.WriteLine();
HashSet<string> set = new HashSet<string>(){ "hi", "my", "name", "is", "shaun" };
Klips.Print(set);
Console.WriteLine();
// Test other C# containers
Klips.TestContainers();

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
<PackageReference Include="xunit" Version="2.4.1" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="3.1.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\KlipsLibrary\KlipsLibrary.csproj" />
</ItemGroup>
</Project>

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using Xunit;
namespace KlipsLibrary.Test;
public class UnitTest1
{
[Fact]
public void DogTest()
{
var dog = new Dog("Buford", "Woof");
Assert.Equal("Buford", dog.Name);
dog.Speak();
}
[Fact]
public void HumanTest()
{
var human = new Human("Shaun", "Hi");
Assert.Equal("Shaun", human.Name);
human.Speak();
}
}

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using System.Collections;
using KlipsLibrary;
namespace KlipsLibrary;
public class Solution {
public int NumUniqueEmails(string[] emails)
{
HashSet<string> sent = new();
foreach (var email in emails)
{
var domain = email.Substring(email.IndexOf("@"), email.Length);
var to = email.Substring(0, email.IndexOf("@"));
if (to.Contains(".")) to = to.Replace(".", "");
to = to.Remove(to.IndexOf("+"));
Console.Write("{0} at {1}", to, domain);
sent.Add(to + "@" + domain);
}
return sent.Count;
}
}
public abstract class Animal
{
public Animal(string n, string p)
{
this.Name = n;
this.Phrase = p;
}
public abstract void Speak();
private string name;
public string Name { get; set; }
private string phrase;
public string Phrase { get; set; }
}
public class Dog : Animal
{
public Dog(string n, string p) : base(n, p) { }
public override void Speak()
{
Console.WriteLine("{0} (Dog): {1}", Name, Phrase);
}
}
public class Human : Animal
{
public Human(string n, string p) : base(n, p) { }
public override void Speak()
{
Console.WriteLine("{0} (Human): {1}", Name, Phrase);
}
}
public class Teacher : Human, IComparable, ICloneable
{
public Teacher(string n, string p) : base(n, p) { }
public int CompareTo(object? obj)
{
throw new NotImplementedException();
}
public object Clone()
{
throw new NotImplementedException();
}
}

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namespace KlipsLibrary;
public struct Item : IEquatable<Item>
{
public Item(double v, int q, string name)
{
Value = v;
Qty = q;
Name = name;
}
public Item(double v, string name)
{
Value = v;
Qty = 1;
Name = name;
}
public string Name { get; set; }
public double Value { get; set; }
public int Qty { get; set; }
public static bool operator ==(Item a, Item b)
{
if (((object)a) == null || ((object)b) == null) return Object.Equals(a, b);
return a.Equals(b);
}
public static bool operator !=(Item a, Item b)
{
return !(a == b);
}
public bool Equals(Item other)
{
return Name == other.Name && Value == other.Value;
}
public override bool Equals(object? obj)
{
return obj is Item other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(Name, Value);
}
}
public class Bag
{
public Bag()
{
contents = new List<Item>();
maxCarry = 10;
}
private List<Item> contents;
private int maxCarry;
public bool AddItem(Item i)
{
if (contents.Count >= maxCarry) return false;
contents.Add(i);
return true;
}
public Item? TakeItem(Item i)
{
var found = contents.Find((Item inBag) => inBag == i);
if (found == default(Item)) return null;
contents.Remove(found);
return found;
}
}

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using System.Collections.ObjectModel;
namespace KlipsLibrary;
public class Fruit
{
public Fruit()
{
Name = "Default";
}
public Fruit(string name)
{
Name = name;
}
public string Name { get; set; }
}
public class Fruits : Collection<Fruit> { }

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namespace KlipsLibrary;
public class A
{
public A()
{
Console.WriteLine("A default constructor was called");
Val = 0;
}
public A(int v)
{
Console.WriteLine("A parameterized constructor was called");
Val = v;
}
private int val;
public int Val
{
// No setter; We can only initialize on construction
init
{
Console.WriteLine($"A.val was initialized: {val}");
val = value;
}
}
}
public class B : A
{
public B()
{
Console.WriteLine("B default constructor was called");
BVal = 0;
}
public B(int bv)
{
Console.WriteLine("B parameterized constructor was called");
BVal = bv;
}
private int bVal;
public int BVal
{
init
{
bVal = value;
Console.WriteLine($"B.bVal was initialized: {bVal}");
}
}
}
public class C : B
{
public C()
{
Console.WriteLine("C default constructor was called");
CVal = 0;
}
public C(int cv)
{
Console.WriteLine("C parameterized constructor was called");
CVal = cv;
}
private int cVal;
public int CVal
{
init
{
cVal = value;
Console.WriteLine($"C.cVal was initialized: {cVal}");
}
}
}

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using System.Collections;
using System.Linq.Expressions;
namespace KlipsLibrary;
public class Klips
{
public static void SayHello()
{
Console.WriteLine("Hello, C# library!");
}
public static void TestInput()
{
string formattingString = "Captured {0} input: {1}\n";
Console.Write("\nInput a character, then press enter: ");
int ascii = Console.Read();
char ch = Convert.ToChar(ascii);
Console.Write(formattingString, "character", ch);
Console.ReadLine(); // Discard any left over input
Console.Write("\nPress a key: ");
ConsoleKeyInfo key = Console.ReadKey();
Console.Write("\n" + formattingString, "key", key.KeyChar);
Console.Write("\nEnter a line: ");
string? line = Console.ReadLine();
Console.Write(formattingString, "line", line);
}
public static void PrintEnum<T>(IEnumerable<T> obj)
{
foreach (var i in obj)
{
Console.Write("{0}, ", i);
}
}
public static void PrintInfo<T>(IEnumerable<T> c)
{
Console.WriteLine("Type: {0}", c.GetType().ToString());
}
public static void Print<T>(IEnumerable<T> obj)
{
Console.WriteLine();
PrintInfo(obj);
PrintEnum(obj);
}
// Doesn't work because we can't resolve passed object name
// + Limited to parameter object name; ref causes errors
public static void PrintName<T>(T obj)
{
Expression<Func<object>> expression = () => obj!;
string name = ((expression.Body as MemberExpression)!).Member.Name;
Console.WriteLine("{0}", name);
}
public static void MakeGarbage(int count)
{
for (int i = 0; i < count; i++)
{
var v = new Version();
}
}
public static void TestContainers()
{
int[] test = { 1, 2, 3, 4, 5 };
Klips.Print(test);
var arr = new int[5];
for (int i = 1; i < 6; i++)
{
arr[i-1] = i;
}
Klips.Print(arr);
var list = new List<int>();
for (int i = 1; i < 6; i++)
{
list.Add(i);
}
Klips.Print(list);
list = list.Concat(arr).ToList();
Klips.Print(list);
list.Sort();
Klips.Print(list);
var dict = new Dictionary<int, string>()
{
[4] = "four",
[2] = "two",
[1] = "one",
[3] = "three",
[5] = "five",
};
Klips.Print(dict);
for (int i = 1; i <= 5; i++)
{
Console.Write("\n{0}", dict[i]);
}
var sortedDict = new SortedDictionary<int, string>(dict);
Klips.Print(sortedDict);
var hashset = new HashSet<int>{3, 1, 4, 2};
Klips.Print(hashset);
var sortedSet = new SortedSet<int>(hashset);
Klips.Print(sortedSet);
var sortedList = new SortedList(sortedDict);
Console.WriteLine("Type: {0}", sortedList.GetType().ToString());
foreach (DictionaryEntry item in sortedList)
{
Console.WriteLine("Key: {0} Value: {1}", item.Key.ToString(), item.Value);
}
// Klips.Print(sortedList);
var q = new Queue<string>(dict.Values);
Klips.Print(q);
var llist = new LinkedList<int>(dict.Keys);
Klips.Print(llist);
}
public static void TestGC()
{
Klips.MakeGarbage(1000000);
// GC.Collect();
Console.Write("\nHeap memory: {0}\nAllocated heap memory: {1}",
GC.GetGCMemoryInfo().HeapSizeBytes.ToString(), GC.GetTotalMemory(false).ToString());
for (int i = 0; i < 3; i++)
{
Console.Write("\nGeneration {0} collection count: {1}", i, GC.CollectionCount(i).ToString());
}
}
public static void TestStrings()
{
Console.Write("\n\nWhat time is it?\n{0}", DateTime.Now.ToString());
var lit = @"
hi
how
""are"" you? \this\is\a\literal
";
Console.WriteLine(lit);
string[] @foreach = {@"\this\is\new\a\test\n", "Not verbatim\nBut still literal"};
foreach (string s in @foreach)
{
Console.WriteLine(@s);
}
string a = "This is my string!";
Console.WriteLine($"This is my rifle; {a, 30}");
Console.WriteLine($"This is {{my}} rifle; {a, -30}");
var b = $"This {{is}} my rifle; {a}";
Console.WriteLine(b);
Console.WriteLine($"Conditional formatting result: {(b.Length == 0 ? "Empty" : "Not empty")}");
var pi = Math.PI;
Console.WriteLine($"{pi:F3}, {pi:F10}, {DateTime.Now:d}, {DateTime.Now:f}, {DateTime.Now.ToLocalTime():h:mm:ss tt zz}");
string fmt = "This is pi: {0}\nThis is the date: {1}\nThis is also pi: {0:F6}";
Console.WriteLine(fmt, Math.PI, DateTime.Now);
}
public static void TestLambdas()
{
// Both of these lambdas are of the same type; Func<string, int> where int is the value returned
var getLen = (string s) => s.Length;
Func<string, int> funcLen = (string s) => s.Length;
Console.WriteLine("Length: {0}", getLen("Hello").ToString());
Console.WriteLine("Length: {0}", funcLen("Hello").ToString());
var isEqual = (string a, string b) => a == b;
Console.WriteLine(isEqual("Test", "Test"));
Func<string, string, bool> funcIsEqual = (string a, string b) => a == b;
Console.WriteLine(funcIsEqual("Test", "Test"));
// These two lamdas are both of type Action<string>, as they do not return a result
var statement = (string s) =>
{
var arr = s.ToCharArray();
Array.Reverse(arr);
Console.WriteLine($"\"{s}\" reversed: {new string(arr)}");
};
Action<string> actionReverse = (string s) =>
{
var arr = s.ToCharArray();
Array.Reverse(arr);
Console.WriteLine($"\"{s}\" reversed: {new string(arr)}");
};
// This lamda is a Func<string, string> as it take a string parameter and returns a string as a result
Func<string, string> revString = (string s) =>
{
var revArr = s.ToCharArray();
Array.Reverse(revArr);
return new string(revArr);
};
string testS = "Racecar";
Console.WriteLine($"{testS} reversed: {revString(testS)}");
statement("Test");
}
public static void TestShape()
{
var shape = new Square();
shape.Print();
var shapeRef = shape;
shapeRef.Height = 20;
shape.Print();
var box = new List<Shape>();
box.Add(new Shape(5, 5));
box.Add(new Square());
box.Last().Width = 8; // Access the last element we added to the List, set its width to 8
box.Add(new Cube());
box.Add(new Rectangle());
box.Add(new Rect());
// Use a lambda to find a Cube, get a reference to it; If we found a Cube, set its depth to 5
if (box.Find((Shape s) => s.GetType() == typeof(Cube)) is Cube cubeRef) cubeRef.Depth = 5;
foreach (var s in box) s.Print(); // Print all the Shapes
var cub = new Cube();
var sqr = cub as Square;
if (sqr != null) sqr.Print();
Console.WriteLine("Testing upcast");
var c = new Cube();
c.Print();
if (c is Square cubeSquare)
{
// Why is Shape's Print() not called?; cubeShape.Print calls Square.Print() instead
var cubeShape = cubeSquare as Shape;
if (cubeShape != null) cubeShape.Print();
}
}
public static void TestBag()
{
var bag = new Bag();
Item wrench = new Item(1.5, 1, "wrench"); // Create a wrench using Item ctor
var spanner = wrench; // Copy wrench to a new item
spanner.Name = "spanner";
spanner.Value = 5.0;
spanner.Qty = 2;
Item socket = new Item(2.5, 5, "socket"); // Create a new item using ctor
bag.AddItem(wrench);
bag.AddItem(spanner);
bag.AddItem(socket);
Item? bagSpanner = bag.TakeItem(spanner);
Console.WriteLine(Object.ReferenceEquals(bagSpanner, spanner));
Item? noSpanner = bag.TakeItem(spanner);
Console.WriteLine(noSpanner == null);
}
public static void TestFruits()
{
Fruits fruits = new Fruits() { new Fruit(), new Fruit("Apple"), new Fruit("Orange")};
foreach (Fruit f in fruits)
{
Console.WriteLine(f.Name);
}
}
public static void TestInitOrder()
{
var aClass = new C(5) {CVal = 10};
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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namespace KlipsLibrary;
public class Shape
{
public Shape(int y, int x)
{
Y = y;
X = x;
Name = this.ToString();
}
public Shape()
{
X = 0;
Y = 0;
Name = this.ToString();
}
// Shape position; Private setter, public getter
public int X { get; private set; }
public int Y { get; private set; }
public string Name { get; private set; }
// Auto-implemented properties may use a default value initializer
public virtual int Width { get; set; } = 1;
public virtual int Height { get; set; } = 2;
public virtual void Print()
{
Console.WriteLine($"{Name} WxH is {Width}x{Height} at position ({X},{Y})");
}
}
public class Square : Shape
{
// Set default value on encapsulated value for non auto-implemented properties
private int width = 10;
private int height = 10;
// We can override properties just as we can functions
// + Height and Width properties can no longer set default values
public override int Height
{
// Can use expressions for getters / setters
get => height;
set => width = height = value;
}
public override int Width
{
get => width;
set
{
// Same setter as Height, just within a block of statements
width = value;
height = value;
}
}
public override void Print()
{
Console.WriteLine("Printing Square info...");
base.Print(); // Will use Square's getter / setter to print private int width, height
}
}
public class Cube : Square
{
// Add new properties or encapsulated values as needed
private int depth = 10;
public int Depth
{
get => depth;
set => depth = value;
}
// Implement a `new` Print() function which acts as a new stand-alone implementaton
public new void Print()
{
Console.WriteLine("Printing Cube info...");
Console.WriteLine($"{Name} WxHxD is {Width}x{Height}x{Depth} at position ({X},{Y})");
}
}
public class Rectangle : Shape
{
// Classes that inherit from Rectangle can not override Print
public sealed override void Print()
{
Console.WriteLine("Printing sealed Rectangle info...");
base.Print();
}
}
public class Rect : Rectangle
{
// Rect can't override Print(), since its base class declared it as `sealed`
}

5
dotnet/testing/README.md Normal file
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@@ -0,0 +1,5 @@
This is a testing project I created while first learning C#.
There's no objective or goal, aside from playing with different features of C# and NuGet packages.
Essentially, this is a scrap project that I code in while learning new C# things.
Since this is just for learning, I won't bother explaining how to use things here; It's very possible this entire project could disappear one day.

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@@ -0,0 +1,34 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KlipsLibrary", "KlipsLibrary\KlipsLibrary.csproj", "{58CB87C5-7D98-43F9-8AD8-C73766C06E51}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KlipsLibrary.Test", "KlipsLibrary.Test\KlipsLibrary.Test.csproj", "{3576A541-1B1E-42A1-A348-B0CAA3B5BC5A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KlipsConsole", "KlipsConsole\KlipsConsole.csproj", "{A1E88D77-4A17-47BF-BED4-CEB1821FB627}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{58CB87C5-7D98-43F9-8AD8-C73766C06E51}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{58CB87C5-7D98-43F9-8AD8-C73766C06E51}.Debug|Any CPU.Build.0 = Debug|Any CPU
{58CB87C5-7D98-43F9-8AD8-C73766C06E51}.Release|Any CPU.ActiveCfg = Release|Any CPU
{58CB87C5-7D98-43F9-8AD8-C73766C06E51}.Release|Any CPU.Build.0 = Release|Any CPU
{3576A541-1B1E-42A1-A348-B0CAA3B5BC5A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3576A541-1B1E-42A1-A348-B0CAA3B5BC5A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3576A541-1B1E-42A1-A348-B0CAA3B5BC5A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3576A541-1B1E-42A1-A348-B0CAA3B5BC5A}.Release|Any CPU.Build.0 = Release|Any CPU
{A1E88D77-4A17-47BF-BED4-CEB1821FB627}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A1E88D77-4A17-47BF-BED4-CEB1821FB627}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A1E88D77-4A17-47BF-BED4-CEB1821FB627}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A1E88D77-4A17-47BF-BED4-CEB1821FB627}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal