Move preprocessor TYPE define to header files
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				@ -23,15 +23,15 @@
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template <typename T>
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					template <typename T>
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DoubleList<T>::DoubleList(const DoubleList& rhs)
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					DoubleList<T>::DoubleList(const DoubleList& rhs)
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{
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					{
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  Node<T> *cp = rhs.head;
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					  Node *cp = rhs.head;
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  Node<T> *tempHead;
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					  Node *tempHead;
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  if (cp == NULL) head = NULL;
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					  if (cp == NULL) head = NULL;
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  else {
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					  else {
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    head = new Node<T>(cp->data);
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					    head = new Node(cp->data);
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    tempHead = head;
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					    tempHead = head;
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    while (cp->next != NULL) {
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					    while (cp->next != NULL) {
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      cp = cp->next;
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					      cp = cp->next;
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      head->next = new Node<T>(cp->data);
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					      head->next = new Node(cp->data);
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      head = head->next;
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					      head = head->next;
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    }
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					    }
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    head = tempHead;
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					    head = tempHead;
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@ -141,7 +141,7 @@ bool DoubleList<T>::replace(T val, T key)
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template <typename T>
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					template <typename T>
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void DoubleList<T>::makeEmpty()
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					void DoubleList<T>::makeEmpty()
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{
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					{
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  Node<T> *nextNode, *temp;
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					  Node *nextNode, *temp;
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  if (head == NULL) return;
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					  if (head == NULL) return;
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  nextNode = head->next;
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					  nextNode = head->next;
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@ -203,7 +203,7 @@ void DoubleList<T>::print() const
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template <typename T>
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					template <typename T>
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bool DoubleList<T>::find(T val) const
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					bool DoubleList<T>::find(T val) const
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{
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					{
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  Node<T> *result = find(val, head);
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					  Node *result = find(val, head);
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  if( result == NULL) {
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					  if( result == NULL) {
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    std::cout << "[" << val << "] Was not found in our list\n";
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					    std::cout << "[" << val << "] Was not found in our list\n";
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    return false;
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					    return false;
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@ -227,9 +227,9 @@ bool DoubleList<T>::find(T val) const
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 * @return false If the value could not be inserted
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					 * @return false If the value could not be inserted
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 */
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					 */
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template <typename T>
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					template <typename T>
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bool DoubleList<T>::insert(T val, Node<T> *&head)
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					bool DoubleList<T>::insert(T val, Node *&head)
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{
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					{
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  Node<T> *newNode = new Node<T>(val);
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					  Node *newNode = new Node(val);
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  // If the list is not empty, update next pointer to head node
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					  // If the list is not empty, update next pointer to head node
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  if (!isEmpty()) {
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					  if (!isEmpty()) {
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    newNode->next = head;
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					    newNode->next = head;
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@ -251,14 +251,14 @@ bool DoubleList<T>::insert(T val, Node<T> *&head)
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 * @return false If the value was not inserted
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					 * @return false If the value was not inserted
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 */
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					 */
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template <typename T>
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					template <typename T>
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bool DoubleList<T>::insert(T val, T key, Node<T> *&head)
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					bool DoubleList<T>::insert(T val, T key, Node *&head)
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{
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					{
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  Node<T> *newNode = new Node<T>(val);
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					  Node *newNode = new Node(val);
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  if (isEmpty()) return false;
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					  if (isEmpty()) return false;
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  // Let insert() handle inserting at the head
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					  // Let insert() handle inserting at the head
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  else if (head->data == key) return insert(val, head);
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					  else if (head->data == key) return insert(val, head);
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  Node<T> *keyNode = find(key, head);
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					  Node *keyNode = find(key, head);
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  // If there was no keyNode found, the key does is not in our list
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					  // If there was no keyNode found, the key does is not in our list
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  // Don't insert anything, return false and let caller decide whats next
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					  // Don't insert anything, return false and let caller decide whats next
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  if (keyNode == NULL) return false;
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					  if (keyNode == NULL) return false;
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@ -281,7 +281,7 @@ bool DoubleList<T>::insert(T val, T key, Node<T> *&head)
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 * @return false If the value has not been removed from the list
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					 * @return false If the value has not been removed from the list
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 */
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					 */
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template <typename T>
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					template <typename T>
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bool DoubleList<T>::remove(T val, Node<T> *&head)
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					bool DoubleList<T>::remove(T val, Node *&head)
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{
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					{
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  if (head == NULL) return false;
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					  if (head == NULL) return false;
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  else if (head->data == val) {
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					  else if (head->data == val) {
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@ -289,9 +289,9 @@ bool DoubleList<T>::remove(T val, Node<T> *&head)
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    return true;
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					    return true;
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  }
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					  }
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  Node<T> *keyNode = find(val, head);
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					  Node *keyNode = find(val, head);
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  if (keyNode == NULL) return false;
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					  if (keyNode == NULL) return false;
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  Node<T> *gtfo = keyNode;
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					  Node *gtfo = keyNode;
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  if (keyNode->next != NULL) keyNode->next->prev = keyNode->prev;
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					  if (keyNode->next != NULL) keyNode->next->prev = keyNode->prev;
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  if (keyNode->prev != NULL) keyNode->prev->next = keyNode->next;
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					  if (keyNode->prev != NULL) keyNode->prev->next = keyNode->next;
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  delete gtfo;
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					  delete gtfo;
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@ -309,9 +309,9 @@ bool DoubleList<T>::remove(T val, Node<T> *&head)
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 * @return false If the key has not been replaced by val within the list
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					 * @return false If the key has not been replaced by val within the list
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 */
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					 */
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template <typename T>
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					template <typename T>
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bool DoubleList<T>::replace(T val, T key, Node<T> *&head)
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					bool DoubleList<T>::replace(T val, T key, Node *&head)
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{
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					{
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  Node<T> *replacee = find(key, head);
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					  Node *replacee = find(key, head);
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  if (replacee == NULL) return false;
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					  if (replacee == NULL) return false;
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  replacee->data = val;
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					  replacee->data = val;
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  return true;
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					  return true;
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@ -325,13 +325,13 @@ bool DoubleList<T>::replace(T val, T key, Node<T> *&head)
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 * @return DoubleList::Node* A pointer to the Node containing the search value
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					 * @return DoubleList::Node* A pointer to the Node containing the search value
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 */
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					 */
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template <typename T>
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					template <typename T>
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DoubleList<T>::Node<T>* DoubleList<T>::find(T val, Node<T> *start) const
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					typename DoubleList<T>::Node* DoubleList<T>::find(T val, Node *start) const
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{
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					{
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  // If given a NULL list, return NULL
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					  // If given a NULL list, return NULL
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  // If given a head which contains the requested value, return the foundNode
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					  // If given a head which contains the requested value, return the foundNode
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  if (start == NULL || start->data == val) return start;
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					  if (start == NULL || start->data == val) return start;
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  Node<T> *foundNode = start;
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					  Node *foundNode = start;
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  while (foundNode->next != NULL) {
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					  while (foundNode->next != NULL) {
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    foundNode = foundNode->next;
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					    foundNode = foundNode->next;
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    if (foundNode->data == val) return foundNode;
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					    if (foundNode->data == val) return foundNode;
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@ -346,9 +346,9 @@ DoubleList<T>::Node<T>* DoubleList<T>::find(T val, Node<T> *start) const
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 * @param start The Node to begin traversing output from
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					 * @param start The Node to begin traversing output from
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 */
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					 */
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template <typename T>
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					template <typename T>
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void DoubleList<T>::print(Node<T> *start) const
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					void DoubleList<T>::print(Node *start) const
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{
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					{
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  Node<T> *temp = start;
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					  Node *temp = start;
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  std::cout << "List Contents: ";
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					  std::cout << "List Contents: ";
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  while (temp != NULL) {
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					  while (temp != NULL) {
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    std::cout << temp->data << " | ";
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					    std::cout << temp->data << " | ";
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@ -357,6 +357,4 @@ void DoubleList<T>::print(Node<T> *start) const
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  std::cout << std::endl;
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					  std::cout << std::endl;
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}
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					}
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template class DoubleList<int>;
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					template class DoubleList<TYPE>;
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template class DoubleList<float>;
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template class DoubleList<std::string>;
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@ -13,6 +13,9 @@
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#include <iostream>
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					#include <iostream>
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					#define TYPE std::string
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template <typename T>
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					template <typename T>
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class DoubleList {
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					class DoubleList {
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  public:
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					  public:
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@ -31,20 +34,19 @@ class DoubleList {
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    bool find(T val) const;
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					    bool find(T val) const;
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  private:
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					  private:
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    template <typename TY>
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    struct Node {
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					    struct Node {
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      TY data;
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					      TYPE data;
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      Node *next, *prev;
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					      Node *next, *prev;
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      Node(): data(), next(NULL), prev(NULL) {};
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					      Node(): data(), next(NULL), prev(NULL) {};
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      Node(T val): data(val), next(NULL), prev(NULL) {};
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					      Node(TYPE val): data(val), next(NULL), prev(NULL) {};
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    };
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					    };
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    Node<T> *head;
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					    Node *head;
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    bool insert(T val, Node<T> *&head);
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					    bool insert(T val, Node *&head);
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    bool insert(T val, T key, Node<T> *&head);
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					    bool insert(T val, T key, Node *&head);
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    bool remove(T val, Node<T> *&head);
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					    bool remove(T val, Node *&head);
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    bool replace(T val, T key, Node<T> *&head);
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					    bool replace(T val, T key, Node *&head);
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    Node<T>* find(T val, Node<T> *start) const;
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					    Node* find(T val, Node *start) const;
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    void print(Node<T> *start) const;
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					    void print(Node *start) const;
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};
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					};
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#endif
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					#endif
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@ -11,8 +11,6 @@
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#include "doublelist.h"
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					#include "doublelist.h"
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#include <iostream>
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					#include <iostream>
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#define TYPE std::string
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enum OPS {
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					enum OPS {
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  EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
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					  EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
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};
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					};
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@ -12,6 +12,7 @@
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#include <iostream>
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					#include <iostream>
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enum OPS {
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					enum OPS {
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					  EXIT, ENQUEUE, DEQUEUE, NEXT, PRINT, EMPTY
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};
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					};
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int main()
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					int main()
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@ -23,19 +23,19 @@
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template<typename T>
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					template<typename T>
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QueueList<T>::QueueList(const QueueList<T>& rhs)
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					QueueList<T>::QueueList(const QueueList<T>& rhs)
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{
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					{
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  Node<T> *cp = rhs.head;
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					  Node *cp = rhs.head;
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  Node<T> *tempHead;
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					  Node *tempHead;
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  // If we are copying from an empty queue, create a new QueueList with a NULL head
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					  // If we are copying from an empty queue, create a new QueueList with a NULL head
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  if (cp == NULL) head = NULL;
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					  if (cp == NULL) head = NULL;
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  else {
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					  else {
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    // If the queue has data, initialize a new queue with the head data
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					    // If the queue has data, initialize a new queue with the head data
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    head = new Node<T>(cp->data);
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					    head = new Node(cp->data);
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    // Keep a temporary head node so we can return to it later
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					    // Keep a temporary head node so we can return to it later
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    tempHead = head;
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					    tempHead = head;
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    while (cp->next != NULL) {
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					    while (cp->next != NULL) {
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      // Until we hit an end, create new nodes with the next node data
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					      // Until we hit an end, create new nodes with the next node data
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      cp = cp->next;
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					      cp = cp->next;
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      head->next = new Node<T>(cp->data);
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					      head->next = new Node(cp->data);
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      head = head->next;
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					      head = head->next;
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    }
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					    }
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    tail = head;
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					    tail = head;
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@ -150,7 +150,7 @@ void QueueList<T>::print() const
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template<typename T>
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					template<typename T>
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void QueueList<T>::makeEmpty()
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					void QueueList<T>::makeEmpty()
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{
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					{
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  Node<T> *nextNode, *temp;
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					  Node *nextNode, *temp;
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  if (head == NULL) std::cout << "Our queue is empty...\n";
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					  if (head == NULL) std::cout << "Our queue is empty...\n";
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  else {
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					  else {
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@ -182,9 +182,9 @@ void QueueList<T>::makeEmpty()
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 * @return false If the value could not be inserted
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					 * @return false If the value could not be inserted
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 */
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					 */
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template<typename T>
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					template<typename T>
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bool QueueList<T>::enqueue(T val, Node<T> *&tail)
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					bool QueueList<T>::enqueue(T val, Node *&tail)
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{
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					{
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  Node<T> *newNode = new Node<T>(val);
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					  Node *newNode = new Node(val);
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  // If the queue is not empty, update next pointer to tail node
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					  // If the queue is not empty, update next pointer to tail node
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  if (!isEmpty()) {
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					  if (!isEmpty()) {
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    tail->next = newNode;
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					    tail->next = newNode;
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@ -202,10 +202,10 @@ bool QueueList<T>::enqueue(T val, Node<T> *&tail)
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 * @return T The value held at the node removed
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					 * @return T The value held at the node removed
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 */
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					 */
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template<typename T>
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					template<typename T>
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T QueueList<T>::dequeue(Node<T> *&head)
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					T QueueList<T>::dequeue(Node *&head)
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{
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					{
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  // We already know the queue is not empty from public dequeue()
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					  // We already know the queue is not empty from public dequeue()
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  Node<T> *temp = head;
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					  Node *temp = head;
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  // Store the data at the front of the queue before we delete the node
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					  // Store the data at the front of the queue before we delete the node
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  T data = head->data;
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					  T data = head->data;
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@ -230,9 +230,9 @@ T QueueList<T>::dequeue(Node<T> *&head)
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 * @param start The Node to begin traversing output from
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					 * @param start The Node to begin traversing output from
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 */
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					 */
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template<typename T>
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					template<typename T>
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void QueueList<T>::print(Node<T> *start) const
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					void QueueList<T>::print(Node *start) const
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{
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					{
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  Node<T> *temp = start;
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					  Node *temp = start;
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  std::cout << "Queue Contents: ";
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					  std::cout << "Queue Contents: ";
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  while (temp != NULL) {
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					  while (temp != NULL) {
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    std::cout << temp->data << " | ";
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					    std::cout << temp->data << " | ";
 | 
				
			||||||
@ -249,9 +249,9 @@ void QueueList<T>::print(Node<T> *start) const
 | 
				
			|||||||
 * 
 | 
					 * 
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
template<typename T>
 | 
					template<typename T>
 | 
				
			||||||
void QueueList<T>::makeEmpty(Node<T> *&head)
 | 
					void QueueList<T>::makeEmpty(Node *&head)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  Node<T> *nextNode, *temp;
 | 
					  Node *nextNode, *temp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  if (head == NULL) return;
 | 
					  if (head == NULL) return;
 | 
				
			||||||
  else {
 | 
					  else {
 | 
				
			||||||
 | 
				
			|||||||
@ -31,18 +31,17 @@ class QueueList {
 | 
				
			|||||||
    void makeEmpty();
 | 
					    void makeEmpty();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  private:
 | 
					  private:
 | 
				
			||||||
    template<typename TY>
 | 
					 | 
				
			||||||
    struct Node {
 | 
					    struct Node {
 | 
				
			||||||
      TY data;
 | 
					      TYPE data;
 | 
				
			||||||
      Node *next;
 | 
					      Node *next;
 | 
				
			||||||
      Node(): data(), next(NULL) {};
 | 
					      Node(): data(), next(NULL) {};
 | 
				
			||||||
      Node(TY val): data(val), next(NULL) {};
 | 
					      Node(TYPE val): data(val), next(NULL) {};
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    Node<T> *head, *tail;
 | 
					    Node *head, *tail;
 | 
				
			||||||
    bool enqueue(T val, Node<T> *&head);
 | 
					    bool enqueue(T val, Node *&head);
 | 
				
			||||||
    T dequeue(Node<T> *&tail);
 | 
					    T dequeue(Node *&tail);
 | 
				
			||||||
    void print(Node<T> *start) const;
 | 
					    void print(Node *start) const;
 | 
				
			||||||
    void makeEmpty(Node<T> *&head);
 | 
					    void makeEmpty(Node *&head);
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -12,7 +12,6 @@
 | 
				
			|||||||
#include <iostream>
 | 
					#include <iostream>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Input the type we want to use within our vector here
 | 
					// Input the type we want to use within our vector here
 | 
				
			||||||
#define TYPE std::string
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum OPS {
 | 
					enum OPS {
 | 
				
			||||||
  EXIT, PUSH, POP, TOP, PRINT, EMPTY, CONSTRUCT, COPY,  ASSIGN, DESTRUCT
 | 
					  EXIT, PUSH, POP, TOP, PRINT, EMPTY, CONSTRUCT, COPY,  ASSIGN, DESTRUCT
 | 
				
			||||||
 | 
				
			|||||||
@ -316,6 +316,4 @@ void Vector<T>::print(T *data) const
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Instantiate relevant type templates for this class
 | 
					// Instantiate relevant type templates for this class
 | 
				
			||||||
template class Vector<int>;
 | 
					template class Vector<TYPE>;
 | 
				
			||||||
template class Vector<float>;
 | 
					 | 
				
			||||||
template class Vector<std::string>;
 | 
					 | 
				
			||||||
 | 
				
			|||||||
@ -14,6 +14,9 @@
 | 
				
			|||||||
#include <iostream>
 | 
					#include <iostream>
 | 
				
			||||||
#include <string>
 | 
					#include <string>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define TYPE std::string
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename T>
 | 
					template <typename T>
 | 
				
			||||||
class Vector {
 | 
					class Vector {
 | 
				
			||||||
  public:
 | 
					  public:
 | 
				
			||||||
 | 
				
			|||||||
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	Block a user