Add RD of a queuelist class using templates

This commit is contained in:
Shaun Reed 2020-07-30 18:44:01 -04:00
parent 3729e15f1e
commit f7c22e4228
3 changed files with 64 additions and 44 deletions

View File

@ -12,17 +12,16 @@
#include <iostream>
enum OPS {
EXIT, ENQUEUE, DEQUEUE, NEXT, PRINT, EMPTY
};
int main()
{
std::cout << "Driver: \n";
QueueList testList;
QueueList<TYPE> testList;
bool exit = false;
int choice = -1;
int val;
TYPE val;
while (!exit)
{

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@ -10,7 +10,6 @@
#include "queuelist.h"
/******************************************************************************
* Constructors, Destructors, Operators
*****************************************************************************/
@ -21,21 +20,22 @@
*
* @param rhs QueueList object
*/
QueueList::QueueList(const QueueList& rhs)
template<typename T>
QueueList<T>::QueueList(const QueueList<T>& rhs)
{
Node *cp = rhs.head;
Node *tempHead;
Node<T> *cp = rhs.head;
Node<T> *tempHead;
// If we are copying from an empty queue, create a new QueueList with a NULL head
if (cp == NULL) head = NULL;
else {
// If the queue has data, initialize a new queue with the head data
head = new Node(cp->data);
head = new Node<T>(cp->data);
// Keep a temporary head node so we can return to it later
tempHead = head;
while (cp->next != NULL) {
// Until we hit an end, create new nodes with the next node data
cp = cp->next;
head->next = new Node(cp->data);
head->next = new Node<T>(cp->data);
head = head->next;
}
tail = head;
@ -51,7 +51,8 @@ QueueList::QueueList(const QueueList& rhs)
* @param rhs QueueList object passed by value
* @return QueueList A deep copy of the rhs QueueList object
*/
QueueList QueueList::operator=(QueueList rhs)
template<typename T>
QueueList<T> QueueList<T>::operator=(QueueList<T> rhs)
{
if (this == &rhs) return *this;
// Swap the pointers, moving the previous head data to the local variable rhs
@ -62,7 +63,8 @@ QueueList QueueList::operator=(QueueList rhs)
/** destructor
* @brief Destroy the QueueList::QueueList object
*/
QueueList::~QueueList()
template<typename T>
QueueList<T>::~QueueList()
{
makeEmpty(head);
}
@ -76,8 +78,11 @@ QueueList::~QueueList()
* @brief Queue a value to the tail of our linked list
*
* @param val The value to be inserted into the queue
* @return true If the value was inserted in the queue
* @return false If the value could not be queued
*/
bool QueueList::enqueue(int val)
template<typename T>
bool QueueList<T>::enqueue(T val)
{
bool inserted = enqueue(val, tail);
if (inserted)
@ -89,29 +94,31 @@ bool QueueList::enqueue(int val)
/** dequeue
* @brief returns the value at the QueueList::head and moves head to the next in queue
*
* @return int The value held at the Node pointed to by QueueList::head
* @return T The value held at the Node pointed to by QueueList::head
*/
int QueueList::dequeue()
template<typename T>
T QueueList<T>::dequeue()
{
if (!isEmpty())
std::cout << "[" << dequeue(head) << "] has been removed from our queue\n";
else std::cout << "Nothing to dequeue, our queue is empty...\n";
// If the queue has data we return it, otherwise we return the smallest possible int (error)
return (!isEmpty()) ? head->data : INT32_MIN;
return (!isEmpty()) ? head->data : T();
}
/** next
* @brief returns the value at the QueueList::head
*
* @return int The value held at the Node pointed to by QueueList::head
* @return T The value held at the Node pointed to by QueueList::head
*/
int QueueList::next() const
template<typename T>
T QueueList<T>::next() const
{
if (!isEmpty())
std::cout << "[" << head->data << "] is next in queue\n";
else std::cout << "Our queue is empty...\n";
// If the queue has data we return it, otherwise we return the smallest possible int (error)
return (!isEmpty()) ? head->data : INT32_MIN;
return (!isEmpty()) ? head->data : T();
}
/** isEmpty
@ -120,7 +127,8 @@ int QueueList::next() const
* @return true If the QueueList::head is NULL
* @return false If the QueueList::head contains data
*/
bool QueueList::isEmpty() const
template<typename T>
bool QueueList<T>::isEmpty() const
{
return head == NULL;
}
@ -129,7 +137,8 @@ bool QueueList::isEmpty() const
* @brief Output the data held by the QueueList object
* Calls to the private print()
*/
void QueueList::print() const
template<typename T>
void QueueList<T>::print() const
{
if(!isEmpty()) print(head);
else std::cout << "Nothing to print, our queue is empty...\n";
@ -138,9 +147,10 @@ void QueueList::print() const
/** makeEmpty
* @brief Empty this QueueList object, deleting all associated Nodes
*/
void QueueList::makeEmpty()
template<typename T>
void QueueList<T>::makeEmpty()
{
Node *nextNode, *temp;
Node<T> *nextNode, *temp;
if (head == NULL) std::cout << "Our queue is empty...\n";
else {
@ -171,9 +181,10 @@ void QueueList::makeEmpty()
* @return true If the value was inserted
* @return false If the value could not be inserted
*/
bool QueueList::enqueue(int val, Node *&tail)
template<typename T>
bool QueueList<T>::enqueue(T val, Node<T> *&tail)
{
Node *newNode = new Node(val);
Node<T> *newNode = new Node<T>(val);
// If the queue is not empty, update next pointer to tail node
if (!isEmpty()) {
tail->next = newNode;
@ -188,14 +199,15 @@ bool QueueList::enqueue(int val, Node *&tail)
* @brief Removes a node from the front of the queue
*
* @param head The head of the queue to remove a node from
* @return int The value held at the node removed
* @return T The value held at the node removed
*/
int QueueList::dequeue(Node *&head)
template<typename T>
T QueueList<T>::dequeue(Node<T> *&head)
{
// We already know the queue is not empty from public dequeue()
Node *temp = head;
Node<T> *temp = head;
// Store the data at the front of the queue before we delete the node
int data = head->data;
T data = head->data;
// If there is only one item in the queue
if (temp == tail) {
@ -217,9 +229,10 @@ int QueueList::dequeue(Node *&head)
*
* @param start The Node to begin traversing output from
*/
void QueueList::print(Node *start) const
template<typename T>
void QueueList<T>::print(Node<T> *start) const
{
Node *temp = start;
Node<T> *temp = start;
std::cout << "Queue Contents: ";
while (temp != NULL) {
std::cout << temp->data << " | ";
@ -235,9 +248,10 @@ void QueueList::print(Node *start) const
* @param head The head of the queue to be deleted
*
*/
void QueueList::makeEmpty(Node *&head)
template<typename T>
void QueueList<T>::makeEmpty(Node<T> *&head)
{
Node *nextNode, *temp;
Node<T> *nextNode, *temp;
if (head == NULL) return;
else {
@ -254,3 +268,5 @@ void QueueList::makeEmpty(Node *&head)
}
}
template class QueueList<TYPE>;

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@ -13,31 +13,36 @@
#include <iostream>
#define TYPE std::string
template <typename T>
class QueueList {
public:
QueueList() : head(NULL), tail(NULL){};
QueueList(const QueueList& rhs);
QueueList operator=(QueueList rhs);
QueueList(const QueueList<T>& rhs);
QueueList operator=(QueueList<T> rhs);
~QueueList();
bool enqueue(int val);
int dequeue();
int next() const;
bool enqueue(T val);
T dequeue();
T next() const;
bool isEmpty() const;
void print() const;
void makeEmpty();
private:
template<typename TY>
struct Node {
int data;
TY data;
Node *next;
Node(): data(), next(NULL) {};
Node(int val): data(val), next(NULL) {};
Node(TY val): data(val), next(NULL) {};
};
Node *head, *tail;
bool enqueue(int val, Node *&head);
int dequeue(Node *&tail);
void print(Node *start) const;
void makeEmpty(Node *&head);
Node<T> *head, *tail;
bool enqueue(T val, Node<T> *&head);
T dequeue(Node<T> *&tail);
void print(Node<T> *start) const;
void makeEmpty(Node<T> *&head);
};