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################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: A root project for C++ practice problems and solutions ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.16)
project(
#[[NAME]] Problems
VERSION 1.0
DESCRIPTION "Practice problems and solutions written in C++"
LANGUAGES CXX
)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY, ${CMAKE_BINARY_DIR}/bin)
add_compile_options("-Wall")
add_subdirectory(graphs)

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# Problems
A collection of some example problems and solutions written in C++. Mostly these
are based off questions I found on [hackerrank](https://www.hackerrank.com),
[leetcode](https://leetcode.com/), [codility](https://www.codility.com/), or
similar programming practice platforms.
```
klips/cpp/problems
.
├── graphs # Graph implementations with related problems and solutions
└── README.md
```
We can build the examples with the following commands.
```bash
cd /path/to/klips/cpp/problems/
mkdir build && cd build
cmake .. && cmake --build .
ls bin/
problems-graphs
```

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################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Collection of problems and solutions to graph problems in C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.16)
project(
#[[NAME]] ProblemsGraphs
VERSION 1.0
DESCRIPTION "Problems and solutions using graphs in C++"
LANGUAGES CXX
)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
add_compile_options("-Wall")
add_executable(problems-graphs driver.cpp lib-graph.cpp lib-graph.hpp)

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Driver program solving various C++ graph problems ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include <iostream>
#include "lib-graph.hpp"
int main(const int argc, const char * argv[]) {
Simple::Graph g({ {1,2,3}, {2,3,4} });
g.Print();
std::cout << std::endl;
std::vector<int> graphA = {6,0,1,2,3,4,5};
std::vector<std::pair<int, int>> graphB = { {9, 2}, {2, 3}, {3, 1} };
std::vector<std::vector<int>> graphC = {{1}, {2, 3}, {3, 1, 0}};
g.ReadEdges(graphA);
g.Print();
std::cout << std::endl;
g.ReadEdges(graphB);
g.Print();
std::cout << std::endl;
g.ReadEdges(graphC);
g.Print();
return 0;
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Graph implementations to solve various problems in C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "lib-graph.hpp"

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Graph implementations to solve various problems in C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include <iostream>
#include <unordered_map>
#include <map>
#include <utility>
#include <vector>
#include <algorithm>
#include <cstdint>
#ifndef GRAPHS_LIB_GRAPH_HPP
#define GRAPHS_LIB_GRAPH_HPP
namespace Simple {
typedef int32_t Node;
typedef std::vector<Node> Nodes;
typedef std::vector<Nodes> Edges;
class Graph {
public:
Graph() = default;
explicit Graph(Edges e) : edges(std::move(e)) { }
void Print()
{
for (size_t node = 0; node < edges.size(); node++) {
for (const auto & to : edges[node]) {
std::cout << "(" << node << ")-----(" << to << ")" << std::endl;
}
}
}
// Where graph[i] represents the connection between node i and graph[i]
// {1, 1, 2, 2}
void ReadEdges(const std::vector<int> & graph)
{
edges.clear();
edges.assign(graph.size(), {});
for (int i = 0; i < graph.size(); i++) {
if (i == graph[i]) continue;
edges[graph[i]].push_back(i);
edges[i].push_back(graph[i]);
}
}
// Where each graph[i] represents a single edge between two nodes
// { {1, 2}, {2, 3}, {3, 1} }
void ReadEdges(const std::vector<std::pair<int, int>> & graph)
{
edges.clear();
for (const auto & edge : graph) {
while (edges.size() <= edge.first || edges.size() <= edge.second) {
edges.emplace_back();
}
edges[edge.first].push_back(edge.second);
edges[edge.second].push_back(edge.first);
}
}
// Where graph[node] holds all connected adjacent nodes
// {{1}, {2, 3}, {2, 1, 0}}
void ReadEdges(const std::vector<std::vector<int>> & graph)
{
edges.clear();
edges.assign(graph.size(), {});
for (size_t i = 0; i < graph.size(); i++) {
for (const auto & adj : graph[i]) {
if (adj == i) continue;
edges[i].push_back(adj);
edges[adj].push_back(int32_t(i));
}
}
}
private:
Edges edges;
};
}
namespace Object {
struct Node {
Node() : val(INT32_MIN), adj() { }
explicit Node(int32_t v) : val(v), adj() { }
Node(int32_t v, std::vector<int32_t> a) : val(v), adj(std::move(a)) { }
int32_t val;
std::vector<int32_t> adj;
// Define operator== for std::find; And comparisons between nodes
bool operator==(const Node & b) const { return this->val == b.val;}
bool operator!=(const Node & b) const { return this->val != b.val;}
};
typedef std::vector<Node> Edges;
class Graph {
public:
Graph() = default;
explicit Graph(Edges e) : edges(std::move(e)) { }
void Print()
{
for (int32_t node = 0; node < edges.size(); node++) {
for (const auto & to : GetNode(node)->adj) {
std::cout << "(" << node << ")-----(" << to << ")" << std::endl;
}
}
}
Node * GetNode(const int32_t & nodeVal)
{
auto foundNode = std::find(edges.begin(), edges.end(), Node(nodeVal));
// [nodeVal](const Node & a)->bool { return a.val == nodeVal;});
if (foundNode == edges.end()) return nullptr; // Node does not exist
return &*foundNode;
}
Node * CreateNode(const int32_t & nodeVal)
{
auto newNode = GetNode(nodeVal);
if (newNode != nullptr) return newNode;
// Create node if not found
edges.emplace_back(nodeVal); // Calls Node(int32_t) ctor
return &edges.back(); // Get ptr to our new node; Don't copy it
}
// Where graph[i] represents the connection between node i and graph[i]
// {1, 1, 2, 2}
void ReadEdges(const std::vector<int> & graph)
{
edges.clear();
for (int i = 0; i < graph.size(); i++) {
if (i == graph[i]) continue;
// Check if nodes already exist; Create them if not found
auto nodeFrom = CreateNode(graph[i]);
auto nodeTo = CreateNode(i);
// Push node ptr to adjacent list
nodeFrom->adj.push_back(nodeTo->val);
nodeTo->adj.push_back(nodeFrom->val);
}
}
// Where each graph[i] represents a single edge between two nodes
// { {1, 2}, {2, 3}, {3, 1} }
void ReadEdges(const std::vector<std::pair<int, int>> & graph)
{
edges.clear();
for (const auto & edge : graph) {
auto nodeFrom = CreateNode(edge.first);
auto nodeTo = CreateNode(edge.second);
nodeFrom->adj.push_back(nodeTo->val);
nodeTo->adj.push_back(nodeFrom->val);
}
}
// Where graph[node] holds all connected adjacent nodes
// {{1}, {2, 3}, {2, 1, 0}}
void ReadEdges(const std::vector<std::vector<int>> & graph)
{
edges.clear();
edges.assign(graph.size(), {});
for (size_t i = 0; i < graph.size(); i++) {
for (const auto & adj : graph[i]) {
if (adj == i) continue;
auto nodeFrom = CreateNode(int32_t(i));
auto nodeTo = CreateNode(adj);
nodeFrom->adj.push_back(nodeTo->val);
nodeTo->adj.push_back(nodeFrom->val);
}
}
}
private:
Edges edges;
};
}
namespace Weighted {
using Weight = int32_t;
using Adjacent = std::multimap<Weight, int32_t>;
struct Node {
Node() : val(INT32_MIN), adj() { }
explicit Node(int32_t v) : val(v), adj() { }
Node(int32_t v, Adjacent a) : val(v), adj(std::move(a)) { }
int32_t val;
Adjacent adj;
};
using Edge = std::pair<int, int>;
class Graph {
Graph() = default;
explicit Graph(Node n) : root(std::move(n)) { }
void ReadGraph(std::vector<std::vector<int>> nodeList)
{
// Read a 2D vector of nodes into a
}
private:
Node root;
};
}
//namespace Object {
//struct Edge {
// friend struct Node;
// friend class Graph;
// Edge() : from(INT32_MIN), to(INT32_MIN) { }
// Edge(const int32_t & f, const int32_t & t) : from(f), to(t) { }
//
// private:
// int32_t from, to;
// };
// using Edges = std::vector<Edge>;
//
//// template <typename T, typename S>
//// struct Subscriptor {
//// T<int32_t, S> data;
//// };
//
// struct Node {
// using Adjacent = std::vector<Node *>;
// using NodeMap = std::unordered_map<int32_t, Node *>;
// friend class Graph; // Allow Graph to access protected / private members
// friend struct GraphData;
//
// // Struct is public by default
// Node () : val(0), adj() { }
// explicit Node(int32_t v) : val(v), adj() { }
// Node(int32_t v, Adjacent a) : val(v), adj(std::move(a)) { }
// inline void SetAdjacent(Adjacent a) { adj = std::move(a);}
// inline void SetVal(int32_t v) { val = v;}
// NodeMap GetNodeMap() {
// NodeMap result;
// BuildNodeMap(&result);
// return result;
// }
// void BuildNodeMap(NodeMap & nodeMap, Node * startNode=nullptr) {
// auto list = startNode == nullptr ? adj : startNode->adj;
// for (const auto & node : list) {
// if (!nodeMap.count(node->val)) {
// nodeMap[node->val] = node;
// BuildNodeMap(nodeMap, startNode);
// }
// }
// }
//
// protected:
// int32_t val;
// Adjacent adj;
// Edges edges;
// };
//
// struct GraphData {
// GraphData() = default;
// explicit GraphData(const Node & n)
// {
// graphEdges n.edges;
// for (const auto & edge : n.edges) {
// }
// }
//
// // Implement subscript operators for unordered_multimap
// struct GraphEdges {
// Edges * operator[](int32_t nodeVal) {
// auto found = graphEdges.find(nodeVal):
// if (found != graphEdges.end()) {
// return &*found->second;
// }
// else {
// return nullptr;
// }
// }
// std::unordered_multimap<int32_t, Edges *> graphEdges;
// };
//
// // Implement subscript operators for unordered_map
// struct GraphNodes {
// Node * operator[](int32_t nodeVal) {
// auto found = graphNodes.find(nodeVal):
// if (found != graphNodes.end()) {
// return &*found->second;
// }
// else {
// return nullptr;
// }
// }
// std::unordered_map<int32_t, Node *> graphNodes;
// };
// // unordered_* provides O(1) access and search
// GraphEdges graphEdges;
// GraphNodes graphNodes;
// };
//
// class Graph {
// // Class is private by default
// Node root;
// std::unordered_map<int32_t, Node *> graphNodes;
// std::multimap<int32_t, Edges> graphEdges;
//// std::unordered_map<int32_t, Node *> graphNodes;
//// GraphData data; // Struct containing all graph edges / nodes
//
// public:
// Graph() = default;
// explicit Graph(Node r) : root(std::move(r)) { }
//
// inline const Node & GetRoot() const { return root;}
//// inline Node * GetNode(int32_t nodeVal) { return data.graphNodes[nodeVal];}
//// inline const Node * GetConstNode(int32_t nodeVal)
//// { return data.graphNodes[nodeVal];}
//
// const Node * DFS(int32_t nodeVal, int32_t startNode=INT32_MIN)
// {
// // If startNode was not set, begin search from root node
// startNode = startNode == INT32_MIN ? root.val : startNode;
// if (startNode == nodeVal) {
// return graphNodes[nodeVal];
// }
// for (const auto & edge : root.edges) {
// return DFS(nodeVal, edge.to);
// }
// }
// };
//}
#endif // GRAPHS_LIB_GRAPH_HPP