2025-02-16 14:32:00 -05:00

144 lines
3.9 KiB
C++

#ifndef DISPLAY_H
#define DISPLAY_H
#include <widgets/label/lv_label.h>
#include <unordered_map>
#include "time_keeper.h"
#include "panel.h"
#define LVGL_TICK_PERIOD_MS 5
#define LVGL_TASK_STACK_SIZE (4 * 1024)
#define LVGL_TASK_PRIORITY 2
/**
* Encapsulates lv_display handle and related LVGL operations.
* Contains helper methods that wrap basic LVGL operations such as drawing text.
* The underlying lv_display can be obtained for manual LVGL operations.
* @sa ScopedLock
* @sa Display::get()
*/
class Display {
public:
/**
* Construct a new Display using an object that implements IPanelDevice.
*
* @param device An object that implements the IPanelDevice interface.
*/
explicit Display(IPanelDevice &device);
~Display() = default;
Display(const Display &) = delete;
Display(Display &) = delete;
Display &operator=(Display &) = delete;
//
// GETTERS
/**
* Getter for accessing LVGL display handle.
*
* @sa ScopedLock for calling custom LVGL API's not implemented by Display.
*/
[[nodiscard]] inline const lv_display_t *get() const { return lv_display_; }
/**
* Getter for accessing LVGL display handle.
*
* @sa ScopedLock for calling custom LVGL API's not implemented by Display.
*/
[[nodiscard]] inline lv_display_t *get() { return lv_display_; }
/// Dereference operator for accessing LVGL display handle.
[[nodiscard]] inline const lv_display_t *operator*() const { return get(); }
/// Dereference operator for accessing LVGL display handle.
[[nodiscard]] inline lv_display_t *operator*() { return get(); }
//
// LVGL OPERATIONS
/**
* Create a LVGL label with some given text on the current display.
* The name of the object can be reused to change text on this label later.
*
* @param text Text to write to the display.
* @param name Name for the LVGL label object associated with this text.
* @param long_mode LVGL long mode for text wider than the current display.
* @param align LVGL alignment to use for placing the label on the display.
*/
void set_text(const char *text,
const char *name,
lv_label_long_mode_t long_mode = LV_LABEL_LONG_SCROLL_CIRCULAR,
lv_align_t align = LV_ALIGN_TOP_MID);
//
// TYPE DEFINITIONS
/**
* Obtains LVGL API mutex lock for the duration of local scope.
*
* LVGL library is not thread-safe, this example calls LVGL APIs from tasks.
*/
struct ScopedLock {
explicit ScopedLock() { _lock_acquire(&lv_lock_); }
~ScopedLock() { _lock_release(&lv_lock_); }
/// Mutex used to protect LVGL API calls.
static _lock_t lv_lock_;
};
//
// PUBLIC STATIC MEMBERS
/// Public static TimeKeeper for managing ESP timers across all displays.
static TimeKeeper timers_;
private:
/// Registers LVGL draw buffers for this display.
void register_draw_buffer();
/// Registers LVGL ticker timer callback for rendering this display.
static void register_lvgl_tick_timer();
static bool lvgl_flush_ready_cb(esp_lcd_panel_io_handle_t panel,
esp_lcd_panel_io_event_data_t *data,
void *user_ctx);
static void lvgl_flush_cb(lv_display_t *display,
const lv_area_t *area,
uint8_t *px_map);
static void lvgl_increase_tick_cb(void *arg);
[[noreturn]] static void lvgl_port_task(void *arg);
//
// PRIVATE MEMBERS
/// Panel associated with this Display.
Panel panel_;
/// LVGL display handle.
lv_display_t *lv_display_;
/// LVGL draw buffer associated with this Display's lv_display_t.
void *lv_buf_;
/**
* LVGL object handles stored in the LVGL screen associated with this Display.
*
* @sa Display::set_text
* @sa lv_display_get_screen_active
*/
std::unordered_map<const char *, lv_obj_t *> lv_objects_;
};
#endif // DISPLAY_H