115 lines
3.3 KiB
C++

/*#############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2025 Shaun Reed, all rights reserved ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
##############################################################################
*/
#ifndef DISPLAY_H
#define DISPLAY_H
#include <widgets/label/lv_label.h>
#include <unordered_map>
#include "time_keeper.h"
#include "panel.h"
#include "scoped_lock.h"
/**
* Encapsulates lv_display handle and related LVGL operations.
* Contains helper methods that wrap basic LVGL operations such as drawing text.
* The underlying lv_display can be obtained for manual LVGL operations.
* @sa ScopedLock
* @sa Display::get()
*/
class Display {
public:
/**
* Construct a new Display using an object that implements IPanelDevice.
*
* @param device An object that implements the IPanelDevice interface.
*/
explicit Display(IPanelDevice &device);
~Display() = default;
Display(const Display &) = delete;
Display(Display &) = delete;
Display &operator=(Display &) = delete;
using lv_display_handle_t = lv_display_t *;
//
// GETTERS
/**
* Getter for accessing LVGL display handle.
*
* @sa ScopedLock for calling custom LVGL API's not implemented by Display.
*/
[[nodiscard]] inline lv_display_handle_t get() const { return lv_display_; }
/**
* Getter for accessing LVGL display handle.
*
* @sa ScopedLock for calling custom LVGL API's not implemented by Display.
*/
[[nodiscard]] inline lv_display_handle_t get() { return lv_display_; }
/// Dereference operator for accessing LVGL display handle.
[[nodiscard]] inline lv_display_handle_t operator*() const { return get(); }
/// Dereference operator for accessing LVGL display handle.
[[nodiscard]] inline lv_display_handle_t operator*() { return get(); }
//
// LVGL OPERATIONS
/**
* Create a LVGL label with some given text on the current display.
* The name of the object can be reused to change text on this label later.
*
* @param text Text to write to the display.
* @param name Name for the LVGL label object associated with this text.
* @param long_mode LVGL long mode for text wider than the current display.
* @param align LVGL alignment to use for placing the label on the display.
*/
void set_text(const char *text,
const char *name,
lv_label_long_mode_t long_mode = LV_LABEL_LONG_SCROLL_CIRCULAR,
lv_align_t align = LV_ALIGN_TOP_MID);
//
// PUBLIC STATIC MEMBERS
/// Public static TimeKeeper for managing ESP timers across all displays.
static TimeKeeper timers_;
private:
//
// PRIVATE MEMBERS
/// Panel associated with this Display.
Panel panel_;
/// LVGL display handle.
lv_display_handle_t lv_display_;
/**
* LVGL object handles stored in the LVGL screen associated with this Display.
*
* @sa Display::set_text
* @sa lv_display_get_screen_active
*/
std::unordered_map<const char *, lv_obj_t *> lv_objects_;
/// Tag used for ESP logging.
constexpr static const char *TAG = "Display";
};
#endif // DISPLAY_H