25 lines
484 B
C#
25 lines
484 B
C#
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//
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//SpringCollider for unity-chan!
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//
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//Original Script is here:
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//ricopin / SpringCollider.cs
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//Rocket Jump : http://rocketjump.skr.jp/unity3d/109/
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//https://twitter.com/ricopin416
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//
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using UnityEngine;
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using System.Collections;
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namespace UnityChan
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{
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public class SpringCollider : MonoBehaviour
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{
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//半径
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public float radius = 0.5f;
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private void OnDrawGizmosSelected ()
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{
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Gizmos.color = Color.green;
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Gizmos.DrawWireSphere (transform.position, radius);
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}
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}
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}
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