16 lines
243 B
C#
16 lines
243 B
C#
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using UnityEngine;
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using System.Collections;
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using UnityEngine.SceneManagement;
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namespace UnityChan
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{
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[ExecuteInEditMode]
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public class SplashScreen : MonoBehaviour
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{
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void NextLevel ()
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{
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//SceneManager.LoadScene();
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}
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}
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}
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