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path: Character1_Reference/Character1_Hips/Character1_Spine/J_R_SusoSide_00 weight: 1 - path: Character1_Reference/Character1_Hips/Character1_Spine/J_R_SusoSide_00/J_R_SusoSide_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_Skirt_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_Skirt_01/J_L_Skirt_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_SusoFront_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_SusoFront_00/J_L_SusoFront_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SkirtBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SkirtBack_01/J_L_SkirtBack_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SusoBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SusoBack_00/J_L_SusoBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_Skirt_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_Skirt_01/J_R_Skirt_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_SusoFront_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_SusoFront_00/J_R_SusoFront_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SkirtBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SkirtBack_01/J_R_SkirtBack_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SusoBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SusoBack_00/J_R_SusoBack_01 weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 0.01 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 0 previousCalculatedGlobalScale: 0.01 hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 4 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: - boneName: Character1_Hips humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftUpLeg humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightUpLeg humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftLeg humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightLeg humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftFoot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightFoot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Spine1 humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Spine2 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftShoulder humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightShoulder humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftForeArm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightForeArm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftToeBase humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightToeBase humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky3 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb2 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb3 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex2 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex3 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: unitychan_SLIDE00(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ambientLight1 parentName: position: {x: 0.3696383, y: 1.551789, z: 0.6800042} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ambientLight2 parentName: position: {x: 0.57342744, y: 0.36291462, z: -0.5865577} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_Reference parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_ChestEndEffector parentName: position: {x: 0.0019463801, y: 1.1409754, z: 0.09246019} rotation: {x: 0.30068836, y: -0.00023142995, z: 0.0030998741, w: 0.9537174} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_ChestOriginEffector parentName: position: {x: 0.0035350998, y: 0.85073787, z: 0.011643266} rotation: {x: 0.059094936, y: -0.033863224, z: -0.0027223385, w: 0.99767417} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_HeadEffector parentName: position: {x: 0.0017766365, y: 1.2441101, z: 0.13986981} rotation: {x: 0.08741061, y: 0.014658736, z: -0.0012749884, w: 0.9960637} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_Hips parentName: position: {x: 0.0037750031, y: 0.8297365, z: -0.00026126846} rotation: {x: 0.08494018, y: -0.017015131, z: -0.0023505988, w: 0.996238} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_LeftUpLeg parentName: position: {x: -0.07276832, y: -0.060578015, z: 0.0020788328} rotation: {x: -0.37010953, y: 0.08929317, z: 0.024969138, w: 0.92434967} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_LeftLeg parentName: position: {x: 0.018231438, y: -0.35109302, z: -0.015960723} rotation: {x: 0.64606184, y: -0.021302968, z: -0.026976429, w: 0.7625107} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_LeftFoot parentName: position: {x: 0.010311949, y: -0.37818262, z: -0.016995957} rotation: {x: 0.05963749, y: 0.00061648973, z: 0.022652453, w: 0.9979629} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_LeftToeBase parentName: position: {x: -0.00202457, y: -0.05287534, z: 0.081224315} rotation: {x: 0.0000012294935, y: -0.0000019009082, z: 0.000006855856, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_RightUpLeg parentName: position: {x: 0.07276832, y: -0.060577635, z: 0.002078785} rotation: {x: -0.20172118, y: 0.009237197, z: -0.022645803, w: 0.9791376} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_RightLeg parentName: position: {x: -0.01823197, y: -0.35109255, z: -0.015970526} rotation: {x: 0.32037213, y: -0.0351267, z: -0.015296508, w: 0.9465167} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_RightFoot parentName: position: {x: -0.010312626, y: -0.37818253, z: -0.01700654} rotation: {x: -0.085926495, y: 0.00021194242, z: 0.047468603, w: 0.99517} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_RightToeBase parentName: position: {x: 0.002024484, y: -0.052877616, z: 0.08122281} rotation: {x: 0.0000013313803, y: 0.000001908394, z: 0.000004274667, w: 1} scale: {x: 1, y: 1, z: 1} - 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