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path: Character1_Reference/Character1_Hips/Character1_Spine/J_R_SusoSide_00 weight: 1 - path: Character1_Reference/Character1_Hips/Character1_Spine/J_R_SusoSide_00/J_R_SusoSide_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_Skirt_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_Skirt_01/J_L_Skirt_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_SusoFront_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_Skirt_00/J_L_SusoFront_00/J_L_SusoFront_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SkirtBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SkirtBack_01/J_L_SkirtBack_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SusoBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_L_SkirtBack_00/J_L_SusoBack_00/J_L_SusoBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_Skirt_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_Skirt_01/J_R_Skirt_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_SusoFront_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_Skirt_00/J_R_SusoFront_00/J_R_SusoFront_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SkirtBack_01 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SkirtBack_01/J_R_SkirtBack_02 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SusoBack_00 weight: 1 - path: Character1_Reference/Character1_Hips/J_R_SkirtBack_00/J_R_SusoBack_00/J_R_SusoBack_01 weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 0.01 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 0 previousCalculatedGlobalScale: 0.01 hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 4 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: - boneName: Character1_Hips humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftUpLeg humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightUpLeg humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftLeg humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightLeg humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftFoot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightFoot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Spine1 humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Spine2 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftShoulder humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightShoulder humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftForeArm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightForeArm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftToeBase humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightToeBase humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandThumb3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandIndex3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandMiddle3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandRing3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_LeftHandPinky3 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb2 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandThumb3 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex2 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandIndex3 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandMiddle3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandRing3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character1_RightHandPinky3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: unitychan_WALK00_L(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ambientLight1 parentName: position: {x: 0.3696383, y: 1.551789, z: 0.6800042} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ambientLight2 parentName: position: {x: 0.57342744, y: 0.36291462, z: -0.5865577} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_Reference parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: -0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_ChestEndEffector parentName: position: {x: 0.0013277817, y: 1.1725787, z: 0.013221602} rotation: {x: 0.06053999, y: -0.22522229, z: 0.025021689, w: 0.97210276} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_ChestOriginEffector parentName: position: {x: 0.0003548774, y: 0.874574, z: 0.021674713} rotation: {x: 0.023945186, y: -0.121803984, z: 0.013949425, w: 0.99216723} scale: {x: 1, y: 1, z: 1} - name: Character1_Ctrl_HeadEffector parentName: position: {x: -0.0059060985, y: 1.2861606, z: 0.017141923} rotation: {x: 0.011027009, y: -0.35139602, z: 0.04081187, w: 0.935272} scale: {x: 1, y: 1, z: 1} - 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