meteorgame/Assets/Objects/Gem/Models/SourceMeshes.dae

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<float_array count="72" id="OldSingleCut-Geometry-Normals-array">0.32420 0.12873 0.93716 0.21293 -0.08454 0.97339 0.12873 -0.32420 0.93716 -0.17148 -0.43184 0.88549 -0.25752 -0.10224 0.96081 -0.32420 0.12873 0.93716 -0.10224 0.25752 0.96081 0.17148 0.43184 0.88549 0.36995 0.92648 0.06903 -0.36995 0.92648 0.06903 -0.92648 0.36995 0.06903 -0.92648 -0.36995 0.06903 -0.36995 -0.92648 0.06903 0.36995 -0.92648 0.06903 0.92648 -0.36995 0.06903 0.92648 0.36995 0.06903 0.70025 0.28098 -0.65624 0.70025 -0.28098 -0.65624 0.28098 -0.70025 -0.65624 -0.28098 -0.70025 -0.65624 -0.70025 -0.28098 -0.65624 -0.70025 0.28098 -0.65624 -0.28098 0.70025 -0.65624 0.28098 0.70025 -0.65624</float_array>
<technique_common>
<accessor count="24" source="#OldSingleCut-Geometry-Normals-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="OldSingleCut-Geometry-Vertex">
<input semantic="POSITION" source="#OldSingleCut-Geometry-Position"/>
<input semantic="NORMAL" source="#OldSingleCut-Geometry-Normals"/>
</vertices>
<triangles count="44">
<input offset="0" semantic="VERTEX" source="#OldSingleCut-Geometry-Vertex"/>
<p>0 7 6 1 0 6 1 6 5 1 5 4 2 1 4 2 4 3 7 0 15 15 8 7 6 7 8 8 9 6 5 6 9 9 10 5 4 5 10 10 11 4 3 4 11 11 12 3 2 3 12 12 13 2 1 2 13 13 14 1 0 1 14 14 15 0 15 14 17 17 16 15 14 13 18 18 17 14 13 12 19 19 18 13 12 11 20 20 19 12 11 10 21 21 20 11 10 9 22 22 21 10 9 8 23 23 22 9 8 15 16 16 23 8 22 23 16 22 16 17 21 22 17 20 21 17 20 17 18 19 20 18</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node layer="L1" id="PearCut" name="PearCut">
<instance_geometry url="#PearCut-Geometry"/>
</node>
<node layer="L1" id="RoseCut" name="RoseCut">
<instance_geometry url="#RoseCut-Geometry"/>
</node>
<node layer="L1" id="RoundCut" name="RoundCut">
<instance_geometry url="#RoundCut-Geometry"/>
</node>
<node layer="L1" id="OldSingleCut" name="OldSingleCut">
<instance_geometry url="#OldSingleCut-Geometry"/>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>