Add README badges for CI
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# Qtk
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# Qtk
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[![All Builds](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml)
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[![Linting](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml)
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Practice project for learning about using OpenGL in Qt widget applications.
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Practice project for learning about using OpenGL in Qt widget applications.
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Model loader using [Assimp](https://assimp.org/) within a Qt widget application.
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Model loader using [Assimp](https://assimp.org/) within a Qt widget application.
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@ -72,8 +72,9 @@ QOpenGLTexture * OpenGLTextureFactory::initCubeMap(
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int i = 0;
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int i = 0;
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for(const auto & face : faces) {
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for(const auto & face : faces) {
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QImage faceImage(faceTextures[i]);
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QImage faceImage(faceTextures[i]);
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if(faceImage.isNull())
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if(faceImage.isNull()) {
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qDebug() << "Error loading cube map image\n";
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qDebug() << "Error loading cube map image\n";
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}
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faceImage = faceImage.convertToFormat(QImage::Format_RGBA8888);
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faceImage = faceImage.convertToFormat(QImage::Format_RGBA8888);
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// On the first iteration, set format and allocate texture storage
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// On the first iteration, set format and allocate texture storage
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