Port project to Qt6
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							@ -15,6 +15,7 @@
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*.so.*
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*.dll
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*.dylib
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*.exe
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# Qt-es
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object_script.*.Release
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@ -56,3 +57,62 @@ compile_commands.json
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# QtCreator local machine specific files for imported projects
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		||||
*creator.user*
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		||||
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		||||
*~
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		||||
*.autosave
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		||||
*.core
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		||||
*.obj
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		||||
*.orig
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		||||
*.rej
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*_pch.h.cpp
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*_resource.rc
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		||||
.#*
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*.*#
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		||||
core
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!core/
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		||||
tags
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		||||
.DS_Store
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		||||
.directory
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*.debug
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		||||
Makefile*
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*.prl
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*.app
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moc_*.cpp
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ui_*.h
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qrc_*.cpp
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Thumbs.db
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		||||
*.res
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		||||
*.rc
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		||||
/.qmake.cache
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		||||
/.qmake.stash
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		||||
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		||||
# qtcreator generated files
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		||||
*.pro.user*
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		||||
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		||||
# xemacs temporary files
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		||||
*.flc
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		||||
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		||||
# Vim temporary files
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		||||
.*.swp
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		||||
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		||||
# Visual Studio generated files
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		||||
*.ib_pdb_index
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		||||
*.idb
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		||||
*.ilk
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		||||
*.pdb
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		||||
*.sln
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		||||
*.suo
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		||||
*.vcproj
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		||||
*vcproj.*.*.user
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		||||
*.ncb
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		||||
*.sdf
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		||||
*.opensdf
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		||||
*.vcxproj
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		||||
*vcxproj.*
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		||||
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		||||
# MinGW generated files
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		||||
*.Debug
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		||||
*.Release
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		||||
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		||||
# Python byte code
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		||||
*.pyc
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		||||
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@ -1,7 +1,7 @@
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################################################################################
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com  ##
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##                                                                            ##
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## Project for working with OpenGL and Qt5 widgets                            ##
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## Project for working with OpenGL and Qt6 widgets                            ##
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################################################################################
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cmake_minimum_required(VERSION 3.5)
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@ -19,19 +19,18 @@ set(CMAKE_AUTORCC ON)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Find all Qt package components required for this project
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find_package(Qt5 COMPONENTS Core LinguistTools Gui Widgets REQUIRED)
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#find_package(QT NAMES Qt6 COMPONENTS Widgets REQUIRED)
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find_package(Qt6 COMPONENTS Widgets OpenGLWidgets OpenGL REQUIRED)
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# Add our Qt resources.qrc file to our application
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set(SOURCES app/main.cpp)
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qt5_add_resources(SOURCES resources.qrc)
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qt6_add_resources(SOURCES resources.qrc)
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		||||
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add_executable(
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    qtk             # Executable name
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    ${SOURCES}      # Executable source code
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)
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################################################################################
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# External Libraries
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################################################################################
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@ -57,23 +56,24 @@ target_link_libraries(main-widget PRIVATE ${OPENGL_LIBRARIES})
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# Input
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add_library(input lib/input.cpp)
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target_include_directories(input PUBLIC lib/)
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target_link_libraries(input PUBLIC Qt5::Widgets)
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target_link_libraries(input PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Mesh
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add_library(mesh lib/mesh.cpp)
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target_include_directories(mesh PUBLIC lib/)
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target_link_libraries(mesh PUBLIC Qt5::Widgets)
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target_link_libraries(mesh PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Texture
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add_library(texture lib/texture.cpp)
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target_include_directories(texture PUBLIC lib/)
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target_link_libraries(texture PUBLIC Qt5::Widgets)
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target_link_libraries(texture PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Object
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add_library(object lib/object.cpp)
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target_include_directories(object PUBLIC lib/)
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target_link_libraries(object PUBLIC Qt5::Widgets)
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target_link_libraries(object INTERFACE mesh)
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target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
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target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# MeshRenderer
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add_library(meshrenderer lib/meshrenderer.cpp)
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@ -84,25 +84,28 @@ target_link_libraries(meshrenderer PUBLIC object)
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add_library(camera3d lib/camera3d.cpp)
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target_include_directories(camera3d PUBLIC lib/)
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target_link_libraries(camera3d INTERFACE input)
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target_link_libraries(camera3d PUBLIC Qt5::Widgets)
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target_link_libraries(camera3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Skybox
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add_library(skybox lib/skybox.cpp)
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		||||
# Skybox needs Mesh, Camera3D, and Qt5::Widgets
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# Skybox needs Mesh, Camera3D, and Qt6::Widgets
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target_link_libraries(skybox PRIVATE mesh)
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target_link_libraries(skybox PRIVATE camera3d)
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target_link_libraries(skybox PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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 | 
			
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# Transform3D
 | 
			
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add_library(transform3d lib/transform3D.cpp)
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target_include_directories(transform3d PUBLIC lib/)
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target_link_libraries(transform3d PUBLIC Qt5::Widgets)
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target_link_libraries(transform3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Model
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add_library(model lib/model.cpp)
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target_include_directories(model PUBLIC lib/)
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		||||
target_link_libraries(model PRIVATE assimp)
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# Model library requires transform3d and Qt5::Widgets
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target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
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		||||
# Model library requires transform3d and Qt6::Widgets
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target_link_libraries(model PUBLIC transform3d)
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target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Scene
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add_library(scene lib/scene.cpp)
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@ -111,13 +114,13 @@ target_link_libraries(scene PUBLIC model)
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target_link_libraries(scene PUBLIC meshrenderer)
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target_link_libraries(scene PUBLIC skybox)
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target_link_libraries(scene PUBLIC texture)
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		||||
target_link_libraries(scene PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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		||||
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		||||
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		||||
################################################################################
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		||||
# Final Application
 | 
			
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################################################################################
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		||||
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#target_link_libraries(main-widget PRIVATE input)
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target_link_libraries(main-widget PRIVATE mesh)
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target_link_libraries(main-widget PUBLIC scene)
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		||||
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		||||
@ -1,6 +1,6 @@
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/*##############################################################################
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		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Fly camera class from tutorials followed at trentreed.net           ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com	| URL: www.shaunreed.com | GitHub: shaunrd0   ##
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		||||
@ -22,7 +22,8 @@ const QVector3D Camera3D::LocalRight(1.0f, 0.0f, 0.0f);
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const QMatrix4x4 & Camera3D::toMatrix()
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		||||
{
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  mWorld.setToIdentity();
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		||||
  mWorld.rotate(mTransform.rotation().conjugate());
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		||||
  // Qt6 renamed QMatrix4x4::conjugate() to conjugated()
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  mWorld.rotate(mTransform.rotation().conjugated());
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		||||
  mWorld.translate(-mTransform.translation());
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  return mWorld;
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}
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@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Fly camera class from tutorials followed at trentreed.net           ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com	| URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Input class from tutorials followed at trentreed.net                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com	| URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Input class from tutorials followed at trentreed.net                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com	| URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,7 +1,7 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Main window for Qt5 OpenGL widget application                       ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Main window for Qt6 OpenGL widget application                       ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
##############################################################################*/
 | 
			
		||||
 | 
			
		||||
@ -1,7 +1,7 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Main window for Qt5 OpenGL widget application                       ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Main window for Qt6 OpenGL widget application                       ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
##############################################################################*/
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Collection of static mesh data for quick initialization             ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Collection of static mesh data for quick initialization             ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: MeshRenderer class for quick object creation and drawing            ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: MeshRenderer class for quick object creation and drawing            ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Model classes for importing with Assimp                             ##
 | 
			
		||||
##        From following tutorials on learnopengl.com                         ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Model classes for importing with Assimp                             ##
 | 
			
		||||
##        From following tutorials on learnopengl.com                         ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Object class for storing object data                                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Object class for storing object data                                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Classes for managing objects and data within a scene                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Classes for managing objects and data within a scene                ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Skybox class using QtOpenGL                                         ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Skybox class using QtOpenGL                                         ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Texture class to help with texture and image initializations        ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
@ -14,6 +14,8 @@
 | 
			
		||||
 | 
			
		||||
QImage * Texture::initImage(const char * image, bool flipX, bool flipY)
 | 
			
		||||
{
 | 
			
		||||
  // Qt6 limits loaded images to 256MB by default
 | 
			
		||||
  QImageReader::setAllocationLimit(512);
 | 
			
		||||
  auto loadedImage = new QImage(QImage(image).mirrored(flipX, flipY));
 | 
			
		||||
  if (loadedImage->isNull()) {
 | 
			
		||||
    qDebug() << "Error loading image: " << image << "\n";
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Texture class to help with texture and image initializations        ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
## Contact: shaunrd0@gmail.com  | URL: www.shaunreed.com | GitHub: shaunrd0   ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Transform3D class to represent object position in 3D space          ##
 | 
			
		||||
##        From following tutorials at trentreed.net                           ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
/*##############################################################################
 | 
			
		||||
## Author: Shaun Reed                                                         ##
 | 
			
		||||
## Legal: All Content (c) 2021 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved                ##
 | 
			
		||||
## About: Transform3D class to represent object position in 3D space          ##
 | 
			
		||||
##        From following tutorials at trentreed.net                           ##
 | 
			
		||||
##                                                                            ##
 | 
			
		||||
 | 
			
		||||
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