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@@ -93,6 +93,7 @@ void ExampleScene::update()
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top_triangle->getTransform().rotate(0.75f, 0.2f, 0.0f, 0.4f);
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bottom_triangle->getTransform().rotate(0.75f, 0.0f, 0.2f, 0.4f);
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MeshRenderer::getInstance("centerCube")->getTransform()
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MeshRenderer::getInstance("centerCube")
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->getTransform()
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.rotate(0.75f, 0.2f, 0.4f, 0.6f);
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}
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@@ -11,7 +11,8 @@
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#include <qtk/scene.h>
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class ExampleScene : public Qtk::Scene {
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class ExampleScene : public Qtk::Scene
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{
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public:
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explicit ExampleScene();
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@@ -11,7 +11,8 @@
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#include "examplewidget.h"
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ExampleWidget::ExampleWidget(QWidget * parent) :
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QOpenGLWidget(parent), mScene(new ExampleScene) {
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QOpenGLWidget(parent), mScene(new ExampleScene)
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{
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// NOTE: The decorator pattern is used to save / load scenes in Qtk currently.
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// The initializer above sets mScene to the concrete decorator ExampleScene.
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// Qtk::SceneEmpty provides an empty scene as the concrete component.
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@@ -27,7 +28,8 @@ ExampleWidget::ExampleWidget(QWidget * parent) :
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setFocusPolicy(Qt::ClickFocus);
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}
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void ExampleWidget::initializeGL() {
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void ExampleWidget::initializeGL()
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{
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initializeOpenGLFunctions();
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connect(this, SIGNAL(frameSwapped()), this, SLOT(update()));
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glEnable(GL_MULTISAMPLE);
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@@ -40,18 +42,21 @@ void ExampleWidget::initializeGL() {
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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}
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void ExampleWidget::resizeGL(int width, int height) {
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void ExampleWidget::resizeGL(int width, int height)
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{
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Qtk::Scene::getProjectionMatrix().setToIdentity();
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Qtk::Scene::getProjectionMatrix().perspective(
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45.0f, float(width) / float(height), 0.1f, 1000.0f);
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}
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void ExampleWidget::paintGL() {
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void ExampleWidget::paintGL()
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{
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glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
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mScene->draw();
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}
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void ExampleWidget::update() {
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void ExampleWidget::update()
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{
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mScene->update();
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QWidget::update();
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}
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@@ -14,7 +14,8 @@
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#include "examplescene.h"
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class ExampleWidget : public QOpenGLWidget, protected QOpenGLFunctions {
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class ExampleWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT;
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public:
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@@ -11,7 +11,8 @@
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#include "examplewidget.h"
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int main(int argc, char * argv[]) {
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int main(int argc, char * argv[])
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{
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QApplication app(argc, argv);
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auto window = new QMainWindow;
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