14
.github/workflows/build.yml
vendored
14
.github/workflows/build.yml
vendored
@@ -43,13 +43,16 @@ jobs:
|
||||
with:
|
||||
version: ${{ env.QT_VERSION }}
|
||||
|
||||
# Windows
|
||||
|
||||
- name: Chocolatey Action
|
||||
- name: Install pkgconfiglite
|
||||
if: matrix.os == 'windows-latest'
|
||||
uses: crazy-max/ghaction-chocolatey@v2
|
||||
with:
|
||||
args: install pkgconfiglite --checksum e87b5ea3c9142256af60f2d5b917aa63b571e6a0 --checksum-type sha1
|
||||
- name: Install nsis
|
||||
if: matrix.os == 'windows-latest'
|
||||
uses: crazy-max/ghaction-chocolatey@v2
|
||||
with:
|
||||
args: install nsis
|
||||
|
||||
- name: Install Debian packaging dependencies
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
@@ -191,6 +194,11 @@ jobs:
|
||||
uses: crazy-max/ghaction-chocolatey@v2
|
||||
with:
|
||||
args: install pkgconfiglite --checksum e87b5ea3c9142256af60f2d5b917aa63b571e6a0 --checksum-type sha1
|
||||
- name: Install nsis
|
||||
if: matrix.os == 'windows-latest'
|
||||
uses: crazy-max/ghaction-chocolatey@v2
|
||||
with:
|
||||
args: install nsis
|
||||
|
||||
- name: Configure Qtk Library
|
||||
shell: bash
|
||||
|
||||
14
.github/workflows/linting.yml
vendored
14
.github/workflows/linting.yml
vendored
@@ -39,7 +39,7 @@ jobs:
|
||||
# Check the entire repo for source files to tidy
|
||||
files-changed-only: false
|
||||
# Ignore qtk build and external assimp directories
|
||||
ignore: '.github|build|extern/assimp/assimp'
|
||||
ignore: '.github|build|extern'
|
||||
# Point to compile_commands.json produced by build
|
||||
database: 'build'
|
||||
# Use thread comments as feedback
|
||||
@@ -61,8 +61,12 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: clang-format Check
|
||||
uses: jidicula/clang-format-action@v4.9.0
|
||||
- uses: cpp-linter/cpp-linter-action@v2
|
||||
with:
|
||||
clang-format-version: '18'
|
||||
check-path: ${{ matrix.path }}
|
||||
version: '18'
|
||||
style: 'file'
|
||||
tidy-checks: ''
|
||||
files-changed-only: false
|
||||
ignore: '.github|build|extern'
|
||||
extensions: 'cpp,h'
|
||||
files: ${{ matrix.path }}
|
||||
|
||||
@@ -157,8 +157,15 @@ list(APPEND VAR_NAMES QT6_INSTALL_PLUGINS)
|
||||
|
||||
# Find Assimp.
|
||||
if(QTK_SUBMODULES)
|
||||
# Required to statically link.
|
||||
add_compile_options(-fPIC)
|
||||
if(APPLE)
|
||||
# Avoid zlib redefining fdopen, causing build failures in apple clang.
|
||||
# https://github.com/assimp/assimp/issues/6118
|
||||
add_compile_definitions(-Dfdopen=fdopen)
|
||||
endif()
|
||||
if(NOT WIN32)
|
||||
# Required to statically link.
|
||||
add_compile_options(-fPIC)
|
||||
endif()
|
||||
set(BUILD_SHARED_LIBS OFF CACHE STRING "Build static assimp libs" FORCE)
|
||||
set(ASSIMP_BUILD_ZLIB ON CACHE STRING "Build Zlib with assimp." FORCE)
|
||||
set(
|
||||
@@ -175,6 +182,14 @@ if(QTK_SUBMODULES)
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/extern/assimp/assimp/"
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
install(
|
||||
TARGETS assimp zlibstatic
|
||||
EXPORT qtk_export
|
||||
COMPONENT qtk
|
||||
ARCHIVE DESTINATION lib
|
||||
LIBRARY DESTINATION lib
|
||||
RUNTIME DESTINATION bin
|
||||
)
|
||||
else()
|
||||
find_package(assimp REQUIRED)
|
||||
endif()
|
||||
|
||||
@@ -90,7 +90,7 @@ The Ubuntu apt repositories contain all the packages we need to build all target
|
||||
To build Qtk desktop application with the scene in the screenshots below run the following commands.
|
||||
|
||||
```bash
|
||||
sudo apt update && sudo apt install cmake build-essential git ccache libxkbcommon-dev libassimp-dev qt6-base-dev qt6-tools-dev
|
||||
sudo apt update && sudo apt install cmake build-essential git ccache libxkbcommon-dev libassimp-dev qt6-base-dev qt6-tools-dev zlib1g-dev
|
||||
cmake -DQTK_GUI_SCENE=ON -B build
|
||||
cmake --build build
|
||||
./build/bin/qtk_gui
|
||||
|
||||
2
extern/assimp/assimp
vendored
2
extern/assimp/assimp
vendored
Submodule extern/assimp/assimp updated: 5d5496f1ad...e0b52347c6
@@ -109,11 +109,12 @@ void main()
|
||||
#version 330
|
||||
uniform samplerCube uTexture;
|
||||
|
||||
varying vec3 vTexCoord;
|
||||
in vec3 vTexCoord;
|
||||
out vec4 FragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_FragColor = texture(uTexture, vTexCoord);
|
||||
FragColor = texture(uTexture, vTexCoord);
|
||||
}
|
||||
)"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user