Drag and drop model loading (#14)
This commit was merged in pull request #14.
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@@ -38,11 +38,12 @@ void QtkScene::init() {
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/* Create a red cube with a mini master chief on top. */
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auto myCube = new MeshRenderer("My cube", Cube(Qtk::QTK_DRAW_ELEMENTS));
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myCube->setColor(RED);
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myCube->getTransform().setTranslation(5.0f, 0.0f, 0.0f);
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addObject(myCube);
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auto mySpartan =
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new Model("My spartan", ":/models/models/spartan/spartan.obj");
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mySpartan->getTransform().setTranslation(0.0f, 0.5f, 0.0f);
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mySpartan->getTransform().setTranslation(5.0f, 0.5f, 0.0f);
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mySpartan->getTransform().setScale(0.5f);
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addObject(mySpartan);
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