Update README.
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				@ -60,12 +60,12 @@ Key features that are planned:
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- [x] Runtime loading of `.obj` or similar 3D models.
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					- [x] Runtime loading of `.obj` or similar 3D models.
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- [x] Drag-and-drop interaction for adding objects to the scene.
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					- [x] Drag-and-drop interaction for adding objects to the scene.
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- [x] Shader / object properties panel to modify related settings.
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					- [x] Shader / object properties panel to modify related settings.
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					- [x] Reduce size of application resources and git references.
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- [ ] Runtime reloading of modified GLSL shaders attached to objects within scenes.
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					- [ ] Runtime reloading of modified GLSL shaders attached to objects within scenes.
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- [ ] Multiple views of a scene at one time.
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					- [ ] Multiple views of a scene at one time.
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- [ ] Camera control modes such as panning, orbiting, or following objects.
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					- [ ] Camera control modes such as panning, orbiting, or following objects.
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- [ ] Save / load scene data. The current model requires writing C++ code.
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					- [ ] Save / load scene data. The current model requires writing C++ code.
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- [ ] Basic text editor for quickly modifying shaders attached to objects.
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					- [ ] Basic text editor for quickly modifying shaders attached to objects.
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- [ ] Reduce size of application resources and git references.
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For examples of using libqtk, see the [example-app](./example-app)
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					For examples of using libqtk, see the [example-app](./example-app)
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project in the root of this repository.
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					project in the root of this repository.
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