Add ResourceManager for assets outside of QRC
+ Use qt6_add_big_resources to improve build time + RM::getPath(sting) to build absolute path to assets + Allows easy access to models or other large assets not loaded into QRC
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@@ -23,10 +23,9 @@ Be sure to take note of the Qt6 installation directory, as we will need it to co
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Once Qt6 is installed, to build and run `qtk` on Ubuntu -
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```bash
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sudo apt update -y && sudo apt install freeglut3-dev libassimp-dev cmake build-essential git
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git clone https://gitlab.com/shaunrd0/qtk && cd qtk
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mkdir build && cd build
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cmake .. -DCMAKE_PREFIX_PATH=$HOME/Qt6/6.2.3/gcc_64 && cmake --build .
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./qtk
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git clone https://gitlab.com/shaunrd0/qtk
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cmake -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64 -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nprocs)
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./qtk/build/qtk
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```
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You can fly around the scene if you hold the right mouse button and use WASD.
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