Remove large resources. (#16)
This commit is contained in:
147
src/designer-plugins/toolbox.cpp
Normal file
147
src/designer-plugins/toolbox.cpp
Normal file
@@ -0,0 +1,147 @@
|
||||
/*##############################################################################
|
||||
## Author: Shaun Reed ##
|
||||
## Legal: All Content (c) 2023 Shaun Reed, all rights reserved ##
|
||||
## About: Toolbox plugin for object details and options ##
|
||||
## ##
|
||||
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
|
||||
################################################################################
|
||||
*/
|
||||
|
||||
#include "toolbox.h"
|
||||
#include "qtkwidget.h"
|
||||
#include "ui_toolbox.h"
|
||||
|
||||
#include <QFormLayout>
|
||||
#include <QLabel>
|
||||
|
||||
using namespace Qtk;
|
||||
|
||||
ToolBox::ToolBox(QWidget * parent) : QDockWidget(parent), ui(new Ui::ToolBox)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
setMinimumWidth(350);
|
||||
}
|
||||
|
||||
void ToolBox::updateFocus(const QString & name)
|
||||
{
|
||||
auto object =
|
||||
Qtk::QtkWidget::mWidgetManager.get_widget()->getScene()->getObject(name);
|
||||
if (object != Q_NULLPTR) {
|
||||
removePages();
|
||||
createPageProperties(object);
|
||||
createPageShader(object);
|
||||
}
|
||||
}
|
||||
|
||||
ToolBox::~ToolBox()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void ToolBox::removePages()
|
||||
{
|
||||
// Remove all existing pages.
|
||||
for (size_t i = 0; i < ui->toolBox->count(); i++) {
|
||||
delete ui->toolBox->widget(i);
|
||||
ui->toolBox->removeItem(i);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolBox::createPageProperties(const Object * object)
|
||||
{
|
||||
auto transform = object->getTransform();
|
||||
auto type = object->getType();
|
||||
auto * widget = new QWidget;
|
||||
ui->toolBox->addItem(widget, "Properties");
|
||||
ui->toolBox->setCurrentWidget(widget);
|
||||
|
||||
auto * layout = new QFormLayout;
|
||||
layout->addRow(new QLabel(tr("Name:")),
|
||||
new QLabel(object->getName().c_str()));
|
||||
|
||||
layout->addRow(new QLabel(tr("Type:")),
|
||||
new QLabel(type == Object::Type::QTK_MESH ? "Mesh" : "Model"));
|
||||
|
||||
auto rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel(tr("Translation:")));
|
||||
int minWidth = 75;
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
auto spinBox = new QDoubleSpinBox;
|
||||
spinBox->setMinimum(std::numeric_limits<double>::lowest());
|
||||
spinBox->setSingleStep(0.1);
|
||||
spinBox->setValue(transform.getTranslation()[i]);
|
||||
spinBox->setFixedWidth(minWidth);
|
||||
rowLayout->addWidget(spinBox);
|
||||
|
||||
if (i == 0) {
|
||||
connect(spinBox,
|
||||
&QDoubleSpinBox::valueChanged,
|
||||
object,
|
||||
&Object::setTranslationX);
|
||||
} else if (i == 1) {
|
||||
connect(spinBox,
|
||||
&QDoubleSpinBox::valueChanged,
|
||||
object,
|
||||
&Object::setTranslationY);
|
||||
} else if (i == 2) {
|
||||
connect(spinBox,
|
||||
&QDoubleSpinBox::valueChanged,
|
||||
object,
|
||||
&Object::setTranslationZ);
|
||||
}
|
||||
}
|
||||
layout->addRow(rowLayout);
|
||||
|
||||
rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel(tr("Scale:")));
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
auto spinBox = new QDoubleSpinBox;
|
||||
spinBox->setMinimum(std::numeric_limits<double>::lowest());
|
||||
spinBox->setSingleStep(0.1);
|
||||
spinBox->setValue(transform.getScale()[i]);
|
||||
spinBox->setFixedWidth(minWidth);
|
||||
rowLayout->addWidget(spinBox);
|
||||
|
||||
if (i == 0) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleX);
|
||||
} else if (i == 1) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleY);
|
||||
} else if (i == 2) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleZ);
|
||||
}
|
||||
}
|
||||
layout->addRow(rowLayout);
|
||||
widget->setLayout(layout);
|
||||
}
|
||||
|
||||
void ToolBox::createPageShader(const Object * object)
|
||||
{
|
||||
// Shaders page.
|
||||
auto widget = new QWidget;
|
||||
ui->toolBox->addItem(widget, "Shaders");
|
||||
auto mainLayout = new QFormLayout;
|
||||
auto rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel("Vertex Shader:"));
|
||||
rowLayout->addWidget(new QLabel(object->getVertexShader().c_str()));
|
||||
mainLayout->addRow(rowLayout);
|
||||
|
||||
auto shaderView = new QTextEdit;
|
||||
shaderView->setReadOnly(true);
|
||||
shaderView->setText(object->getVertexShaderSourceCode().c_str());
|
||||
mainLayout->addRow(shaderView);
|
||||
|
||||
rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel("Fragment Shader:"));
|
||||
rowLayout->addWidget(new QLabel(object->getFragmentShader().c_str()));
|
||||
mainLayout->addRow(rowLayout);
|
||||
|
||||
shaderView = new QTextEdit;
|
||||
shaderView->setReadOnly(true);
|
||||
shaderView->setText(object->getFragmentShaderSourceCode().c_str());
|
||||
mainLayout->addRow(shaderView);
|
||||
|
||||
widget->setLayout(mainLayout);
|
||||
}
|
||||
Reference in New Issue
Block a user