Reorganize project files
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@ -48,59 +48,59 @@ find_package(assimp REQUIRED)
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################################################################################
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# Mainwidget
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add_library(main-widget lib/mainwidget.cpp)
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target_include_directories(main-widget PUBLIC lib/)
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add_library(main-widget src/mainwidget.cpp src/mainwidget.h)
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target_include_directories(main-widget PUBLIC src/)
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target_include_directories(main-widget PRIVATE ${OPENGL_INCLUDE_DIR})
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target_link_libraries(main-widget PRIVATE ${OPENGL_LIBRARIES})
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# Input
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add_library(input lib/input.cpp)
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target_include_directories(input PUBLIC lib/)
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add_library(input src/input.cpp src/input.h)
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target_include_directories(input PUBLIC src/)
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target_link_libraries(input PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Mesh
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add_library(mesh lib/mesh.cpp)
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target_include_directories(mesh PUBLIC lib/)
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add_library(mesh src/mesh.cpp src/mesh.h)
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target_include_directories(mesh PUBLIC src/)
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target_link_libraries(mesh PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Texture
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add_library(texture lib/texture.cpp)
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target_include_directories(texture PUBLIC lib/)
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add_library(texture src/texture.cpp src/texture.h)
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target_include_directories(texture PUBLIC src/)
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target_link_libraries(texture PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Object
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add_library(object lib/object.cpp)
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target_include_directories(object PUBLIC lib/)
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add_library(object src/object.cpp src/object.h)
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target_include_directories(object PUBLIC src/)
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target_link_libraries(object INTERFACE mesh)
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target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
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target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# MeshRenderer
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add_library(meshrenderer lib/meshrenderer.cpp)
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target_include_directories(meshrenderer PUBLIC lib/)
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add_library(meshrenderer src/meshrenderer.cpp src/meshrenderer.h)
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target_include_directories(meshrenderer PUBLIC src/)
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target_link_libraries(meshrenderer PUBLIC object)
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# Camera3D
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add_library(camera3d lib/camera3d.cpp)
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target_include_directories(camera3d PUBLIC lib/)
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add_library(camera3d src/camera3d.cpp src/camera3d.h)
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target_include_directories(camera3d PUBLIC src/)
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target_link_libraries(camera3d INTERFACE input)
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target_link_libraries(camera3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Skybox
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add_library(skybox lib/skybox.cpp)
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add_library(skybox src/skybox.cpp src/skybox.h)
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# Skybox needs Mesh, Camera3D, and Qt6::Widgets
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target_link_libraries(skybox PRIVATE mesh)
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target_link_libraries(skybox PRIVATE camera3d)
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target_link_libraries(skybox PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Transform3D
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add_library(transform3d lib/transform3D.cpp)
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target_include_directories(transform3d PUBLIC lib/)
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add_library(transform3d src/transform3D.cpp src/transform3D.h)
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target_include_directories(transform3d PUBLIC src/)
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target_link_libraries(transform3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
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# Model
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add_library(model lib/model.cpp)
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target_include_directories(model PUBLIC lib/)
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add_library(model src/model.cpp src/model.h)
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target_include_directories(model PUBLIC src/)
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target_link_libraries(model PRIVATE assimp)
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target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
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# Model library requires transform3d and Qt6::Widgets
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@ -108,8 +108,8 @@ target_link_libraries(model PUBLIC transform3d)
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target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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# Scene
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add_library(scene lib/scene.cpp)
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target_include_directories(scene PUBLIC lib/)
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add_library(scene src/scene.cpp src/scene.h)
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target_include_directories(scene PUBLIC src/)
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target_link_libraries(scene PUBLIC model)
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target_link_libraries(scene PUBLIC meshrenderer)
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target_link_libraries(scene PUBLIC skybox)
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@ -126,3 +126,8 @@ target_link_libraries(main-widget PUBLIC scene)
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# Link qtk executable to main main-widget library
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target_link_libraries(qtk PUBLIC main-widget)
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set_target_properties(qtk PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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)
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@ -1,7 +1,7 @@
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/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: Main program for practice using Qt5 widgets and OpenGL ##
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Main program for practice using Qt6 widgets and OpenGL ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################*/
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