Connect TreeWidget when scene is updated.
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0659df94bd
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@ -76,5 +76,5 @@ Qtk::QtkWidget * MainWindow::getQtkWidget(const QString & name) {
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void MainWindow::refreshScene(QString sceneName) {
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// TODO: Select TreeView using sceneName>
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ui_->qtk__TreeView->updateView(getQtkWidget(sceneName)->getScene());
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ui_->qtk__TreeView->updateView(getQtkWidget()->getScene());
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}
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@ -108,7 +108,13 @@ void QtkWidget::paintGL() {
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}
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void QtkWidget::setScene(Qtk::Scene * scene) {
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if (mScene != Q_NULLPTR) {
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delete mScene;
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connect(
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scene, &Qtk::Scene::sceneUpdated, MainWindow::getMainWindow(),
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&MainWindow::refreshScene);
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}
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mScene = scene;
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if(mScene != Q_NULLPTR) {
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mConsole->setTitle(mScene->getSceneName());
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@ -45,7 +45,7 @@ void Qtk::TreeView::updateView(const Qtk::Scene * scene) {
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void Qtk::TreeView::itemFocus(QTreeWidgetItem * item, int column) {
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QString name = item->text(column);
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auto scene =
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MainWindow::getMainWindow()->getQtkWidget(mSceneName)->getScene();
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MainWindow::getMainWindow()->getQtkWidget()->getScene();
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auto & transform = scene->getCamera().getTransform();
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auto object = scene->getObject(name);
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if (object == Q_NULLPTR) {
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