ToolBox widget cleanup. (#17)

This commit was merged in pull request #17.
This commit is contained in:
2025-03-23 22:28:41 +00:00
parent d827d02a15
commit f40366cb8d
12 changed files with 296 additions and 149 deletions

View File

@@ -16,20 +16,94 @@
using namespace Qtk;
ToolBox::ToolBox(QWidget * parent) : QDockWidget(parent), ui(new Ui::ToolBox)
ToolBox::ToolBox(QWidget * parent) :
QDockWidget(parent), objectDetails_(this), transformPanel_(this),
scalePanel_(this), vertex_(this, "Vertex Shader:"),
fragment_(this, "Fragment Shader:"), properiesForm_(new QFormLayout),
shaderForm_(new QFormLayout), ui(new Ui::ToolBox)
{
ui->setupUi(this);
setMinimumWidth(350);
// Object Properties.
ui->page_properties->setLayout(properiesForm_);
properiesForm_->addRow(objectDetails_.name.label, objectDetails_.name.value);
properiesForm_->addRow(objectDetails_.objectType.label,
objectDetails_.objectType.value);
properiesForm_->addRow(reinterpret_cast<QWidget *>(&transformPanel_));
properiesForm_->addRow(reinterpret_cast<QWidget *>(&scalePanel_));
ui->toolBox->setCurrentWidget(ui->page_properties);
// Shader views.
ui->page_shaders->setLayout(shaderForm_);
shaderForm_->addRow(reinterpret_cast<QWidget *>(&vertex_));
shaderForm_->addRow(reinterpret_cast<QWidget *>(&fragment_));
}
void ToolBox::updateFocus(const QString & name)
{
auto object =
Qtk::QtkWidget::mWidgetManager.get_widget()->getScene()->getObject(name);
QtkWidget::mWidgetManager.get_widget()->getScene()->getObject(name);
if (object != Q_NULLPTR) {
removePages();
createPageProperties(object);
createPageShader(object);
refreshProperties(object);
refreshShaders(object);
}
}
ToolBox::SpinBox3D::SpinBox3D(QWidget * parent, const char * l) :
QWidget(parent), layout(new QHBoxLayout(this)), label(new QLabel(tr(l)))
{
// The layout owns the widget and will clean it up on destruction.
layout->addWidget(label);
for (const auto & f : fields) {
layout->addWidget(f->spinBox);
f->spinBox->setMinimum(std::numeric_limits<double>::lowest());
f->spinBox->setSingleStep(0.1);
f->spinBox->setFixedWidth(75);
}
}
void ToolBox::SpinBox::disconnect() const
{
Object::disconnect(connection);
}
void ToolBox::TransformPanel::setObject(const Qtk::Object * object)
{
// Reconnect translation panel controls to the new object.
const std::vector binds = {&Object::setTranslationX,
&Object::setTranslationY,
&Object::setTranslationZ};
for (size_t i = 0; i < spinBox3D.fields.size(); i++) {
auto * f = spinBox3D.fields[i];
// Disconnect before changing spin box value.
f->disconnect();
// Set the values in the spin box to the object's current X,Y,Z
f->spinBox->setValue(object->getTransform().getTranslation()[i]);
// Reconnect to bind spin box value to the new object's position.
f->connection =
connect(f->spinBox, &QDoubleSpinBox::valueChanged, object, binds[i]);
}
}
void ToolBox::ScalePanel::setObject(const Qtk::Object * object)
{
// Reconnect scale panel controls to the new object.
const std::vector binds = {
&Object::setScaleX, &Object::setScaleY, &Object::setScaleZ};
for (size_t i = 0; i < spinBox3D.fields.size(); i++) {
auto * f = spinBox3D.fields[i];
// Disconnect before changing spin box value.
f->disconnect();
// Set the values in the spin box to the object's current X,Y,Z
f->spinBox->setValue(object->getTransform().getScale()[i]);
// Reconnect to bind spin box value to the new object's scale.
f->connection =
connect(f->spinBox, &QDoubleSpinBox::valueChanged, object, binds[i]);
}
}
@@ -38,110 +112,19 @@ ToolBox::~ToolBox()
delete ui;
}
void ToolBox::removePages()
void ToolBox::refreshProperties(const Object * object)
{
// Remove all existing pages.
for (size_t i = 0; i < ui->toolBox->count(); i++) {
delete ui->toolBox->widget(i);
ui->toolBox->removeItem(i);
}
// Refresh to show the new object's details.
objectDetails_.setObject(object);
// Reconnect transform panel controls to the new object.
transformPanel_.setObject(object);
scalePanel_.setObject(object);
}
void ToolBox::createPageProperties(const Object * object)
void ToolBox::refreshShaders(const Object * object)
{
auto transform = object->getTransform();
auto type = object->getType();
auto * widget = new QWidget;
ui->toolBox->addItem(widget, "Properties");
ui->toolBox->setCurrentWidget(widget);
auto * layout = new QFormLayout;
layout->addRow(new QLabel(tr("Name:")),
new QLabel(object->getName().c_str()));
layout->addRow(new QLabel(tr("Type:")),
new QLabel(type == Object::Type::QTK_MESH ? "Mesh" : "Model"));
auto rowLayout = new QHBoxLayout;
rowLayout->addWidget(new QLabel(tr("Translation:")));
int minWidth = 75;
for (size_t i = 0; i < 3; i++) {
auto spinBox = new QDoubleSpinBox;
spinBox->setMinimum(std::numeric_limits<double>::lowest());
spinBox->setSingleStep(0.1);
spinBox->setValue(transform.getTranslation()[i]);
spinBox->setFixedWidth(minWidth);
rowLayout->addWidget(spinBox);
if (i == 0) {
connect(spinBox,
&QDoubleSpinBox::valueChanged,
object,
&Object::setTranslationX);
} else if (i == 1) {
connect(spinBox,
&QDoubleSpinBox::valueChanged,
object,
&Object::setTranslationY);
} else if (i == 2) {
connect(spinBox,
&QDoubleSpinBox::valueChanged,
object,
&Object::setTranslationZ);
}
}
layout->addRow(rowLayout);
rowLayout = new QHBoxLayout;
rowLayout->addWidget(new QLabel(tr("Scale:")));
for (size_t i = 0; i < 3; i++) {
auto spinBox = new QDoubleSpinBox;
spinBox->setMinimum(std::numeric_limits<double>::lowest());
spinBox->setSingleStep(0.1);
spinBox->setValue(transform.getScale()[i]);
spinBox->setFixedWidth(minWidth);
rowLayout->addWidget(spinBox);
if (i == 0) {
connect(
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleX);
} else if (i == 1) {
connect(
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleY);
} else if (i == 2) {
connect(
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleZ);
}
}
layout->addRow(rowLayout);
widget->setLayout(layout);
}
void ToolBox::createPageShader(const Object * object)
{
// Shaders page.
auto widget = new QWidget;
ui->toolBox->addItem(widget, "Shaders");
auto mainLayout = new QFormLayout;
auto rowLayout = new QHBoxLayout;
rowLayout->addWidget(new QLabel("Vertex Shader:"));
rowLayout->addWidget(new QLabel(object->getVertexShader().c_str()));
mainLayout->addRow(rowLayout);
auto shaderView = new QTextEdit;
shaderView->setReadOnly(true);
shaderView->setText(object->getVertexShaderSourceCode().c_str());
mainLayout->addRow(shaderView);
rowLayout = new QHBoxLayout;
rowLayout->addWidget(new QLabel("Fragment Shader:"));
rowLayout->addWidget(new QLabel(object->getFragmentShader().c_str()));
mainLayout->addRow(rowLayout);
shaderView = new QTextEdit;
shaderView->setReadOnly(true);
shaderView->setText(object->getFragmentShaderSourceCode().c_str());
mainLayout->addRow(shaderView);
widget->setLayout(mainLayout);
vertex_.path.setValue(object->getVertexShader().c_str());
vertex_.editor->setText(object->getVertexShaderSourceCode().c_str());
fragment_.path.setValue(object->getFragmentShader().c_str());
fragment_.editor->setText(object->getFragmentShaderSourceCode().c_str());
}