Compare commits
2 Commits
Author | SHA1 | Date |
---|---|---|
Transporter | d0c8316f79 | |
Shaun Reed | ad59d9149e |
|
@ -5,6 +5,9 @@ on:
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pull_request:
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workflow_dispatch:
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env:
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QT_VERSION: 6.6.0
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jobs:
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Qtk:
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env:
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@ -15,13 +18,13 @@ jobs:
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os: [ubuntu-latest, windows-latest, macos-latest]
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include:
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- os: ubuntu-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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- os: windows-latest
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/6.5.0/mingw81_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG
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flags: ''
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- os: macos-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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runs-on: ${{ matrix.os }}
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@ -31,7 +34,7 @@ jobs:
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- name: Install Qt
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uses: jurplel/install-qt-action@v2
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with:
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version: '6.5.0'
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version: ${{ env.QT_VERSION }}
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# Windows
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@ -118,7 +121,7 @@ jobs:
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- name: Upload Qtk install directory
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uses: actions/upload-artifact@v3
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with:
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name: qtk-gui-${{ matrix.os }}-installdir
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name: qtk-gui-${{ matrix.os }}-install
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path: install/*
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# TODO: Enable after trimming resources.
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@ -145,13 +148,13 @@ jobs:
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os: [ubuntu-latest, windows-latest, macos-latest]
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include:
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- os: ubuntu-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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- os: windows-latest
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/6.5.0/mingw81_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG
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flags: ''
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- os: macos-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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runs-on: ${{ matrix.os }}
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@ -161,7 +164,7 @@ jobs:
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- name: Install Qt
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uses: jurplel/install-qt-action@v2
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with:
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version: '6.5.0'
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version: ${{ env.QT_VERSION }}
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# Windows
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@ -238,7 +241,7 @@ jobs:
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uses: actions/upload-artifact@v3
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if: always()
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with:
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name: libqtk-${{ matrix.os }}-installdir
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name: libqtk-${{ matrix.os }}-install
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path: install/*
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Qtk-Plugins:
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@ -250,13 +253,13 @@ jobs:
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os: [ubuntu-latest, windows-latest, macos-latest]
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include:
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- os: ubuntu-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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- os: windows-latest
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/6.5.0/mingw81_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG
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flags: ''
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- os: macos-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ $CONFIG
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG
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flags: -j $(nproc)
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runs-on: ${{ matrix.os }}
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@ -266,7 +269,7 @@ jobs:
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- name: Install Qt
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uses: jurplel/install-qt-action@v2
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with:
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version: '6.5.0'
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version: ${{ env.QT_VERSION }}
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- name: Chocolatey Action
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if: matrix.os == 'windows-latest'
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@ -295,9 +298,9 @@ jobs:
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os: [ubuntu-latest, macos-latest]
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include:
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- os: ubuntu-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/
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- os: macos-latest
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.5.0/gcc_64/ -DASSIMP_NEW_INTERFACE=ON
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cmake: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/
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runs-on: ${{ matrix.os }}
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steps:
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@ -306,7 +309,7 @@ jobs:
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- name: Install Qt
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uses: jurplel/install-qt-action@v2
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with:
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version: '6.5.0'
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version: ${{ env.QT_VERSION }}
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- name: Install Assimp MacOS
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if: matrix.os == 'macos-latest'
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@ -322,7 +325,7 @@ jobs:
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- name: Configure Qtk
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shell: bash
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run: cmake -B build/ ${{ matrix.cmake }} -DQTK_CCACHE=OFF
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run: cmake -B build/ ${{ matrix.cmake }} -DQTK_CCACHE=OFF -DQTK_ASSIMP_NEW_INTERFACE=ON
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- name: Build Qtk
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shell: bash
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@ -1,6 +1,9 @@
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# CLion
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**/.idea/**
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# VS Code
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**/.vscode/**
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# CMake build files
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**/cmake-build-debug/**
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**/build/**
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@ -67,7 +67,7 @@ option(
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OFF
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)
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if(QTK_DEBUG OR CMAKE_BUILD_TYPE MATCHES "[Dd][Ee][Bb][Uu][Gg]")
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if(QTK_DEBUG OR CMAKE_BUILD_TYPE MATCHES "^[Dd][Ee][Bb][Uu][Gg]$")
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set(QTK_DEBUG ON)
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set(CMAKE_BUILD_TYPE Debug)
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else()
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@ -84,18 +84,30 @@ endif ()
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set(QTK_RESOURCES "${CMAKE_SOURCE_DIR}/resources")
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set(QTK_OSX_ICONS ${CMAKE_SOURCE_DIR}/resources/icons/osx/kilroy.icns)
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# Point CMAKE_PREFIX_PATH to Qt6 install directory
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# If Qtk is built within Qt Creator this is not required.
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list(APPEND CMAKE_PREFIX_PATH "${QT_INSTALL_DIR}")
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if (QTK_PREFIX_QTCREATOR)
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# TODO: This might be a bit strange and needs more testing.
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set(CMAKE_INSTALL_PREFIX "${QT_INSTALL_DIR}")
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endif()
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set(
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QT_CREATOR_DIR
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"${QT_INSTALL_DIR}/../../Tools/QtCreator"
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CACHE PATH "Qt Creator path used to install Qtk plugins for Qt Designer."
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)
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# Print all QTK options and their values at the end of configuration.
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# We initialize this list here so that we can append to it as needed.
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# All variables in this list will be printed at the end of configuration.
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get_cmake_property(VAR_NAMES VARIABLES)
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list(FILTER VAR_NAMES INCLUDE REGEX "^Q[tT][kK]_.*$")
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list(FILTER VAR_NAMES INCLUDE REGEX "^[qQ][tT][kK]_.*$")
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list(SORT VAR_NAMES)
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################################################################################
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# External Dependencies
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################################################################################
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# Point CMAKE_PREFIX_PATH to Qt6 install directory
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# If Qtk is built within Qt Creator this is not required.
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list(APPEND CMAKE_PREFIX_PATH "${QT_INSTALL_DIR}")
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# Find Qt
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find_package(Qt6 COMPONENTS Core UiPlugin OpenGLWidgets)
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qt_standard_project_setup()
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@ -111,12 +123,6 @@ if(NOT Qt6_FOUND)
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)
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endif()
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# TODO: This might be a bit strange and needs more testing.
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if (QTK_PREFIX_QTCREATOR)
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set(CMAKE_INSTALL_PREFIX "${QT_INSTALL_DIR}")
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endif()
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#
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# To use custom plugins, set QT_PLUGIN_PATH environment variable before running designer
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# Or, we can install plugins to the designer for use across all projects.
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@ -137,8 +143,10 @@ set(
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set(
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VAR_PATHS
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CMAKE_PREFIX_PATH CMAKE_INSTALL_PREFIX QTK_PLUGIN_INSTALL_DIR QT6_INSTALL_PREFIX
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QT_INSTALL_DIR QT6_INSTALL_PLUGINS
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QT_INSTALL_DIR
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)
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# Add QT6_INSTALL_PLUGINS to VAR_NAMES so it is printed at end of configuration.
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list(APPEND VAR_NAMES QT6_INSTALL_PLUGINS)
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# Find Assimp.
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if(QTK_SUBMODULES)
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@ -179,6 +187,8 @@ if(QTK_EXAMPLE)
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add_subdirectory(example-app EXCLUDE_FROM_ALL)
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endif()
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# Print all QTK options and their values at the end of configuration. This also
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# prints any additional variables that we have added to VAR_NAMES and VAR_PATHS.
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foreach(VAR_NAME IN LISTS VAR_NAMES VAR_PATHS)
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if(VAR_NAME IN_LIST VAR_PATHS)
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# Print absolute if variable is path
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|
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18
README.md
18
README.md
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@ -40,26 +40,26 @@ and [Qt Creator](https://github.com/qt-creator/qt-creator).
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Simply open the root `CMakeLists.txt` with either of these editors and
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configurations will be loaded.
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This project has been ported to **Qt 6.5.0**, which is not yet available in
|
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This project has been ported to **Qt 6.6.0**, which is not yet available in
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Ubuntu apt repositories.
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To run this project, you will *need* to
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install [Qt6 Open Source Binaries](https://www.qt.io/download-qt-installer) for
|
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your system, **version 6.5.0** or later.
|
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your system, **version 6.6.0** or later.
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Be sure to take note of the Qt6 installation directory, as we will need it to
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correctly set our `CMAKE_PREFIX_PATH` in the next steps.
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If you are building on **Windows / Mac**, consider setting
|
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the `-DASSIMP_NEW_INTERFACE` build flag.
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the `-DQTK_ASSIMP_NEW_INTERFACE` cmake build option.
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|
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If the build is configured with all options enabled, we can subsequently install
|
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individual components as needed with cmake.
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```bash
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sudo apt update -y && sudo apt install libassimp-dev cmake build-essential git ccache libgl1-mesa-dev libglvnd-dev -y
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sudo apt update -y && sudo apt install libassimp-dev cmake build-essential git ccache libgl1-mesa-dev libglvnd-dev zlib1g-dev -y
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git clone https://github.com/shaunrd0/qtk
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cd qtk
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# Configure the build with all components enabled
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cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.5.0/gcc_64
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cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.6.0/gcc_64
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# Build all targets
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cmake --build build-all/
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````
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|
@ -75,7 +75,7 @@ Windows / Mac / Linux) and may be easier
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to configure.
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```bash
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cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DQTK_SUBMODULES=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.5.0/gcc_64
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cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DQTK_SUBMODULES=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.6.0/gcc_64
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```
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#### Qtk GUI
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|
@ -149,9 +149,9 @@ cmake --build build-all/ --target qtk_plugins -- -j $(nproc)
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# The path here should be initialized during build configuration, so no need for --prefix
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cmake --install build-all/ --component qtk_plugins
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-- Install configuration: "Release"
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-- Up-to-date: /home/shaun/Qt/6.5.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_library.a
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-- Up-to-date: /home/shaun/Qt/6.5.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_plugin_library.a
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-- Up-to-date: /home/shaun/Qt/6.5.0/gcc_64/../../Tools/QtCreator/lib/Qt/plugins/designer/libqtk_collection.so
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-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_library.a
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-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_plugin_library.a
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-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/plugins/designer/libqtk_collection.so
|
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```
|
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To uninstall after a previous installation, we can run the following command
|
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|
|
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@ -23,9 +23,9 @@ void ExampleScene::init() {
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auto skybox = new Qtk::Skybox("Skybox");
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setSkybox(skybox);
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auto spartan = new Model(
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"spartan", std::string(QTK_EXAMPLE_SOURCE_DIR)
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+ "/../resources/models/spartan/spartan.obj");
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std::string spartanPath = QTK_EXAMPLE_SOURCE_DIR;
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spartanPath += "/resources/models/spartan/spartan.obj";
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auto spartan = new Model("spartan", spartanPath.c_str());
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addObject(spartan);
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spartan->getTransform().setTranslation(-4.0f, 0.0f, 0.0f);
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|
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|
|
|
@ -1,6 +1,6 @@
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#ifndef QTK_RESOURCES_H_IN_H
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#define QTK_RESOURCES_H_IN_H
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|
||||
#define QTK_EXAMPLE_SOURCE_DIR "@CMAKE_CURRENT_SOURCE_DIR@"
|
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#define QTK_EXAMPLE_SOURCE_DIR "@CMAKE_SOURCE_DIR@"
|
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|
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#endif // QTK_RESOURCES_H_IN_H
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|
|
|
@ -1 +1 @@
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Subproject commit eb328ce69dd7b06977aed125e967a41e835b8431
|
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Subproject commit 5d5496f1ad895297cede723b3c96b513263f82ed
|
Binary file not shown.
After Width: | Height: | Size: 3.8 MiB |
|
@ -1,5 +1,6 @@
|
|||
<RCC>
|
||||
<qresource prefix="/textures">
|
||||
<file alias="plaster.png">images/plaster.png</file>
|
||||
<file alias="crate.png">images/crate.png</file>
|
||||
<file alias="stone.png">images/stone.png</file>
|
||||
<file alias="wood.png">images/wood.png</file>
|
||||
|
|
|
@ -32,7 +32,7 @@ install(
|
|||
FILE_SET HEADERS DESTINATION include
|
||||
INCLUDES DESTINATION include
|
||||
LIBRARY DESTINATION lib
|
||||
ARCHIVE DESTINATION lib/static
|
||||
ARCHIVE DESTINATION lib
|
||||
RUNTIME DESTINATION bin
|
||||
)
|
||||
|
||||
|
@ -57,7 +57,7 @@ if(QTK_GUI)
|
|||
COMPONENT qtk_gui
|
||||
BUNDLE DESTINATION .
|
||||
LIBRARY DESTINATION lib
|
||||
ARCHIVE DESTINATION lib/static
|
||||
ARCHIVE DESTINATION lib
|
||||
RUNTIME DESTINATION bin
|
||||
)
|
||||
|
||||
|
|
|
@ -29,17 +29,30 @@ MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent) {
|
|||
for(auto & qtkWidget : qtkWidgets) {
|
||||
qtkWidget->setScene(new Qtk::SceneEmpty);
|
||||
views_.emplace(qtkWidget->getScene()->getSceneName(), qtkWidget);
|
||||
|
||||
// Add GUI 'view' toolbar option to show debug console.
|
||||
ui_->menuView->addAction(qtkWidget->getActionToggleConsole());
|
||||
// Refresh GUI widgets when scene or objects are updated.
|
||||
connect(
|
||||
qtkWidget->getScene(), &Qtk::Scene::sceneUpdated, this,
|
||||
&MainWindow::refreshScene);
|
||||
connect(
|
||||
qtkWidget, &Qtk::QtkWidget::objectFocusChanged, ui_->qtk__ToolBox,
|
||||
&Qtk::ToolBox::updateFocus);
|
||||
}
|
||||
|
||||
auto docks = findChildren<QDockWidget *>();
|
||||
for(auto & dock : docks) {
|
||||
addDockWidget(Qt::RightDockWidgetArea, dock);
|
||||
ui_->menuView->addAction(dock->toggleViewAction());
|
||||
}
|
||||
// TODO: Fix / use MainWindow in Qt Designer to add these dock widgets.
|
||||
// For now we will add them manually, but we should be able to do this in the
|
||||
// designer. At the moment if you edit the UI in designer the dock widget
|
||||
// areas below will override the designer settings.
|
||||
|
||||
// Dock the toolbox widget to the main window.
|
||||
addDockWidget(Qt::LeftDockWidgetArea, ui_->qtk__ToolBox);
|
||||
// Add an option to toggle active widgets in the GUI's toolbar 'view' menu.
|
||||
ui_->menuView->addAction(ui_->qtk__ToolBox->toggleViewAction());
|
||||
|
||||
addDockWidget(Qt::RightDockWidgetArea, ui_->qtk__TreeView);
|
||||
ui_->menuView->addAction(ui_->qtk__TreeView->toggleViewAction());
|
||||
|
||||
// Set the window icon used for Qtk.
|
||||
setWindowIcon(Qtk::getIcon());
|
||||
|
@ -74,7 +87,7 @@ Qtk::QtkWidget * MainWindow::getQtkWidget(const QString & name) {
|
|||
return views_[name];
|
||||
}
|
||||
|
||||
void MainWindow::refreshScene(QString sceneName) {
|
||||
// TODO: Select TreeView using sceneName>
|
||||
void MainWindow::refreshScene(const QString & sceneName) {
|
||||
// TODO: Select TreeView using sceneName
|
||||
ui_->qtk__TreeView->updateView(getQtkWidget()->getScene());
|
||||
}
|
||||
|
|
|
@ -69,7 +69,7 @@ class MainWindow : public QMainWindow {
|
|||
* Trigger a refresh for widgets related to a scene that has been updated.
|
||||
* @param sceneName The name of the scene that has been modified.
|
||||
*/
|
||||
void refreshScene(QString sceneName);
|
||||
void refreshScene(const QString & sceneName);
|
||||
|
||||
private:
|
||||
/***************************************************************************
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>824</width>
|
||||
<width>1034</width>
|
||||
<height>601</height>
|
||||
</rect>
|
||||
</property>
|
||||
|
@ -28,11 +28,27 @@
|
|||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="Qtk::ToolBox" name="qtk::ToolBox">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>1</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Object details and configuration panel.</string>
|
||||
</property>
|
||||
<property name="whatsThis">
|
||||
<string>When an object is double-clicked in the TreeView for a scene, this panel will display relevant details and options.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<horstretch>3</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
|
@ -50,10 +66,10 @@
|
|||
<item>
|
||||
<widget class="Qtk::QtkWidget" name="qtk::QtkWidget">
|
||||
<property name="toolTip">
|
||||
<string>A custom widget tool tip.</string>
|
||||
<string/>
|
||||
</property>
|
||||
<property name="whatsThis">
|
||||
<string>Custom widget what's this?</string>
|
||||
<string>Qtk scene view rendered using OpenGL.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -67,28 +83,20 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="Qtk::TreeView" name="qtk::TreeView">
|
||||
<property name="toolTip">
|
||||
<string>A custom widget tool tip.</string>
|
||||
</property>
|
||||
<property name="whatsThis">
|
||||
<string>Custom widget what's this?</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="Qtk::ToolBox" name="qtk::ToolBox">
|
||||
<property name="toolTip">
|
||||
<string>A custom widget tool tip.</string>
|
||||
</property>
|
||||
<property name="whatsThis">
|
||||
<string>Custom widget what's this?</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<widget class="Qtk::TreeView" name="qtk::TreeView">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>1</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>TreeView of objects within the current scene.</string>
|
||||
</property>
|
||||
<property name="whatsThis">
|
||||
<string>TreeView of objects within the current scene. Double-click to select an object and snap to it's position.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
|
@ -97,7 +105,7 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>824</width>
|
||||
<width>1034</width>
|
||||
<height>22</height>
|
||||
</rect>
|
||||
</property>
|
||||
|
@ -179,7 +187,7 @@
|
|||
</widget>
|
||||
<action name="actionOpen">
|
||||
<property name="icon">
|
||||
<iconset resource="../../resources/resources.qrc">
|
||||
<iconset>
|
||||
<normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/folder-open.svg</normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/folder-open.svg</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
|
@ -188,7 +196,7 @@
|
|||
</action>
|
||||
<action name="actionSave">
|
||||
<property name="icon">
|
||||
<iconset resource="../../resources/resources.qrc">
|
||||
<iconset>
|
||||
<normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/floppy-disk.svg</normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/floppy-disk.svg</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
|
@ -215,7 +223,7 @@
|
|||
</action>
|
||||
<action name="actionLoad_Model">
|
||||
<property name="icon">
|
||||
<iconset resource="../../resources/resources.qrc">
|
||||
<iconset>
|
||||
<normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/solid/cube.svg</normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/solid/cube.svg</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
|
@ -227,7 +235,7 @@
|
|||
</action>
|
||||
<action name="actionDelete_Object">
|
||||
<property name="icon">
|
||||
<iconset resource="../../resources/resources.qrc">
|
||||
<iconset>
|
||||
<normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/trash-can.svg</normaloff>:/icons/fontawesome-free-6.2.1-desktop/svgs/regular/trash-can.svg</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
|
@ -318,9 +326,7 @@
|
|||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="../../resources/resources.qrc"/>
|
||||
</resources>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>actionExit</sender>
|
||||
|
|
|
@ -38,11 +38,12 @@ void QtkScene::init() {
|
|||
/* Create a red cube with a mini master chief on top. */
|
||||
auto myCube = new MeshRenderer("My cube", Cube(Qtk::QTK_DRAW_ELEMENTS));
|
||||
myCube->setColor(RED);
|
||||
myCube->getTransform().setTranslation(5.0f, 0.0f, 0.0f);
|
||||
addObject(myCube);
|
||||
|
||||
auto mySpartan =
|
||||
new Model("My spartan", ":/models/models/spartan/spartan.obj");
|
||||
mySpartan->getTransform().setTranslation(0.0f, 0.5f, 0.0f);
|
||||
mySpartan->getTransform().setTranslation(5.0f, 0.5f, 0.0f);
|
||||
mySpartan->getTransform().setScale(0.5f);
|
||||
addObject(mySpartan);
|
||||
|
||||
|
|
|
@ -7,6 +7,12 @@
|
|||
##############################################################################*/
|
||||
|
||||
#include <QKeyEvent>
|
||||
#include <QMimeData>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include <qtk/input.h>
|
||||
#include <qtk/scene.h>
|
||||
#include <qtk/shape.h>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include <qtk/input.h>
|
||||
|
@ -31,6 +37,7 @@ QtkWidget::QtkWidget(QWidget * parent, const QString & name) :
|
|||
QtkWidget::QtkWidget(QWidget * parent, const QString & name, Scene * scene) :
|
||||
QOpenGLWidget(parent), mDebugLogger(Q_NULLPTR),
|
||||
mConsole(new DebugConsole(this, name)), mScene(Q_NULLPTR) {
|
||||
setAcceptDrops(true);
|
||||
setScene(scene);
|
||||
setObjectName(name);
|
||||
QSurfaceFormat format;
|
||||
|
@ -70,6 +77,7 @@ void QtkWidget::initializeGL() {
|
|||
// Connect the frameSwapped signal to call the update() function
|
||||
connect(this, SIGNAL(frameSwapped()), this, SLOT(update()));
|
||||
|
||||
toggleConsole();
|
||||
// Initialize OpenGL debug context
|
||||
mDebugLogger = new QOpenGLDebugLogger(this);
|
||||
if(mDebugLogger->initialize()) {
|
||||
|
@ -107,11 +115,11 @@ void QtkWidget::paintGL() {
|
|||
}
|
||||
}
|
||||
|
||||
void QtkWidget::setScene(Qtk::Scene * scene) {
|
||||
void QtkWidget::setScene(Scene * scene) {
|
||||
if(mScene != Q_NULLPTR) {
|
||||
delete mScene;
|
||||
connect(
|
||||
scene, &Qtk::Scene::sceneUpdated, MainWindow::getMainWindow(),
|
||||
scene, &Scene::sceneUpdated, MainWindow::getMainWindow(),
|
||||
&MainWindow::refreshScene);
|
||||
}
|
||||
|
||||
|
@ -129,8 +137,7 @@ void QtkWidget::toggleConsole() {
|
|||
mConsoleActive = false;
|
||||
} else {
|
||||
MainWindow::getMainWindow()->addDockWidget(
|
||||
Qt::DockWidgetArea::BottomDockWidgetArea,
|
||||
dynamic_cast<QDockWidget *>(mConsole));
|
||||
Qt::DockWidgetArea::BottomDockWidgetArea, mConsole);
|
||||
mConsole->setHidden(false);
|
||||
mConsoleActive = true;
|
||||
}
|
||||
|
@ -140,6 +147,34 @@ void QtkWidget::toggleConsole() {
|
|||
* Protected Methods
|
||||
******************************************************************************/
|
||||
|
||||
void QtkWidget::dragEnterEvent(QDragEnterEvent * event) {
|
||||
if(event->mimeData()->hasFormat("text/plain")) {
|
||||
event->acceptProposedAction();
|
||||
}
|
||||
}
|
||||
|
||||
void QtkWidget::dropEvent(QDropEvent * event) {
|
||||
mConsole->sendLog(event->mimeData()->text());
|
||||
auto urls = event->mimeData()->urls();
|
||||
if(!urls.isEmpty()) {
|
||||
if(urls.size() > 1) {
|
||||
qDebug() << "Cannot accept drop of multiple files.";
|
||||
event->ignore();
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Support other object types.
|
||||
auto url = urls.front();
|
||||
if(url.fileName().endsWith(".obj")) {
|
||||
mScene->loadModel(url);
|
||||
event->acceptProposedAction();
|
||||
} else {
|
||||
qDebug() << "Unsupported file type: " + url.fileName() + "\n";
|
||||
event->ignore();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void QtkWidget::keyPressEvent(QKeyEvent * event) {
|
||||
if(event->isAutoRepeat()) {
|
||||
// Do not repeat input while a key is held down
|
||||
|
@ -253,7 +288,8 @@ void QtkWidget::teardownGL() { /* Nothing to teardown yet... */
|
|||
void QtkWidget::updateCameraInput() {
|
||||
Input::update();
|
||||
// Camera Transformation
|
||||
if(Input::buttonPressed(Qt::RightButton)) {
|
||||
if(Input::buttonPressed(Qt::LeftButton)
|
||||
|| Input::buttonPressed(Qt::RightButton)) {
|
||||
static const float transSpeed = 0.1f;
|
||||
static const float rotSpeed = 0.5f;
|
||||
|
||||
|
|
|
@ -131,11 +131,19 @@ namespace Qtk {
|
|||
*/
|
||||
void sendLog(const QString & message, DebugContext context = Status);
|
||||
|
||||
// TODO: Use this signal in treeview and toolbox to update object
|
||||
// properties
|
||||
void objectFocusChanged(const QString objectName);
|
||||
|
||||
protected:
|
||||
/*************************************************************************
|
||||
* Protected Methods
|
||||
************************************************************************/
|
||||
|
||||
void dragEnterEvent(QDragEnterEvent * event) override;
|
||||
|
||||
void dropEvent(QDropEvent * event) override;
|
||||
|
||||
/**
|
||||
* @param event Key press event to update camera input manager.
|
||||
*/
|
||||
|
@ -166,6 +174,7 @@ namespace Qtk {
|
|||
/**
|
||||
* Called when the `messageLogged` signal is caught.
|
||||
* See definition of initializeGL()
|
||||
* https://doc.qt.io/qt-6/qopengldebuglogger.html#signals
|
||||
*
|
||||
* @param msg The message logged.
|
||||
*/
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef QTK_RESOURCES_H_IN_H
|
||||
#define QTK_RESOURCES_H_IN_H
|
||||
|
||||
// Not currently in use, but will be in the future.
|
||||
|
||||
#endif // QTK_RESOURCES_H_IN_H
|
|
@ -8,13 +8,142 @@
|
|||
*/
|
||||
|
||||
#include "toolbox.h"
|
||||
#include "qtkmainwindow.h"
|
||||
#include "ui_toolbox.h"
|
||||
|
||||
Qtk::ToolBox::ToolBox(QWidget * parent) :
|
||||
QDockWidget(parent), ui(new Ui::ToolBox) {
|
||||
#include <QFormLayout>
|
||||
#include <QLabel>
|
||||
|
||||
using namespace Qtk;
|
||||
|
||||
ToolBox::ToolBox(QWidget * parent) : QDockWidget(parent), ui(new Ui::ToolBox) {
|
||||
ui->setupUi(this);
|
||||
setMinimumWidth(350);
|
||||
}
|
||||
|
||||
Qtk::ToolBox::~ToolBox() {
|
||||
void ToolBox::updateFocus(const QString & name) {
|
||||
auto object =
|
||||
MainWindow::getMainWindow()->getQtkWidget()->getScene()->getObject(name);
|
||||
if(object != Q_NULLPTR) {
|
||||
removePages();
|
||||
createPageProperties(object);
|
||||
createPageShader(object);
|
||||
}
|
||||
}
|
||||
|
||||
ToolBox::~ToolBox() {
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void ToolBox::removePages() {
|
||||
// Remove all existing pages.
|
||||
for(size_t i = 0; i < ui->toolBox->count(); i++) {
|
||||
delete ui->toolBox->widget(i);
|
||||
ui->toolBox->removeItem(i);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolBox::createPageProperties(const Object * object) {
|
||||
auto transform = object->getTransform();
|
||||
auto type = object->getType();
|
||||
auto * widget = new QWidget;
|
||||
ui->toolBox->addItem(widget, "Properties");
|
||||
ui->toolBox->setCurrentWidget(widget);
|
||||
|
||||
auto * layout = new QFormLayout;
|
||||
layout->addRow(
|
||||
new QLabel(tr("Name:")), new QLabel(object->getName().c_str()));
|
||||
|
||||
layout->addRow(
|
||||
new QLabel(tr("Type:")),
|
||||
new QLabel(type == Object::Type::QTK_MESH ? "Mesh" : "Model"));
|
||||
|
||||
auto rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel(tr("Translation:")));
|
||||
int minWidth = 75;
|
||||
for(size_t i = 0; i < 3; i++) {
|
||||
auto spinBox = new QDoubleSpinBox;
|
||||
spinBox->setMinimum(std::numeric_limits<double>::lowest());
|
||||
spinBox->setSingleStep(0.1);
|
||||
spinBox->setValue(transform.getTranslation()[i]);
|
||||
spinBox->setFixedWidth(minWidth);
|
||||
rowLayout->addWidget(spinBox);
|
||||
|
||||
if(i == 0) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object,
|
||||
&Object::setTranslationX);
|
||||
} else if(i == 1) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object,
|
||||
&Object::setTranslationY);
|
||||
} else if(i == 2) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object,
|
||||
&Object::setTranslationZ);
|
||||
}
|
||||
}
|
||||
layout->addRow(rowLayout);
|
||||
|
||||
rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel(tr("Scale:")));
|
||||
for(size_t i = 0; i < 3; i++) {
|
||||
auto spinBox = new QDoubleSpinBox;
|
||||
spinBox->setMinimum(std::numeric_limits<double>::lowest());
|
||||
spinBox->setSingleStep(0.1);
|
||||
spinBox->setValue(transform.getScale()[i]);
|
||||
spinBox->setFixedWidth(minWidth);
|
||||
rowLayout->addWidget(spinBox);
|
||||
|
||||
if(i == 0) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleX);
|
||||
} else if(i == 1) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleY);
|
||||
} else if(i == 2) {
|
||||
connect(
|
||||
spinBox, &QDoubleSpinBox::valueChanged, object, &Object::setScaleZ);
|
||||
}
|
||||
}
|
||||
layout->addRow(rowLayout);
|
||||
widget->setLayout(layout);
|
||||
}
|
||||
|
||||
void ToolBox::createPageShader(const Object * object) {
|
||||
// Shaders page.
|
||||
auto widget = new QWidget;
|
||||
ui->toolBox->addItem(widget, "Shaders");
|
||||
auto mainLayout = new QFormLayout;
|
||||
auto rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel("Vertex Shader:"));
|
||||
rowLayout->addWidget(new QLabel(object->getVertexShader().c_str()));
|
||||
mainLayout->addRow(rowLayout);
|
||||
|
||||
auto shaderView = new QTextEdit;
|
||||
shaderView->setReadOnly(true);
|
||||
auto vertexFile = QFile(object->getVertexShader().c_str());
|
||||
if(vertexFile.exists()) {
|
||||
vertexFile.open(QIODeviceBase::ReadOnly);
|
||||
shaderView->setText(vertexFile.readAll());
|
||||
vertexFile.close();
|
||||
mainLayout->addRow(shaderView);
|
||||
}
|
||||
|
||||
rowLayout = new QHBoxLayout;
|
||||
rowLayout->addWidget(new QLabel("Fragment Shader:"));
|
||||
rowLayout->addWidget(new QLabel(object->getFragmentShader().c_str()));
|
||||
mainLayout->addRow(rowLayout);
|
||||
|
||||
shaderView = new QTextEdit;
|
||||
shaderView->setReadOnly(true);
|
||||
auto fragmentfile = QFile(object->getFragmentShader().c_str());
|
||||
if(fragmentfile.exists()) {
|
||||
fragmentfile.open(QIODeviceBase::ReadOnly);
|
||||
shaderView->setText(fragmentfile.readAll());
|
||||
fragmentfile.close();
|
||||
mainLayout->addRow(shaderView);
|
||||
}
|
||||
|
||||
widget->setLayout(mainLayout);
|
||||
}
|
||||
|
|
|
@ -12,6 +12,11 @@
|
|||
|
||||
#include <QDesignerExportWidget>
|
||||
#include <QDockWidget>
|
||||
#include <QDoubleSpinBox>
|
||||
#include <QGroupBox>
|
||||
|
||||
|
||||
#include "qtk/scene.h"
|
||||
|
||||
namespace Ui {
|
||||
class ToolBox;
|
||||
|
@ -30,6 +35,15 @@ namespace Qtk {
|
|||
|
||||
~ToolBox();
|
||||
|
||||
void removePages();
|
||||
|
||||
void createPageProperties(const Object * object);
|
||||
|
||||
void createPageShader(const Object * object);
|
||||
|
||||
void updateFocus(const QString & name);
|
||||
|
||||
|
||||
private:
|
||||
/*************************************************************************
|
||||
* Private Members
|
||||
|
|
|
@ -10,17 +10,57 @@
|
|||
<height>300</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>86</width>
|
||||
<height>167</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Object Details</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="dockWidgetContents">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QToolBox" name="toolBox">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="page">
|
||||
<widget class="QWidget" name="page_properties">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>382</width>
|
||||
<height>201</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<attribute name="label">
|
||||
<string>Properties</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QWidget" name="page_shaders">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
|
@ -33,19 +73,6 @@
|
|||
<string>Shaders</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QWidget" name="page_2">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>382</width>
|
||||
<height>201</height>
|
||||
</rect>
|
||||
</property>
|
||||
<attribute name="label">
|
||||
<string>Properties</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
|
|
|
@ -48,16 +48,25 @@ void Qtk::TreeView::itemFocus(QTreeWidgetItem * item, int column) {
|
|||
auto scene = MainWindow::getMainWindow()->getQtkWidget()->getScene();
|
||||
auto & transform = scene->getCamera().getTransform();
|
||||
auto object = scene->getObject(name);
|
||||
Transform3D * objectTransform;
|
||||
// If the object is a mesh or model, focus the camera on it.
|
||||
if(object == Q_NULLPTR) {
|
||||
qDebug() << "Attempt to get non-existing object with name '" << name
|
||||
<< "'\n";
|
||||
}
|
||||
Transform3D * objectTransform;
|
||||
if(object->getType() == Object::QTK_MESH) {
|
||||
} else if(object->getType() == Object::QTK_MESH) {
|
||||
objectTransform = &dynamic_cast<MeshRenderer *>(object)->getTransform();
|
||||
} else if(object->getType() == Object::QTK_MODEL) {
|
||||
objectTransform = &dynamic_cast<Model *>(object)->getTransform();
|
||||
}
|
||||
transform.setTranslation(objectTransform->getTranslation());
|
||||
auto focusScale = objectTransform->getScale();
|
||||
float width = focusScale.x() / 2.0f;
|
||||
float height = focusScale.y() / 2.0f;
|
||||
QVector3D pos = objectTransform->getTranslation();
|
||||
// pos.setX(pos.x() + width);
|
||||
pos.setY(pos.y() + height);
|
||||
transform.setTranslation(pos);
|
||||
transform.translate(0.0f, 0.0f, 3.0f);
|
||||
|
||||
// Emit signal from qtk widget for new object focus. Triggers GUI updates.
|
||||
emit MainWindow::getMainWindow()->getQtkWidget()->objectFocusChanged(name);
|
||||
}
|
||||
|
|
|
@ -68,9 +68,9 @@ target_link_libraries(
|
|||
Qt6::Core Qt6::OpenGLWidgets Qt6::Widgets
|
||||
)
|
||||
|
||||
if(QTK_SUBMODULES OR NOT ASSIMP_NEW_INTERFACE)
|
||||
if(QTK_SUBMODULES OR NOT QTK_ASSIMP_NEW_INTERFACE)
|
||||
target_link_libraries(qtk_library PUBLIC assimp)
|
||||
elseif(ASSIMP_NEW_INTERFACE)
|
||||
elseif(QTK_ASSIMP_NEW_INTERFACE)
|
||||
target_link_libraries(qtk_library PUBLIC assimp::assimp)
|
||||
endif()
|
||||
|
||||
|
|
|
@ -211,6 +211,14 @@ namespace Qtk {
|
|||
*/
|
||||
inline Transform3D & getTransform() { return mTransform; }
|
||||
|
||||
inline std::string getVertexShader() const override {
|
||||
return mVertexShader;
|
||||
}
|
||||
|
||||
inline std::string getFragmentShader() const override {
|
||||
return mFragmentShader;
|
||||
}
|
||||
|
||||
private:
|
||||
/*************************************************************************
|
||||
* Private Members
|
||||
|
|
|
@ -43,7 +43,7 @@ void Model::flipTexture(const std::string & fileName, bool flipX, bool flipY) {
|
|||
texture.mTexture->destroy();
|
||||
texture.mTexture->create();
|
||||
texture.mTexture->setData(
|
||||
*OpenGLTextureFactory::initImage(fullPath.c_str(), flipX, flipY));
|
||||
OpenGLTextureFactory::initImage(fullPath.c_str(), flipX, flipY));
|
||||
modified = true;
|
||||
}
|
||||
}
|
||||
|
@ -238,7 +238,7 @@ ModelMesh::Textures Model::loadMaterialTextures(
|
|||
// Add the texture to the textures container
|
||||
textures.push_back(texture);
|
||||
// Add the texture to the loaded textures to avoid loading it twice
|
||||
mTexturesLoaded.push_back(texture);
|
||||
mTexturesLoaded.push_back(textures.back());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,9 @@
|
|||
#include <assimp/Importer.hpp>
|
||||
|
||||
// Qtk
|
||||
#include <QFileInfo>
|
||||
|
||||
|
||||
#include "modelmesh.h"
|
||||
#include "qtkapi.h"
|
||||
|
||||
|
@ -58,14 +61,6 @@ namespace Qtk {
|
|||
loadModel(mModelPath);
|
||||
}
|
||||
|
||||
inline Model(
|
||||
std::string name, std::string path,
|
||||
std::string vertexShader = ":/shaders/model-basic.vert",
|
||||
std::string fragmentShader = ":/shaders/model-basic.frag") :
|
||||
Model(
|
||||
name.c_str(), path.c_str(), vertexShader.c_str(),
|
||||
fragmentShader.c_str()) {}
|
||||
|
||||
inline ~Model() override { mManager.remove(getName().c_str()); }
|
||||
|
||||
/*************************************************************************
|
||||
|
@ -132,6 +127,14 @@ namespace Qtk {
|
|||
*/
|
||||
inline Transform3D & getTransform() { return mTransform; }
|
||||
|
||||
inline std::string getVertexShader() const override {
|
||||
return mVertexShader;
|
||||
}
|
||||
|
||||
inline std::string getFragmentShader() const override {
|
||||
return mFragmentShader;
|
||||
}
|
||||
|
||||
private:
|
||||
/*************************************************************************
|
||||
* Private Methods
|
||||
|
|
|
@ -52,6 +52,10 @@ void ModelMesh::draw(QOpenGLShaderProgram & shader) {
|
|||
shader.setUniformValue((name + number).c_str(), i);
|
||||
}
|
||||
|
||||
// Always reset active texture to GL_TEXTURE0 before we draw.
|
||||
// This is important for models with no textures.
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
// Draw the mesh
|
||||
glDrawElements(
|
||||
GL_TRIANGLES, mIndices.size(), GL_UNSIGNED_INT, mIndices.data());
|
||||
|
@ -62,7 +66,6 @@ void ModelMesh::draw(QOpenGLShaderProgram & shader) {
|
|||
}
|
||||
shader.release();
|
||||
mVAO->release();
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
|
|
|
@ -30,6 +30,21 @@ namespace Qtk {
|
|||
* Struct to store model textures. 3D Models may have multiple.
|
||||
*/
|
||||
struct QTKAPI ModelTexture {
|
||||
ModelTexture() = default;
|
||||
|
||||
/**
|
||||
* Construct a ModelTexture.
|
||||
*
|
||||
* @param id Texture ID for this texture.
|
||||
* @param type Type of texture in string format.
|
||||
* @param path Path to the texture on disk.
|
||||
*/
|
||||
ModelTexture(const std::string & type, const std::string & path) :
|
||||
mType(type), mPath(path) {
|
||||
mTexture = OpenGLTextureFactory::initTexture(path.c_str());
|
||||
mID = mTexture->textureId();
|
||||
}
|
||||
|
||||
/** Texture ID for for this texture. */
|
||||
GLuint mID {};
|
||||
QOpenGLTexture * mTexture {};
|
||||
|
|
|
@ -96,10 +96,24 @@ namespace Qtk {
|
|||
|
||||
[[nodiscard]] inline const Type & getType() const { return mType; }
|
||||
|
||||
[[nodiscard]] inline virtual const Transform3D & getTransform() const {
|
||||
return mTransform;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline virtual std::string getVertexShader() const {
|
||||
return "Base Object has no vertex shader.";
|
||||
}
|
||||
|
||||
virtual inline std::string getFragmentShader() const {
|
||||
return "Base Object has no fragment shader.";
|
||||
}
|
||||
|
||||
/*************************************************************************
|
||||
* Setters
|
||||
************************************************************************/
|
||||
|
||||
virtual inline void setName(const std::string & name) { mName = name; }
|
||||
|
||||
virtual inline void setColors(const Colors & value) {
|
||||
mShape.mColors = value;
|
||||
}
|
||||
|
@ -135,6 +149,39 @@ namespace Qtk {
|
|||
mShape.mVertices = value;
|
||||
}
|
||||
|
||||
inline void setScaleX(double x) {
|
||||
mTransform.setScale(
|
||||
x, mTransform.getScale().y(), mTransform.getScale().z());
|
||||
}
|
||||
|
||||
inline void setScaleY(double y) {
|
||||
mTransform.setScale(
|
||||
mTransform.getScale().x(), y, mTransform.getScale().z());
|
||||
}
|
||||
|
||||
inline void setScaleZ(double z) {
|
||||
mTransform.setScale(
|
||||
mTransform.getScale().x(), mTransform.getScale().y(), z);
|
||||
}
|
||||
|
||||
inline void setTranslationX(double x) {
|
||||
mTransform.setTranslation(
|
||||
x, mTransform.getTranslation().y(),
|
||||
mTransform.getTranslation().z());
|
||||
}
|
||||
|
||||
inline void setTranslationY(double y) {
|
||||
mTransform.setTranslation(
|
||||
mTransform.getTranslation().x(), y,
|
||||
mTransform.getTranslation().z());
|
||||
}
|
||||
|
||||
inline void setTranslationZ(double z) {
|
||||
mTransform.setTranslation(
|
||||
mTransform.getTranslation().x(), mTransform.getTranslation().y(),
|
||||
z);
|
||||
}
|
||||
|
||||
/*************************************************************************
|
||||
* Public Methods
|
||||
************************************************************************/
|
||||
|
|
|
@ -17,17 +17,23 @@ using namespace Qtk;
|
|||
QtkIOStream::QtkIOStream(const char * pFile, const char * pMode) :
|
||||
mFile(pFile) {
|
||||
QString mode(pMode);
|
||||
bool read = mode.contains('r');
|
||||
bool write = mode.contains('w');
|
||||
if(read && write) {
|
||||
mFile.open(QIODevice::ReadWrite);
|
||||
} else if(read) {
|
||||
mFile.open(QIODevice::ReadOnly);
|
||||
} else if(write) {
|
||||
mFile.open(QIODevice::WriteOnly);
|
||||
bool open = false;
|
||||
if(mode == "w" || mode == "wb") {
|
||||
open = mFile.open(QIODeviceBase::WriteOnly);
|
||||
} else if(mode == "r" || mode == "rb") {
|
||||
open = mFile.open(QIODeviceBase::ReadOnly);
|
||||
} else if(mode == "wt") {
|
||||
open = mFile.open(QIODeviceBase::WriteOnly | QIODeviceBase::Text);
|
||||
} else if(mode == "rt") {
|
||||
open = mFile.open(QIODeviceBase::ReadOnly | QIODeviceBase::Text);
|
||||
} else {
|
||||
open = false;
|
||||
qDebug() << "[Qtk::QtkIOStream] Invalid file open mode: " << mode << "\n";
|
||||
}
|
||||
if(!open) {
|
||||
qDebug() << "[Qtk::QtkIOStream] Could not open file: " << QString(pFile)
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
|
@ -35,34 +41,24 @@ QtkIOStream::QtkIOStream(const char * pFile, const char * pMode) :
|
|||
******************************************************************************/
|
||||
|
||||
size_t QtkIOStream::Read(void * pvBuffer, size_t pSize, size_t pCount) {
|
||||
size_t read = 0;
|
||||
do {
|
||||
auto readSize = mFile.read((char *)pvBuffer + read, pSize);
|
||||
if(readSize < 0) {
|
||||
qDebug() << "[Qtk::QtkIOStream] Failed to read (" << pSize
|
||||
<< ") bytes from file at: " << mFile.filesystemFileName().c_str()
|
||||
<< "\n";
|
||||
return -1;
|
||||
}
|
||||
read += readSize;
|
||||
} while(pCount--);
|
||||
return read;
|
||||
qint64 readSize = mFile.read((char *)pvBuffer, pSize * pCount);
|
||||
if(readSize < 0) {
|
||||
qDebug() << "[Qtk::QtkIOStream] Failed to read (" << pSize
|
||||
<< ") bytes from file at: " << mFile.filesystemFileName().c_str()
|
||||
<< "\n";
|
||||
return -1;
|
||||
}
|
||||
return readSize;
|
||||
}
|
||||
|
||||
size_t QtkIOStream::Write(const void * pvBuffer, size_t pSize, size_t pCount) {
|
||||
size_t wrote = 0;
|
||||
do {
|
||||
auto writeSize = mFile.write((char *)pvBuffer + wrote, pSize);
|
||||
if(writeSize < 0) {
|
||||
qDebug() << "[Qtk::QtkIOStream] Failed to write buffer with size ("
|
||||
<< pSize
|
||||
<< ") to file at: " << mFile.filesystemFileName().c_str()
|
||||
<< "\n";
|
||||
return -1;
|
||||
}
|
||||
wrote += writeSize;
|
||||
} while(pCount--);
|
||||
return wrote;
|
||||
qint64 writeSize = mFile.write((char *)pvBuffer, pSize * pCount);
|
||||
if(writeSize < 0) {
|
||||
qDebug() << "[Qtk::QtkIOStream] Failed to write buffer with size (" << pSize
|
||||
<< ") to file at: " << mFile.filesystemFileName().c_str() << "\n";
|
||||
return -1;
|
||||
}
|
||||
return writeSize;
|
||||
}
|
||||
|
||||
aiReturn QtkIOStream::Seek(size_t pOffset, aiOrigin pOrigin) {
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
##############################################################################*/
|
||||
|
||||
#include "qtkiosystem.h"
|
||||
#include <QDir>
|
||||
|
||||
using namespace Qtk;
|
||||
|
||||
|
@ -19,15 +20,11 @@ bool QtkIOSystem::Exists(const char * pFile) const {
|
|||
}
|
||||
|
||||
char QtkIOSystem::getOsSeparator() const {
|
||||
#ifndef _WIN32
|
||||
return '/';
|
||||
#else
|
||||
return '\\';
|
||||
#endif
|
||||
return QDir::separator().toLatin1();
|
||||
}
|
||||
|
||||
Assimp::IOStream * QtkIOSystem::Open(const char * pFile, const char * pMode) {
|
||||
if(!QFileInfo::exists(pFile)) {
|
||||
if(!Exists(pFile)) {
|
||||
qDebug() << "[Qtk::QtkIOSystem] failed to open file: " << pFile << "\n";
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
@ -37,16 +37,42 @@ Scene::~Scene() {
|
|||
* Public Methods
|
||||
******************************************************************************/
|
||||
|
||||
template <> MeshRenderer * Scene::addObject(MeshRenderer * object) {
|
||||
initSceneObjectName(object);
|
||||
mMeshes.push_back(object);
|
||||
sceneUpdated(mSceneName);
|
||||
return object;
|
||||
}
|
||||
|
||||
template <> Model * Scene::addObject(Model * object) {
|
||||
initSceneObjectName(object);
|
||||
mModels.push_back(object);
|
||||
sceneUpdated(mSceneName);
|
||||
return object;
|
||||
}
|
||||
|
||||
void Scene::draw() {
|
||||
if(!mInit) {
|
||||
initializeOpenGLFunctions();
|
||||
init();
|
||||
mInit = true;
|
||||
}
|
||||
|
||||
while(!mModelLoadQueue.empty()) {
|
||||
auto modelSpec = mModelLoadQueue.front();
|
||||
// Load the model and add it to the scene.
|
||||
addObject(new Model(modelSpec.first.c_str(), modelSpec.second.c_str()));
|
||||
mModelLoadQueue.pop();
|
||||
}
|
||||
|
||||
if(mPause) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(mSkybox != Q_NULLPTR) {
|
||||
mSkybox->draw();
|
||||
}
|
||||
for(auto & model : mModels) {
|
||||
for(const auto & model : mModels) {
|
||||
model->draw();
|
||||
}
|
||||
for(const auto & mesh : mMeshes) {
|
||||
|
@ -57,8 +83,8 @@ void Scene::draw() {
|
|||
std::vector<Object *> Scene::getObjects() const {
|
||||
// All scene objects must inherit from Qtk::Object.
|
||||
std::vector<Object *> objects(mMeshes.begin(), mMeshes.end());
|
||||
for(auto model : mModels) {
|
||||
objects.push_back(dynamic_cast<Object *>(model));
|
||||
for(const auto & model : mModels) {
|
||||
objects.push_back(model);
|
||||
if(objects.back() == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
@ -66,8 +92,8 @@ std::vector<Object *> Scene::getObjects() const {
|
|||
return objects;
|
||||
}
|
||||
|
||||
Object * Scene::getObject(const QString & name) {
|
||||
for(auto object : getObjects()) {
|
||||
Object * Scene::getObject(const QString & name) const {
|
||||
for(const auto & object : getObjects()) {
|
||||
if(object->getName() == name.toStdString()) {
|
||||
return object;
|
||||
}
|
||||
|
@ -80,14 +106,14 @@ void Scene::setSkybox(Skybox * skybox) {
|
|||
mSkybox = skybox;
|
||||
}
|
||||
|
||||
template <> MeshRenderer * Scene::addObject(MeshRenderer * object) {
|
||||
mMeshes.push_back(object);
|
||||
sceneUpdated(mSceneName);
|
||||
return object;
|
||||
}
|
||||
|
||||
template <> Model * Scene::addObject(Model * object) {
|
||||
mModels.push_back(object);
|
||||
sceneUpdated(mSceneName);
|
||||
return object;
|
||||
void Scene::initSceneObjectName(Object * object) {
|
||||
if(!mObjectCount.count(object->getName())) {
|
||||
mObjectCount[object->getName()] = 1;
|
||||
} else {
|
||||
mObjectCount[object->getName()]++;
|
||||
}
|
||||
auto count = mObjectCount[object->getName()];
|
||||
if(count > 1) {
|
||||
object->setName(object->getName() + " (" + std::to_string(count) + ")");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,10 @@
|
|||
#define QTK_SCENE_H
|
||||
|
||||
#include <QMatrix4x4>
|
||||
#include <QUrl>
|
||||
|
||||
#include <queue>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include "camera3d.h"
|
||||
|
@ -75,6 +78,18 @@ namespace Qtk {
|
|||
*/
|
||||
virtual void update() {}
|
||||
|
||||
void loadModel(const QUrl & url) {
|
||||
auto fileName = url.fileName().replace(".obj", "").toStdString();
|
||||
auto filePath = url.toLocalFile().toStdString();
|
||||
loadModel(fileName, filePath);
|
||||
}
|
||||
|
||||
void loadModel(const std::string & name, const std::string & path) {
|
||||
// Add the dropped model to the load queue.
|
||||
// This is consumed during rendering of the scene if not empty.
|
||||
mModelLoadQueue.emplace(name, path);
|
||||
}
|
||||
|
||||
/*************************************************************************
|
||||
* Accessors
|
||||
************************************************************************/
|
||||
|
@ -91,7 +106,16 @@ namespace Qtk {
|
|||
* @param name The objectName to look for within this scene.
|
||||
* @return The found object or Q_NULLPTR if none found.
|
||||
*/
|
||||
[[nodiscard]] Object * getObject(const QString & name);
|
||||
[[nodiscard]] Object * getObject(const QString & name) const;
|
||||
|
||||
/**
|
||||
* @return The number of objects within the scene with the given name.
|
||||
*/
|
||||
[[nodiscard]] uint64_t getObjectCount(const QString & name) {
|
||||
return mObjectCount.count(name.toStdString())
|
||||
? mObjectCount[name.toStdString()]
|
||||
: 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Camera attached to this scene.
|
||||
|
@ -166,6 +190,8 @@ namespace Qtk {
|
|||
*/
|
||||
inline void setSceneName(QString name) { mSceneName = std::move(name); }
|
||||
|
||||
inline void setPause(bool pause) { mPause = pause; }
|
||||
|
||||
signals:
|
||||
/**
|
||||
* Signal thrown when the scene is modified by adding or removing objects.
|
||||
|
@ -175,7 +201,26 @@ namespace Qtk {
|
|||
*/
|
||||
void sceneUpdated(QString sceneName);
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Public Members
|
||||
************************************************************************/
|
||||
public:
|
||||
/* Models used for storing 3D models in the scene. */
|
||||
std::vector<Model *> mModels {};
|
||||
|
||||
/* Queue of models requested to load at runtime. */
|
||||
std::queue<std::pair<std::string, std::string>> mModelLoadQueue;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Initialize an object name relative to other objects already loaded.
|
||||
* Protects against having two objects with the same name.
|
||||
*
|
||||
* @param object Qtk Object to name within this scene.
|
||||
*/
|
||||
void initSceneObjectName(Qtk::Object * object);
|
||||
|
||||
/*************************************************************************
|
||||
* Private Members
|
||||
************************************************************************/
|
||||
|
@ -183,14 +228,16 @@ namespace Qtk {
|
|||
static Camera3D mCamera;
|
||||
static QMatrix4x4 mProjection;
|
||||
bool mInit = false;
|
||||
/* Pause rendering of the scene. */
|
||||
bool mPause = false;
|
||||
|
||||
QString mSceneName;
|
||||
/* The skybox for this scene. */
|
||||
Skybox * mSkybox {};
|
||||
/* MeshRenderers used simple geometry. */
|
||||
std::vector<MeshRenderer *> mMeshes {};
|
||||
/* Models used for storing 3D models in the scene. */
|
||||
std::vector<Model *> mModels {};
|
||||
/* Track count of objects with same initial name. */
|
||||
std::unordered_map<std::string, uint64_t> mObjectCount;
|
||||
};
|
||||
|
||||
class SceneEmpty : public Scene {
|
||||
|
|
|
@ -9,19 +9,18 @@
|
|||
#include <QDebug>
|
||||
#include <QImageReader>
|
||||
|
||||
#include "app/qtkmainwindow.h"
|
||||
#include "texture.h"
|
||||
|
||||
using namespace Qtk;
|
||||
|
||||
QImage * OpenGLTextureFactory::initImage(
|
||||
QImage OpenGLTextureFactory::initImage(
|
||||
const char * image, bool flipX, bool flipY) {
|
||||
// Qt6 limits loaded images to 256MB by default
|
||||
QImageReader::setAllocationLimit(512);
|
||||
auto loadedImage = new QImage(QImage(image).mirrored(flipX, flipY));
|
||||
if(loadedImage->isNull()) {
|
||||
qDebug() << "[Qtk::OpenGLTextureFactory] Error loading image: " << image
|
||||
<< "\nSupported types: " << QImageReader::supportedImageFormats();
|
||||
return Q_NULLPTR;
|
||||
QImageReader::setAllocationLimit(1024);
|
||||
auto loadedImage = QImage(image).mirrored(flipX, flipY);
|
||||
if(loadedImage.isNull()) {
|
||||
return defaultTexture();
|
||||
}
|
||||
|
||||
return loadedImage;
|
||||
|
@ -29,13 +28,12 @@ QImage * OpenGLTextureFactory::initImage(
|
|||
|
||||
QOpenGLTexture * OpenGLTextureFactory::initTexture(
|
||||
const char * texture, bool flipX, bool flipY) {
|
||||
QImage * image = initImage(texture, flipX, flipY);
|
||||
QImage image = initImage(texture, flipX, flipY);
|
||||
auto newTexture = new QOpenGLTexture(QOpenGLTexture::Target2D);
|
||||
newTexture->setData(*image);
|
||||
newTexture->setData(image);
|
||||
newTexture->setWrapMode(QOpenGLTexture::Repeat);
|
||||
newTexture->setMinMagFilters(
|
||||
QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::Linear);
|
||||
delete image;
|
||||
return newTexture;
|
||||
}
|
||||
|
||||
|
@ -71,6 +69,7 @@ QOpenGLTexture * OpenGLTextureFactory::initCubeMap(
|
|||
QImage faceImage(faceTextures[i]);
|
||||
if(faceImage.isNull()) {
|
||||
qDebug() << "Error loading cube map image\n";
|
||||
faceImage = defaultTexture();
|
||||
}
|
||||
faceImage = faceImage.convertToFormat(QImage::Format_RGBA8888);
|
||||
|
||||
|
|
|
@ -74,9 +74,9 @@ namespace Qtk {
|
|||
* Can be absolute or Qt resource path.
|
||||
* @param flipX If true the image will be flipped on X axis.
|
||||
* @param flipY If true the image will be flipped on Y axis.
|
||||
* @return Pointer to an initialized QImage object.
|
||||
* @return QImage object.
|
||||
*/
|
||||
static QImage * initImage(
|
||||
static QImage initImage(
|
||||
const char * image, bool flipX = false, bool flipY = false);
|
||||
|
||||
/**
|
||||
|
@ -132,6 +132,14 @@ namespace Qtk {
|
|||
const char * right, const char * top, const char * front,
|
||||
const char * left, const char * bottom, const char * back);
|
||||
|
||||
/// The texture used in place of a missing texture.
|
||||
static QImage defaultTexture() {
|
||||
// Use plaster for default texture if image fails to load.
|
||||
// This prevents segfaults when loading a texture that doesn't exist.
|
||||
// TODO: Replace with a '?' texture to indicate missing texture.
|
||||
return QImage(":/textures/plaster.png");
|
||||
}
|
||||
|
||||
private:
|
||||
// Private ctor to prevent creating instances of this class
|
||||
OpenGLTextureFactory() = default;
|
||||
|
|
Loading…
Reference in New Issue