################################################################################ ## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ## ## ## ## Project for working with OpenGL and Qt6 widgets ## ################################################################################ cmake_minimum_required(VERSION 3.2) project( #[[NAME]] Qtk VERSION 1.0 DESCRIPTION "An example project using QT and OpenGL" LANGUAGES CXX C ) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") add_compile_options(/wd4131 /wd4127) endif() # Qtk build options option(QTK_DEBUG "Enable debugger" ON) option(BUILD_SHARED_LIBS "Build shared library" ON) # Qt options set(QT_DIR "$ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/" CACHE PATH "Path to Qt6") # Options for bringing your own assimp installation; Otherwise not needed # + If assimp is available system-wide we can just set UPDATE_SUBMODULES OFF option(UPDATE_SUBMODULES "Update external project (assimp) git submodule" ON) option(ASSIMP_NEW_INTERFACE "Use the assimp::assimp interface (WIN / OSX)" OFF) ################################################################################ # External Libraries ################################################################################ # For CLion builds, point CMAKE_PREFIX_PATH to Qt6 install directory # + QtCreator will handle this for you if that is used instead list(APPEND CMAKE_PREFIX_PATH "${QT_DIR}") # Find Qt find_package(Qt6 COMPONENTS OpenGLWidgets) if (NOT Qt6_FOUND) message(SEND_ERROR "Unable to find Qt6 at CMAKE_PREFIX_PATH: ${CMAKE_PREFIX_PATH}") message(FATAL_ERROR "Specify path to Qt6 with `cmake -DCMAKE_PREFIX_PATH=/path/to/Qt/6.x.x/gcc_64 -S /path/to/qtk -B /path/to/qtk/build && cmake --build /path/to/qtk/build -j $(nprocs)`") endif() if (UPDATE_SUBMODULES) include("${CMAKE_SOURCE_DIR}/cmake/include/git_submodule.cmake") submodule_update(extern/assimp/assimp/) add_subdirectory(extern/assimp/assimp) endif() ################################################################################ # Qtk ################################################################################ set(PUBLIC_HEADERS src/mainwidget.h src/abstractscene.h src/camera3d.h src/mesh.h src/meshrenderer.h src/model.h src/object.h src/skybox.h src/texture.h src/transform3D.h ) set(SOURCE_FILES src/mainwidget.cpp src/abstractscene.cpp src/camera3d.cpp src/input.cpp src/input.h src/mesh.cpp src/meshrenderer.cpp src/model.cpp src/object.cpp src/qtkapi.h src/skybox.cpp src/texture.cpp src/transform3D.cpp ) include(GenerateExportHeader) qt_add_library(qtk-widget STATIC ${PUBLIC_HEADERS} ${SOURCE_FILES}) target_include_directories(qtk-widget PRIVATE src/ app/) set_target_properties(qtk-widget PROPERTIES PUBLIC_HEADER "${PUBLIC_HEADERS}" VERSION ${PROJECT_VERSION} ) target_link_libraries(qtk-widget PUBLIC Qt6::OpenGLWidgets) if (UPDATE_SUBMODULES OR NOT ASSIMP_NEW_INTERFACE) target_link_libraries(qtk-widget PUBLIC assimp) elseif(ASSIMP_NEW_INTERFACE) target_link_libraries(qtk-widget PUBLIC assimp::assimp) endif() if(QTK_DEBUG) target_compile_definitions(qtk-widget PUBLIC QTK_DEBUG) endif() if(WIN32) find_package(OpenGL REQUIRED) target_link_libraries(qtk-widget PUBLIC OpenGL::GL) endif() generate_export_header(qtk-widget) # Install files install(TARGETS qtk-widget # Associate qtk-widget target with qtk-export EXPORT qtk-export # /bin on DLL systems and /lib on non-dll systems LIBRARY DESTINATION lib ARCHIVE DESTINATION lib/static RUNTIME DESTINATION bin PUBLIC_HEADER DESTINATION include ) # Install export # qtkTargets.cmake will only be installed when one of the CONFIGURATIONS is installed # + The generated import will only reference that qtk configuration install(EXPORT qtk-export FILE qtkTargets.cmake CONFIGURATIONS Debug|Release DESTINATION ${CMAKE_INSTALL_PREFIX}/cmake ) ################################################################################ # Final Application ################################################################################ file( WRITE ${CMAKE_CURRENT_BINARY_DIR}/resources.h "#ifndef QTK_RESOURCES_H\n" "#define QTK_RESOURCES_H\n" "#define QTK_RESOURCES_DIR \"${CMAKE_SOURCE_DIR}/resources\"\n" "#endif\n" ) # Add our Qt resources.qrc file to our application set(QTK_APP_SOURCES app/main.cpp app/mainwindow.cpp app/mainwindow.h app/mainwindow.ui app/scene.cpp app/scene.h app/resourcemanager.cpp app/resourcemanager.h ${CMAKE_CURRENT_BINARY_DIR}/resources.h ) qt6_add_big_resources(QTK_APP_SOURCES resources.qrc) qt_add_executable(qtk-main ${QTK_APP_SOURCES}) target_include_directories(qtk-main PRIVATE src/ app/) # Link qtk-main executable to main qtk-widget library target_link_libraries(qtk-main PRIVATE qtk-widget) set_target_properties(qtk-main PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} ) install(TARGETS qtk-main BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ) if(WIN32) get_target_property(_qt6_qmake_location Qt6::qmake IMPORTED_LOCATION) execute_process(COMMAND "${_qt6_qmake_location}" -query QT_INSTALL_PREFIX RESULT_VARIABLE return_code OUTPUT_VARIABLE qt6_install_prefix OUTPUT_STRIP_TRAILING_WHITESPACE) file(TO_NATIVE_PATH "${qt6_install_prefix}/bin" qt6_install_prefix) if(TARGET Qt6::windeployqt) add_custom_command(TARGET qtk-main POST_BUILD COMMAND set PATH=%PATH%$${qt6_install_prefix} COMMAND Qt6::windeployqt --dir "${CMAKE_BINARY_DIR}/windeployqt" "$/$" ) install(DIRECTORY "${CMAKE_BINARY_DIR}/windeployqt/" DESTINATION bin) endif() if(MSVC AND TARGET Qt6::qmake) set(VSUSER_FILE ${CMAKE_CURRENT_BINARY_DIR}/qtk-main.vcxproj.user) file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/extern/assimp/assimp/bin" assimp_bin) file(WRITE ${VSUSER_FILE} "\n") file(APPEND ${VSUSER_FILE} "\n") file(APPEND ${VSUSER_FILE} " \n") file(APPEND ${VSUSER_FILE} " Path=$(SolutionDir)\\lib\\$(Configuration);${qt6_install_prefix};${assimp_bin};$(Path)\n") file(APPEND ${VSUSER_FILE} "$(LocalDebuggerEnvironment)\n") file(APPEND ${VSUSER_FILE} " WindowsLocalDebugger\n") file(APPEND ${VSUSER_FILE} " \n") file(APPEND ${VSUSER_FILE} "\n") endif() endif()