qtk/CMakeLists.txt

134 lines
4.7 KiB
CMake

################################################################################
## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
## ##
## Project for working with OpenGL and Qt6 widgets ##
################################################################################
cmake_minimum_required(VERSION 3.5)
project(
#[[NAME]] Qtk
VERSION 1.0
DESCRIPTION "An example project using QT and OpenGL"
LANGUAGES CXX C
)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
#find_package(QT NAMES Qt6 COMPONENTS Widgets REQUIRED)
find_package(Qt6 COMPONENTS Widgets OpenGLWidgets OpenGL REQUIRED)
# Add our Qt resources.qrc file to our application
set(SOURCES app/main.cpp)
qt6_add_resources(SOURCES resources.qrc)
add_executable(
qtk # Executable name
${SOURCES} # Executable source code
)
################################################################################
# External Libraries
################################################################################
# Find and link OpenGL package; Otherwise show an error
set(OpenGL_GL_PREFERENCE LEGACY)
find_package(OpenGL REQUIRED)
# https://github.com/assimp/assimp/commit/6ac8279977c3a54118551e549d77329497116f66
find_package(assimp REQUIRED)
################################################################################
# Custom Libraries
################################################################################
# Mainwidget
add_library(main-widget src/mainwidget.cpp src/mainwidget.h)
target_include_directories(main-widget PUBLIC src/)
target_include_directories(main-widget PRIVATE ${OPENGL_INCLUDE_DIR})
target_link_libraries(main-widget PRIVATE ${OPENGL_LIBRARIES})
# Input
add_library(input src/input.cpp src/input.h)
target_include_directories(input PUBLIC src/)
target_link_libraries(input PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
# Mesh
add_library(mesh src/mesh.cpp src/mesh.h)
target_include_directories(mesh PUBLIC src/)
target_link_libraries(mesh PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
# Texture
add_library(texture src/texture.cpp src/texture.h)
target_include_directories(texture PUBLIC src/)
target_link_libraries(texture PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
# Object
add_library(object src/object.cpp src/object.h)
target_include_directories(object PUBLIC src/)
target_link_libraries(object INTERFACE mesh)
target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
target_link_libraries(object PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
# MeshRenderer
add_library(meshrenderer src/meshrenderer.cpp src/meshrenderer.h)
target_include_directories(meshrenderer PUBLIC src/)
target_link_libraries(meshrenderer PUBLIC object)
# Camera3D
add_library(camera3d src/camera3d.cpp src/camera3d.h)
target_include_directories(camera3d PUBLIC src/)
target_link_libraries(camera3d INTERFACE input)
target_link_libraries(camera3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
# Skybox
add_library(skybox src/skybox.cpp src/skybox.h)
# Skybox needs Mesh, Camera3D, and Qt6::Widgets
target_link_libraries(skybox PRIVATE mesh)
target_link_libraries(skybox PRIVATE camera3d)
target_link_libraries(skybox PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
# Transform3D
add_library(transform3d src/transform3D.cpp src/transform3D.h)
target_include_directories(transform3d PUBLIC src/)
target_link_libraries(transform3d PUBLIC Qt${QT_VERSION_MAJOR}::Widgets)
# Model
add_library(model src/model.cpp src/model.h)
target_include_directories(model PUBLIC src/)
target_link_libraries(model PRIVATE assimp)
target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGL)
# Model library requires transform3d and Qt6::Widgets
target_link_libraries(model PUBLIC transform3d)
target_link_libraries(model PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
# Scene
add_library(scene src/scene.cpp src/scene.h)
target_include_directories(scene PUBLIC src/)
target_link_libraries(scene PUBLIC model)
target_link_libraries(scene PUBLIC meshrenderer)
target_link_libraries(scene PUBLIC skybox)
target_link_libraries(scene PUBLIC texture)
target_link_libraries(scene PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
################################################################################
# Final Application
################################################################################
target_link_libraries(main-widget PRIVATE mesh)
target_link_libraries(main-widget PUBLIC scene)
# Link qtk executable to main main-widget library
target_link_libraries(qtk PUBLIC main-widget)
set_target_properties(qtk PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)