..
camera3d.cpp
Initial commit
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camera3d.h
Initial commit
2021-09-06 20:12:28 -04:00
input.cpp
Initial commit
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input.h
Initial commit
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mainwidget.cpp
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
mainwidget.h
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
mesh.cpp
Initial commit
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mesh.h
Update build instructions in README
2021-09-12 12:51:42 -04:00
meshrenderer.cpp
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
meshrenderer.h
Initial commit
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model.cpp
Add Scene class to manage active object data
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model.h
Initial commit
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object.cpp
Initial commit
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object.h
Update build instructions in README
2021-09-12 12:51:42 -04:00
scene.cpp
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
scene.h
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
skybox.cpp
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
skybox.h
Add Scene class to manage active object data
2021-09-19 15:45:54 -04:00
texture.cpp
Update build instructions in README
2021-09-12 12:51:42 -04:00
texture.h
Update build instructions in README
2021-09-12 12:51:42 -04:00
transform3D.cpp
Initial commit
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transform3D.h
Initial commit
2021-09-06 20:12:28 -04:00