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							Spawn and delete fireballs using new keybinds
						
						
						
						
						
						
						
						+ Follow UE4 example for spawning and destroying actors
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/SpawnAndDestroyActors/
+ This version uses hybrid C++ and Blueprints instead of doing one or the other
+ Functions to spawn and delete fireballs exposed by UFUNCTION() prefix 
						
						
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						2022-01-12 17:40:35 -05:00 | 
					
					
						
						
							
							
							
						
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