unrealgame4/Source/ThirdPersonEditor.Target.cs

16 lines
384 B
C#

// All content (c) Shaun Reed 2021, all rights reserved
using UnrealBuildTool;
using System.Collections.Generic;
public class ThirdPersonEditorTarget : TargetRules
{
public ThirdPersonEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "ThirdPerson" } );
}
}