unrealgame4/Config/DefaultGame.ini
Shaun Reed f1695a165e Spawn and delete fireballs using new keybinds
+ Follow UE4 example for spawning and destroying actors
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/SpawnAndDestroyActors/
+ This version uses hybrid C++ and Blueprints instead of doing one or the other
+ Functions to spawn and delete fireballs exposed by UFUNCTION() prefix
2022-01-12 17:40:35 -05:00

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INI

[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=467E2A14A3B54EB78FE52E4DC9F8CBE4
ProjectName=Third Person BP Game Template
CopyrightNotice=All content (c) Shaun Reed 2021, all rights reserved
LicensingTerms=MIT
[StartupActions]
bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")