unrealgame4/Source/ThirdPerson/ThirdPerson.cpp
Shaun Reed f1695a165e Spawn and delete fireballs using new keybinds
+ Follow UE4 example for spawning and destroying actors
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/SpawnAndDestroyActors/
+ This version uses hybrid C++ and Blueprints instead of doing one or the other
+ Functions to spawn and delete fireballs exposed by UFUNCTION() prefix
2022-01-12 17:40:35 -05:00

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// All content (c) Shaun Reed 2021, all rights reserved
#include "ThirdPerson.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, ThirdPerson, "ThirdPerson" );