unrealgame4/ThirdPerson.uproject
Shaun Reed f1695a165e Spawn and delete fireballs using new keybinds
+ Follow UE4 example for spawning and destroying actors
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/SpawnAndDestroyActors/
+ This version uses hybrid C++ and Blueprints instead of doing one or the other
+ Functions to spawn and delete fireballs exposed by UFUNCTION() prefix
2022-01-12 17:40:35 -05:00

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{
"FileVersion": 3,
"EngineAssociation": "4.27",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "ThirdPerson",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
}
]
}