unrealgame4/Source/ThirdPerson.Target.cs

16 lines
370 B
C#

// All content (c) Shaun Reed 2021, all rights reserved
using UnrealBuildTool;
using System.Collections.Generic;
public class ThirdPersonTarget : TargetRules
{
public ThirdPersonTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "ThirdPerson" } );
}
}