Practice using Unreal Engine 4
Go to file
Shaun Reed d43d032b4a Add ToggleLight class to trigger lights in radius
+ Followed UE4 tutoial on mixing C++ and Blueprints
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/ClassCreation/CodeAndBlueprints/
+ Added an in-editor and blueprint field ToggleLight::Radius to adjust
  trigger radius
+ Made stairs light up as you walk up them
2022-01-12 23:10:44 -05:00
Config Spawn and delete fireballs using new keybinds 2022-01-12 17:40:35 -05:00
Content Add ToggleLight class to trigger lights in radius 2022-01-12 23:10:44 -05:00
Source Add ToggleLight class to trigger lights in radius 2022-01-12 23:10:44 -05:00
.gitignore Spawn and delete fireballs using new keybinds 2022-01-12 17:40:35 -05:00
EditorLayoutKapper.ini Add custom UE4 editor layout 2022-01-11 17:42:52 -05:00
README.md Initial commit 2022-01-11 16:13:04 -05:00
ThirdPerson.uproject Spawn and delete fireballs using new keybinds 2022-01-12 17:40:35 -05:00

README.md

ThirdPerson

Developed with Unreal Engine 4