Shaun Reed
d43d032b4a
+ Followed UE4 tutoial on mixing C++ and Blueprints + https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/ClassCreation/CodeAndBlueprints/ + Added an in-editor and blueprint field ToggleLight::Radius to adjust trigger radius + Made stairs light up as you walk up them |
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Bp_ActorSpawner.uasset | ||
Bp_BallActor.uasset | ||
Bp_SpawnActor.uasset | ||
Bp_ToggleLight.uasset |